Final Flashcards
(61 cards)
A reality that is almost reality, creating a world that tricks the brain into perceiving it as reality (oymoron)
virtual reality
Allows digital elements to combine and interact with the real world
Augmented reality
Allows real world elements to combine and interact with a mostly virtual world
Augmented Vitality
Combine elements of the real world with elements of the virtual one
Mixed Reality
Often understood as a matter of consensus
Reality or Actuality
Who created the Sensorama? (considered first VR system)
Morton Heilig (1950’s)
Who created the first HMD and what was it called?
Ivan Sutherland- The Sword of Damocles
A point in virtual technology where computers can control matter. Ex. A chair in the virtual world would be solid enough to literally sit in
The Ultimate Display
First one of these was The Sword of Damocles
Head Mounted Display (HMD)
The hardware and software that full sensory experiences are built on
Reality Systems
List the components of a reality system
Visual displays, audio, haptics, motion platforms, treadmills
The transfer of information between two or more people, animals, entities, or machines
Communication
The direct transfer of energy with no interpretation
Direct communication
Making sense of direct communication, thinking, writing, language interpretation
Indirect communication
The theory that nearly humanoid figures make people uncomfortable (Mashiro Moir). Psychologically based on a fear of death
The Uncanny Valley
Quantifiable way to determine how lost in the world of media the user is
Immersion
The feeling of being inside a space even when not located there
Presence
Real object and events in the world (objective reality): Intractable objects
Distal Stimuli
Energy from distal stimuli that affect our senses (sounds, sights, smells, feels)
Proximal Stimuli
Our ability to see, hear, or become aware or something through the senses
Perception
A physical feeling or perception resulting from something that happens to or comes into contact with the body
Sensation
Nerve cells send out electrochemical signals about: Pressure, temperature, texture, shape, and vibration
Transduction
The space immediately surrounding our bodies
Peripersonal space
List Adverse health effects of VR
Motion sickness, eye strain, fatigue, hardware, injury