Final Exam Flashcards

1
Q

emic

A

perspective of insider, participant

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2
Q

etic

A

perspective of outsider, observer

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3
Q

motif

A

smallest plot of information (specific plot elements, shared structural patterns, formulaic repetition

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4
Q

oikotype

A

localized variation of folklore, inclusion on specific details to make it sound more believable

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5
Q

mercantile effect

A

legends that deal with businesses and corporations

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6
Q

Goliath effect

A

urban legends frequently attach themselves to the largest company or the most successful product on the market

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7
Q

emotional selection hypothesis

A

people tend to pass on the legends that evoke the strongest emotional response (disgust, anger, fear, sadness, joy, hope)

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8
Q

rumor

A

short, non-narrative expressions of belief, often open-ended

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9
Q

plausibility

A

having an appearance or truth of reason; historical events lend plausibility

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10
Q

David Effect

A

blame migrates down the social scale and affixes itself to the poorest and most powerless (Hurricane Katrina, “Hold the Mayo”)

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11
Q

ostension

A

the enactment of a legend (ex: Bloody Mary ritual)

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12
Q

legend trip

A

an organized activity where individuals make a journey to a place where ‘uncanny’ events are believed to have occurred in the interest of testing a local legend

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13
Q

social context

A

setting in which a story/legend is told in

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14
Q

cultural context

A

larger environmental/culture which is placed in and it’s place in history

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15
Q

individual context

A

who tells or hears the story

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16
Q

comparative context

A

how its told in different situations

17
Q

legend

A

narratives of belief containing motifs linked to modern life; focus on a single episode which is presented as bizarre or embarrassing; set in historical time; negotiation of the truth

18
Q

kinesics

A

communication expressed in body language, facial expression, and other forms of non-verbal expression involving music

19
Q

proxemics

A

concerned with spatial relationships and cultural conventions concerning nearness, distance, and placing

20
Q

cultural source hypothesis

A

people are influenced by their culturally informed beliefs; suggests that narratives describing supernatural experiences are “fictitious products of tradition” or “imaginary subjective experiences shaped by tradition”; people use pre-existing beliefs to explain something that happened to them

21
Q

experiential source hypothesis

A

experiences people describe should be taken at face value; suggests that “some significant portion of traditional supernatural belief is associated with accurate observations interpreted rationally”; experiences causes traditional narrative and belief, not the other way around

22
Q

Forteana

A

anomalous, strange, uncategorizeable events

23
Q

memorate

A

first person account of a supernatural or numinous experience

24
Q

Mara

A

a supernatural attack, it’s unwanted and terrifying; waking up during the night, hearing and/or seeing something come in the room, being pressed on the chest or strangled and feeling suffocation, paralysis

25
liminality
a state of being "betwixt and between" normal categories of life; middle phase in ritual where categories become warped, exaggerated, and permeable
26
FOAF
"friend of a friend"; a characteristic of a legend that states someone who tells someone who tells someone and that is how a legend spreads
27
taboo
cultural or societal prohibition (killing, eating certain things, bodily functions, sexual activity)
28
wedge drivers
driving a wedge between different groups in society
29
Bigfoot
the figure of the "wild human", the person living outside of or at the edge of society; hairy biped, 7 foot tall, dark hair, potent odor, glowing eyes, aggressive
30
Xerox lore
photocopied letters, pictures, poems or jokes; exist in variant form
31
memes
emergent patterns of widely disseminated, visually oriented vernacular expression on the internet
32
copypasta
"copy and paste"
33
creepypasta
subcategory of copypasta; consists of a narrative intended to be frightening (ex: Jeff the Killer)
34
The Space Brothers
origins on Venus, instigated humans growth and development 18 million years ago; tall, blonde, beautiful, "Nordic"; peaceful, advanced intelligence; warn of dangers of nuclear weaponry and the atomic age
35
The Grays
alleged extraterrestrial beings whose existence is promoted in paranormal communities and who are named for their skin color
36
moral warning
la llorona warns men about female sexuality and the dangers of women; addresses parental concerns: release frustrations and tensions, express anxieties about child care, speak of difficulties of caring for children in poverty
37
dynamism
force of change and variation in the transmission of folklore through time and space
38
conservatism
promotes retention and discourages change in the transmission of folklore through time and space