Final Exam Flashcards
Emic
Explain cultural practices from the perspective of participants
Etic
Explain cultural practices from perspective of observer
Cultural Relativism
no judgment of cultural practices, only there to observed and explain
3 Levels of theory
High level: Accounts for practices or behaviours across all cultures. (more etic)
Middle level: Accounts for practices or behaviours across a broad set of contexts or circumstances.
Low level: Accounts for practices or behaviours in a specific context or circumstance. (more emic)
Ritual
The stylized and repetitive enaction of words, actions or performances involving or evoking symbols associated with magic or religious activities.
Magic
An explanatory system of causation that does not follow physical (naturalistic) explanations, involving powers that are real and consequential, typically invoked by rituals and often working at a distance without direct physical contact. Anthropological examples include sorcery, witchcraft and conjuration.
Sympathetic Magic
A way to explain magic with two laws:
Law of similarity and Law of contact
Law of Similarity
Cause generates desired effect based on similar properties
Law of Contact
Two things once connected remain so: action on one causes effect on the other.
Ludic, Empiric and Ritualistic Magic
LUDIC: for entertainment and pleasure
EMPIRIC: focused on material interactions and cause/effect relationships
RITUALISTIC: use of special instruments and powerful objects.
(more modern perspective)
The Paleolithic
The earliest period of human culture. Divided into three phases:
Lower Paleolithic
2.3 million years (mya) ago to 300 thousand years ago (kya).
Middle Paleolithic
300 kya ago to 50 kya.
(archaic humans)
– In Europe, produced by the Neanderthals; in Africa, modern humans
– First evidence for mortuary ritual, focus on flake tool production
– More limited evidence for art and other symbolic practices.
Upper Paleolithic
50 kya to 12 kya.
(modern humans)
– Global dispersal of early modern humans
– Multiple lines of evidence for ritual practices.
– Multiple instances of art and symbolic practices.
Mode 1, 2 and 3 technologies
Mode 3:
* Referred to a Mousterian.
* Defined by core and flake tool techno-complex associated with Neandertals in Europe.
Handaxes
First types of tools observed. Development can be linked to human development
*complexities of the form of hand-axes imply an ability to organize hierarchically complex patterns of action, including an ability to hold several concepts in mind at once.
Neanderthals
Neanderthals:
* They are associated with Mode 3 technology.
* Likely first use of hafted tools (stone spear heads with wooden shafts).
* Were cold adapted large game hunters.
* Likely buried their dead.
* There is evidence of art, symbols and likely language.
*In middle paleolithic
Prosocial behaviour
Activity that reinforces social bonds. Leads to increase of survival
Ochre Pigment
Evidence of possible symbolism by neanderthals, found in many important historic sites
Cognitive fluidity
Abstract connectivity of thoughts and different types of intelligence. Allow humans to create more symbolic concepts.
Archaic Sapiens
- Complex multi-regional story of human origins and species
- Key behaviours (hunting, scavenging, fire, settlements)
- Mode 2 Handaxe technologies
- Lower Paleolithic ritual
Mode 4 Technology
- Stone tools now made on blades (Mode 4)
- More complex and diverse toolkits
- Diversification and specialization in bone tools
- Diffusion of personal ornaments and art
- Increase in transport (exchange) of raw material
Out of Africa model
*Current research identifies earliest modern humans in N. Africa around 300 KYA
*Modern humans evolve in then migrate from Africa beginning 120,000 years ago
Human Dispersals
More efficient and adaptable hunting technology, including use of bone tools, leading to improved food security.
* Higher birthrates were driven by greater food security and prosociality.
* Greater capacity and use of ritual and other symbolic behaviour, leading to strong group identity, cohesion and security.
* Possibly greater cognitive flexibility (fluidity) leading to rapid cultural adaptations to new environments.
Shamanism
Specialists who are able to communicate directly with the transcendent world and who are thereby also possessed of the ability to heal and to divine; such individuals, or shamans, are held to be of great use to society in dealing with the spirit world
Shamans or shaman-like individuals are the religious practitioners who mediate between the spirit and material world.
Venus figurines
- 28,000 BP
- Designed to be held
- Traditionally though to be fertility related
- Or ordinary women’s views of their own bodies.
Dysphoric Ritual
Dysphoric rituals can result in a phenomenon that has been dubbed “identity fusion”, when members of a group identify with one another as if they are kin. The bonds that develop between group members undergoing dysphoric rituals can be stronger than those between kin.
Pressure Flaking
- technique allows for a high degree of control during the detachment of individual flakes
- Enables thinner, narrower, and sharper tips on bifacial points.
Cultural evolutionism
Nineteenth-century theory about human progress that contradicted earlier views on cultural degeneration. Viewed cultural development as occurring in a unilinear fashion, in stages from less to more advanced. This was very colonial.
Savagery -> Barbarism -> Civilization
Unilinear evolution
Unilineal evolution refers to the idea that there is a set sequence of cultural stages that all societies will pass through, although the pace of progress through these stages will vary.
Animism
Tylor explained animism as the outcome of a set of logical steps in religious belief:
1. There was a non-corporeal spirit in humans, as this is manifest in dreams.
2. That this spirit resides in the body but leaves it on death.
3. That animals (and other objects) have similar spiritual dimensions as humans.
Animism -> Polytheism -> Monotheism
Functionalism
Nineteenth and early twentieth century theory about the organization of society, proposing that society is analogous to an organism. Social institutions, like religion, function to maintain social stability and solidarity.
Sacred
Sacred things are those isolated and protected by powerful words and actions.
Profane
Profane things are those which, according to those interdictions, must remain at a distance from their sacred counterparts
Totemism
Totemism is a system of belief in which humans share kinship with a spiritbeing, such as an animal or plant.
Ontology
The study and understanding of the nature of reality and what exists in the world.
Epistemology
The way we know things (theory of knowledge).
The Yanomami
Classic anthropological study
The Yanomami’s traditional religious practices are based around supernatural world comprised of animism and shamanism.
An important substance used by Yanomami shaman to facilitate access to the sprit word is a hallucinogenic power called ebene which is administered nasally
Religion purpose in society
1.Discipline and encouraging prosocial behaviour in individuals.
2.Cohesion via collective rituals creates community from individual, in which people reaffirm and reinforce the bonds.
3.Vitalisation and maintenance of traditions, which conserves social values encourages group identity and collectivistic behaviour.
4.Euphoria (“collective effervescence”) through collective ritual practice that reminds individuals of the importance of the social group.
Evolutionary
A perspective developed in the 1950s, which remains influential today, that views cultural as adaptive. This means there is no inherent progress nor directionality to cultural evolution, only change in response to external forces.
Cultural change is multilinear.
Costly signaling theory
proposes that costly rituals function as hard-to-fake signals of commitment to the group
Aggrandizers
may act or compete to advance their own interests and those of their near kin at the expense of others.
social censure
- Complex hunter gatherers are transegalitarian or have
institutionalised hierarchies and religious activities may become coercive (high risk of participation).
*Needed in more developed societies to maintain control
Holocene epoch
Climate change in Holocene climate caused changes in human society organization.
* Expansion of diets to include more small seeded plants foods;
* Use of plant processing and storage technologies;
* Development of larger settlements (pre-agricultural villages);
* Corresponds with development of more elaborate ritual systems.
World renewal rites
ensure the maintenance of the natural seasonal cycle.
Seasonal rituals are collective activities where charismatic aggrandizers can reinforce authority and power.
EG Hopewell
Agriculture
raising of domestic plants/animals - includes gardening, horticulture, etc.
Domestication
The process by which wild plants or animals become domesticates and dependent on humans for propagation. Done through incidental or active selection by humans.
Began about 10,000 years ago with the Holocene climate stabilizing