Final Exam Flashcards
What are the types of long term memory? (please provide definitions)
(1) Episodic: represents our memory of events and experiences in serial form like a diary (example: you went to the store yesterday)
(2) semantic: represents more general concepts, possibly generalized from episodes (example: the concept of “a server” rather than yesterday’s server)
What is a schema?
Mixed form representation of the two types of long term memory (episodic and schematic). Describes sequences that occur in everyday events
What are the three levels of control (for memory)? don’t provide defs.
(1) Skill-based daughter schema
(2) Rule-based mother schema
(3) Knowledge-Based situations
What is a skill-based situation? (the first level of memory control)
(daughter schema)
routine tasks, preprogrammed scripts that can be triggered, no execution feedback required
What is a rule-based situation? (the second level of memory control)
(mother-schema)
general rules to be applied in different situations, task consist of repetitive skills, activated after rule selection, stimuli are used in determining rule to trigger
What are knowledge based situations? (the third level of memory control)
no fixed rule set, use abstract knowledge to solve problems, choose between alternative solutions and their consequences
What is the swiss cheese model?
It’s a model of of accident causation. Each cheese slice represents a defensive layer of a system.
Each layer has holes - they open/ close continuously.
Consider the crash of the boat looked at in class? What type of mistake/ slip is the following cause?
Bow doors were open
- relatively normal procedure, no problems at low speed
- negative working system, no news is good news
- no working light on bridge or (sleeping) attendance reports
Rule-based mistake
Consider the crash of the boat looked at in class? What type of mistake/ slip is the following cause?
Sleeping attendance
- shift work
- attendance did not get meal on time because ferry was late
- high peaks, long stretches of inactivity
- no daylight in cargo bay, so no synching of biological clock
Skill-based slip
Consider the crash of the boat looked at in class? What type of mistake/ slip is the following cause?
No warning light on bridge
- ship was designed for more personnel
- management did not investigate before lay-offs
knowledge mistake
Consider the crash of the boat looked at in class? What type of mistake/ slip is the following cause?
Not enough personnel
- ship was designed for shorter route, with shorter hours
- ship was therefore designed for lower personnel cost
knowledge mistake
Consider the crash of the boat looked at in class? What type of mistake/ slip is the following cause?
ship was not designed for route
- doors were too low
- pumps were too small
rule-based mistake
According to Wagenaar, per disaster there are how many human errors?
3 to 4
How do you prevent skill-based slips?
- introduce conscious checkpoints in design
- consistent design
How do you prevent rule-based mistakes?
(more difficult)
- automated signalling of procedure selection error (aircrafts)
(signal automatically when an error occurs during a procedure)
How do you prevent knowledge-based mistakes?
- bounded rationality principle: people choose simplest solution
- containment so that errors do not become disasters
Bounded rationality is the idea that in decision-making, rationality of individuals is limited by the information they have, the cognitive limitations of their minds, and the finite amount of time they have to make a decisions
What does task analysis give you?
- an early focus on the user
- early identification of problems and real-world analysis
- more accurate idea of the user’s goals
- better fit of new system into current system
- early information about training and documentation
What is the fountain model used in task analysis?
1) analysts (user current task world knowledge)
2) design (redesign task model, user interface & system func, protoyping & implementation)
3) evaluation (after each step, redo pary of analysis or design as necessary)
What is the Hierarchical Task Analysis?
A procedural decomposition using a tree to describe the task world of the user.
What are the components of task modelling?
Goal (external task): state of system desired by user
Task (internal task): activities needed to reach goal
- unit task (lowers verbalized task)
- basic task (highest task construct executable by system command)
Action: task that does not require knowledge or rule based control
A general task model typically has -?- levels?
What does a four level model typically look like?
3-5
abstract level
expert level
highest common level
lowerst common levlel
When to stop a task models?
In complex systems, the unit task can be a good place to stop
in simple general applicance design, detail motor actions
Obtaining a task model depends on the type of user knowledge. What are the two main categories of methods to collect user data?
- Knowledge acquisition: you ask the user
2. ethnographical studies: you become the user
What is
The process involved in knowing, or the act of knowing. Includes perception and judgment. Includes every mental process that can be described as an experience of knowing as distinguished from an experience of feeling or of willing. Includes, all processes of consciousness by which knowledge is built up, including perceiving, recognizing, conceiving and reasoning”
human cognition
What is perception?
vision
What are the two types of visual representation?
- Stimulus-driven perception (recognition of visual properties, no labels required)
- Cognition-driven perception (recognition of concepts, knowledge influences perception, meaningful labels and groupings)
What provides colour vision in the eye ?
Cones
What are rods and cones?
provide visual acuite and colour vision to the eye.
Rods (sensitive to dim and achromatic light (night)
Cones (respond to brighter, chromatic light (day))
Eye movements resposition the -?-
fovea
What are the five main classes of eye movements?
- smooth pursuit (smooth tracking movements)
- Convergence/ divergence (focus movements)
- Nystagmus (“sawtooth” movements while tracking
- Saccadic (fast, ballistic jumps)
- Fixations (almost no movement)
What are the Gestalt principles and laws? (6)
- Law of Closure (incomplete figures are perceived as complete or whole)
- Low of Proximity (objects near in space are perceived as belonging together)
- Law of similarity (objects with similar attributes are perceived as belonging together)
- Law of continuity (objects aligned along a line or curve are perceived as belonging together)
- Law of symmetry (perceive symmetrical objects as figures over ground, and symmetric around central axis)
- Law of common Fate (Objects moving together perceived as belonging together)
What is Weber’s Law?
The size of the just noticeable difference (Delta I) is a constant proportion.
Just noticeable difference/ size = constant.
TO make differences noticeable should be at least 16% different
(Webers constant is 0.16)
- can be used for various sensory modalities in GUIs (brightness, loudness, line length, font weight etc.)
- governs some thresholds of noticeable different (line thickness,colour shades)
What is Weber-Fechner’s law?
Webers law broken into two parts:
- Two stimuli will be discriminable if they generate a visual response that exceeds some threshold
- The visual response R to an intensity I is given by the equation R = log(I)
What laws revealed the relationship between the absolute stimuli increase and the perceived increment?
Fechner’s - Weber’s Law
What is the power law of practice?
The time RT to perform a task on the Nth trial follows a power law
- people get better with practice, but will asymptote at a certain performance level
(you are an expert once you can only improve by < 10%)
What are the 3 quantifiable laws of HCI?
- Power Law of Practice
- Hicks Law
- Fitts’ Law
What is Hicks Law?
Decision time T increases with uncertainty about a judgement (yes/no decision)
How does Hicks law explain the following two physical properties of a surface that increase the probability of being hit?:
- distance from the hand to the surface (when distance larger, probability lower)
- Size of the surface (surface larger, prob larger)
Hicks law explains this:
- The further away/ small the surface, the more decisions made
- the faster the feedback loop, the smaller time per decision
What is Fitts’ Law?
Movement time MT to a surface is a linear function of the index of difficulty (ID).
Further from the surface the more difficult it is to hit and therefore longer it will take to hit it. If you want the amount of time moving to be the same from a further distance you need to make the size of the surface larger. —> For you Tanel
Fitts’ Law and Hick’s Lae are both -?- laws.
What is the key takeaway?
What can the law be used to evaluate
information
Larger surfances require larger distance to obtain the same movement time.
Can be used to evaluate:
- efficiency of input devices
- design of display objects
What are the three levels of processing for word recognition?
- Feature level (line elements within letters)
- Letters level (letter elemenets)
- Word Level (word elements)
What is the interactive Activation Model for Reading?
McClelland & Rumelhart
Each element (line, letter, and word) has a counter also known as an activation level. Tracks evidence for matching that element. Counters provide evidence (or a lack of it) to other counters) Diagram***
What is Miller’s Magic Number?
7 (because we can only code 7 (+/- 2) chunks of information in short-term memory