Final Flashcards

1
Q

Schedules of Reinforcement DRA (Differential reinforcement alternative)

A

the learner is reinforced for engaging in a more appropriate, alternative behavior

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

Schedules of Reinforcement DRO (Differential reinforcement of zero responding)

A

the learner is reinforced for not engaging in the challenging behavior.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

Schedules of Reinforcement DRI (Differential reinforcement of incompatible behavior)

A

the learner is reinforced for engaging in a behavior which “competes” with or is incompatible with the challenging behavior.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

Schedules of Reinforcement DRL (Differential reinforcement of of low rates)

A

the learner is reinforced for engaging in lower rates of a challenging behavior

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

POSITIVE REINFORCEMENT

A

WORKS BY PRESENTING A MOTIVATING/REINFORCING STIMULUS TO THE PERSON AFTER THE DESIRED BEHAVIOR IS EXHIBITED, MAKING THE BEHAVIOR MORE LIKELY TO HAPPEN IN THE FUTURE

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

NEGATIVE REINFORCEMENT

A

OCCURS WHEN A CERTAIN STIMULUS (USUALLY AN AVERSIVE STIMULUS) IS REMOVED AFTER A PARTICULAR BEHAVIOR IS EXHIBITED. THE LIKELIHOOD OF THE PARTICULAR BEHAVIOR OCCURRING AGAIN IN THE FUTURE IS INCREASED BECAUSE OF REMOVING/AVOIDING THE NEGATIVE CONSEQUENCE.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

Shaping

A

uses reinforcement and extinction; SHAPING IS THE USE OF REINFORCEMENT OF SUCCESSIVE APPROXIMATIONS OF A DESIRED BEHAVIOR. SPECIFICALLY, WHEN USING A SHAPING TECHNIQUE, EACH APPROXIMATE DESIRED BEHAVIOR THAT IS DEMONSTRATED IS REINFORCED, WHILE BEHAVIORS THAT ARE NOT APPROXIMATIONS OF THE DESIRED BEHAVIOR ARE NOT REINFORCED

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

Primary Reinforcers

A

PRIMARY REINFORCERS ARE NATURALLY REINFORCING. THERE IS NO LEARNING NECESSARY FOR THEM TO BE REINFORCING. PRIMARY REINFORCERS FULFILL OUR BIOLOGICAL NEEDS SUCH AS FOOD, SHELTER, WATER, SLEEP, SAFETY. (food and candy are primary reinforcers in young children)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

Back-up Reinforcers

A

A BACKUP REINFORCER IS A REINFORCER ON WHICH A CONDITIONED REINFORCER IS BASED. IN A TOKEN SYSTEM IT IS A REINFORCER FOR WHICH TOKENS CAN BE EXCHANGED IN ORDER TO MAINTAIN THEIR REINFORCING POWER. (ipad, computer, music, games, toys,)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

Fading

A

FADING REFERS TO DECREASING THE LEVEL OF ASSISTANCE NEEDED TO COMPLETE A TASK OR ACTIVITY.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

Tokens as conditioned reinforcers

A

A token is something delivered to a person immediately after a desirable behavior has been performed. Tokens can be accumulated and eventually exchanged for backup reinforcers.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

Procedures used to increase and maintain operant behavior:

A

positive reinforcement, shaping, fading, chaining, stimulus discrimination training, generalization, schedules of reinfocement.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

Procedures used to decrease operant behavior

A

operant extinction, punishment, antecendent control procedures, differential reinforcement schedules/procedures

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

Punishment

A

application of an immediate consequence following an individual’s behavior in a specific situation that has the effect of decreasing the likelihood of future of that individual engaging in that specific behavior in that specific situation.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

POSITIVE PUNISHMENT

A

WORKS BY PRESENTING AN AVERSIVE CONSEQUENCE AFTER AN UNDESIRED BEHAVIOR IS EXHIBITED, MAKING THE BEHAVIOR LESS LIKELY TO HAPPEN IN THE FUTURE.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

NEGATIVE PUNISHMENT

A

HAPPENS WHEN A CERTAIN REINFORCING STIMULUS IS REMOVED AFTER A PARTICULAR UNDESIRED BEHAVIOR IS EXHIBITED, RESULTING IN THE BEHAVIOR HAPPENING LESS OFTEN IN THE FUTURE.

17
Q

Modeling

A

A procedure by which a sample of a given behavior is demonstrated to an individual to induce that individual to engage in a similar behavior

18
Q

Extinction

A

more than just ignoring behavior
Extinction often fails when behavior is simply ignored, rather the actual reinforcer of the behavior must always be withheld

19
Q

Operant extinction

A

if a response has been increased in frequency through reinforcement, then completely ceasing to reinforce the response will cause it to decrease in frequency.

20
Q

Respondent extinction

A

involves the procedure of presenting a conditioned stimulus while withholding the unconditioned stimuli, with the result that the conditioned stimuli gradually loses its capability of eliciting the conditioned response

21
Q

Operant conditioning

A

operant conditioning is a type of learning in which behavior is modified by its consequences

22
Q

Classical conditioning (or respondent or pavlovian conditioning)

A

a type of learning that involves reflexes- automatic responses to prior stimuli.

23
Q

USC: Unconditioned stimulus

A

a stimulus that elicits a response without prior learning or conditioning (eg. Bright light)

24
Q

UCR: Unconditioned response

A

a response elicited by an unconditioned stimulus (eg squinting because of bright light)

25
Q

CS: Conditioned stimulus

A

stimulus in a conditioned reflex (eg. A a song that was paired with an unconditioned response, that elicits said response when song is played)

26
Q

CR: Conditioned response

A

response in a conditioned reflex

27
Q

Physical prompts:

A

guiding the learning through touch. Parents often use physical guidance to help their child learn new behaviors such as holding their hands while teaching them to walk.

28
Q

Gestural prompts

A

certain motions a teacher makes such as pointing to the correct cue or making signals directed to the learner without touching them. For example, a teacher extending their hand in a palm-downward motion as a prompt for children to talk softly.

29
Q

Modeling prompts

A

when correct behavior is demonstrated. A teacher might demonstrate how to spell a word on the board for students.

30
Q

Verbal prompts

A

verbal hints or cues. A parent using verbal prompts when teaching their children to dress themselves “now pull the sweater over your head”

31
Q

ABAB (Reversal design)

A

consists of baseline phase followed by treatment followed by removal of treatment followed by reintroduction of treatment.

32
Q

Multiple-baseline across behaviors design

A

involves establishing baselines for two or more of an individual’s behaviors followed by introducing the treatment sequentially across behaviors.

33
Q

Multiple-baseline across situations design

A

establishing baselines for a behavior of an individual across two or more situations concurrently followed by the introduction of the treatment to the behavior sequentially across those situations.

34
Q

Multiple-baseline across people design

A

establishing baselines for a specific behavior across two or more people concurrently followed by the introduction of the treatment sequentially to each person.

35
Q

Changing criterion design

A

the control that a treatment exerts on an individual’s behavior is evaluated by introducing successive changes in the behavioral criterion for application of the treatment.

36
Q

Alternating treatments design

A

alternating two or more treatment conditions, one condition per session, to assess their effects on a single behavior of a single individual.