Final Flashcards

1
Q
  1. Identify and define the 3 Competency-Based Sport Coaching Variables
A
  • Coach knowledge
  • Athlete outcomes
  • Coach context
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2
Q
  1. Identify and define the Coaching G.R.O.W Model.
A
  • Goals
  • Reality
  • Options
  • Wrap-up or Will
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3
Q
  1. How can a coach make the sport environment and sport experience more fun?
A
  • Be happy and enthusiastic. Laugh easily. Show that coaching and sport is fun for you, too.
  • Show that you understand and care about the athletes personally
  • Emphasize skill development. Athletes want to get better.
  • Create a balance between skill development and challenge.
  • Have organized practices - not “over-organized.”
  • Make the competitions fun - regardless of the outcome.
  • Allow kids to have fun playing youth sport.
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4
Q
  1. How can a coach enhance motivation to help athletes reach their best?
A

.

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5
Q
  1. Identify and define the V.A.K. learning styles model.
A

The VAK learning styles model provides a reference and guide to assess people’s preferred learning styles:

  • Visual: the use of seen or observed things, including pictures, diagrams, demonstrations, displays, handouts, films, flip-chart, etc.
  • Auditory: the transfer of information through listening: to the spoken word, of self or others, of sounds and noises.
  • Kinesthetic: the physical experience - touching, feeling, holding, doing, practical hands-on experiences.
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6
Q
  1. When should a coach be a Role Model and why?
A

Types of Role Models (best depends on coach and athlete):

  • Driver (autocratic)– strong-willed/dominating/independent
  • Analytical – thinkers/detail-oriented/likes rules
  • Expressive – dreamers/what’s possible/enthusiastic
  • Amiable (liberal) – happy/helpful/accommodating
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7
Q
  1. What are the 8 non-verbal gestures a coach must consider when communicating with his athletes?
A

Consider Non-verbal Gestures:

  1. Facial expression, arm waving
  2. Space and proximity: ‘in your face’,
  3. Posture: slouching, super-erect
  4. Touch: touchy subject
  5. Articulation: speed of and space between words
  6. Silence: can be loud and deafening
  7. Movement: quickness and direction of your movements
  8. Image and appearance
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8
Q
  1. Discuss the elements of anger and how a coach should deal with their own and other’s anger.
A

Elements of anger:

  • Emotionally - anger is an ego trigger
  • Physically – own your anger
  • Psychically – anger is an attack

How to handle it:

  • Step back
  • Count to ten and say “I am triggered.”
  • Recognize it is your ego that is driving the trigger
  • Let it go.
  • Respond in peace. OR Say, “you are absolutely right!”
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9
Q
  1. What are the 6 R’s and when would a coach use them?
A

The R’s 6 (use after a good or bad event)

  1. Recognize
  2. Release
  3. Relax
  4. Replay
  5. Refocus
  6. Ready
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10
Q
  1. Identify and define the 8 considerations when coaching female and male athletes.
A
  1. Coachability
  2. Confidence
  3. Criticism
  4. Chemistry
  5. Communication
  6. Conflict
  7. Caring
  8. Competitiveness
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11
Q
  1. What are the TLCs of an effective practice planning session?
A

Proper planning put the practice into action as a three-way process:

a. Teaching (instructing)
b. Learning (the athlete is motivated and ready to learn information and absorb the material).
c. Competition (the opportunity to show “the skills taught and learned” during training)
i. Competition provides a stage for performance under more stressful conditions

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12
Q
  1. Identify and define the 5 key risk areas of a Risk Management Plan.
A
  1. Emergency Plan: provide the team with an emergency action plan (EAP) in case of a serious or life-threatening condition that arises during practice or competitions.
  2. Facilities & Equipment: Provide a safe environment, safe equipment for everyone, & appropriate equipment is used for group’s capacity
  3. Documentation: record keeping of both medical and legal documents
  4. Training: All coaches have proper qualifications (NCCP, CPR, first aid)
  5. Supervision and instruction: General vs. specific supervision, depends on sport, age, & skill
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13
Q
  1. Identify and define the 3 areas of risk management responsibilities that a coach must consider.
A
  1. To provide a safe environment: inherent risks, provide duty of care, provide standard of care
  2. To make decisions fairly (rules of the game): code of ethics, rules and regulation of game, do no harm principle
  3. To properly care for and protect assets and resources: protecting property, safe environment/equipment
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14
Q
  1. What are three practical steps in a sport risk management plan?
A
  1. Identify – the major areas of loss exposure (source/type of risk)
  2. Measure – the frequency and severity
  3. Control – practical, affordable and reasonable ways
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15
Q
  1. Who is the single largest investor in Canada’s sport system and what are the 2 priorities?
A

The Government of Canada is the single largest investor in Canada’s sport system:

  • To support high-performance athletes (Developmental, Elite, & Olympians)
  • To promote sport participation for all
  • Canada is proud to be a leading sport nation—both at home and abroad—where all Canadians can enjoy, value, and celebrate the benefits of active participation and excellence in sport.
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16
Q
  1. What are the three financial sport programs in Canada?
A
  1. Athlete Assistance Program - $33 million for 1900 athletes, to pursue world-class results while achieving their academic and career goals.
  2. Sport Support Program - $146 million to Canadian sport organizations to strengthen the national sport system and benefit our athletes and coaches.
  3. Hosting Program - $20 million to assist Canadian communities in hosting world-class international sport events and the Canada Games.
17
Q
  1. Identify and define 6 other kinds of funding methods for sport teams.
A
  1. Participation fees
    -Offer flexible fee structure: Offer scholarship or fee waiver for those who cannot afford to pay.
  2. Direct solicitation
    Seek the direct support from local businesses and community citizens
  3. Fund-raising activity
    Events that involve all of the athletes - Jog-a-thons, swim-a-thons, shoot-a-thons, marathon ball games
  4. Gate receipts and concessions
    Work well for sports with high spectator interest
  5. Gaming and Grant/Sponsorship Applications
    Allow eligible organizations to apply for gambling revenues to support a broad range of programs and services
  6. Private Sector Investment
18
Q
  1. Identify and define the 4 levels of evaluation.
A
  1. Reactions and Feelings – solicited opinion of the experience/effectiveness of the learning
  2. Learning – measures the degree of acquired knowledge
  3. Behavior – measures the degree to which participants’ behaviors change as a result of training
  4. Results – seeks to determine the potential results of the training
19
Q
  1. Identify the 7 key considerations when developing an evaluation process.
A
  1. Why is the evaluation being done
  2. Who is the the evaluation for
  3. What information is needed
  4. Who is providing the information
  5. How will the information be collected
  6. When is the information needed
  7. What supports are available to collect the information
20
Q
  1. When developing a program evaluation process what 3 areas need to be considered?
A

What needs to be evaluated:

  • Sport Program
  • Coaching staff
  • Athlete performance
21
Q
  1. What are the 5 key areas that need to be considered when developing a coach’s Assessment?
A

Five key areas that coaches should focus on:

  1. Coaching objectives (philosophy)
  2. Coaching styles
  3. Developing communication skills
  4. Evaluating communication skills
  5. Principles of reinforcement and motivation
22
Q
  1. What are the 3 physiological athlete performance assessments?
A
  1. Musculoskeletal Alignment
  2. Movement Efficiency
  3. The Parameters of Physical Fitness
23
Q
  1. Identify the 10 testing sequences for an athlete performance assessment.
A

Testing Sequence may include but not limited to…

  1. Maximal/Submaximal test
  2. Agility tests
  3. Speed and Power tests
  4. Strength – core/elastic/general tests
  5. Reaction Time
  6. Muscle Endurance test
  7. Anaerobic Endurance test
  8. Aerobic Endurance test
  9. Balance
  10. Body Composition
24
Q

Deliberate play

A

a. Involves modifications of standard rules and environments, requires minimal equipment, and allows to experiment with different movements and tactics
b. Contributes to the continued development of fundamental skills
c. Promotes movement problem solving
d. Promotes variability and adaptability of skills
e. Promotes self-challenge and mastery
f. provide immediate gratification - are designed to maximise enjoyment = self confidence

25
Q

Deliberate practice

A

a. Repetitive performance of intended cognitive or psychomotor skills
b. Practice that is purposeful, systematic, and focused
c. Rigorous skills assessment
d. Specific information feedback
e. Results in expert skill performance

26
Q

Early-specialisation sports

A
  • Sports that require an efficient, repetitive motion appear to employ early deliberate practice for expertise development = many hours to perfect
  • Artistic and acrobatic sports(gymnastics), highly kinesthetic sports(snowboarding)
27
Q

Late-specialisation sports

A
  • The greater the number of activities that the athletes experienced and practiced in their sampling years (ages 6-12 years), the less sports-specific practice was necessary to acquire expertise in their sport
  • Kinesthetic sport (alpine ski), team sport, visual sports(tennis), very late specialization sports(cycling)
28
Q

Investment phase

A
  • ready for higher demands of intense competition
  • able to deal emotionally with the consequences of winning or losing
  • ready for evaluation/critique by the coach, peers, and the public
  • many have reached maturity, improved communication skills, and strived to become independent
  • need a coach who is able to contribute to the final stages of maturity and assist in the “fine tuning” of individual/social skills
  • ready to think critically, make independent decisions, and face the consequences of their decisions
  • experiences during this period form the basis for value systems they can carry forward into adulthood
29
Q

Identify and define the 10 coaching parameters

A
  • Physical abilities
  • Knowledge
  • Communication skills
  • Able to manage different age groups
  • Pedagogy
  • Athlete supporter
  • Ready to help
  • Motivator
  • Role model
  • Behaviour
30
Q

4 temperament types

A
  • Sanguine: enthusiastic, social
  • Choleric: short-tempered, passionate
  • Melancholic: analytical, wise, quiet
  • Phlegmatic: relaxed, agreeable, intuitive
31
Q

6 primary functions of a coach

A
  • Set the vision and strategy
  • Build relationships
  • Conduct practices and prepare for/manage competitions
  • Shape the environment
  • Learn and reflect
  • Read and react to the field
32
Q

10 roles of a coach regarding ethics

A
  1. Humanity
  2. Relationships
  3. Commitment
  4. Confidentiality
  5. Co-operation
  6. Conflict of interest
  7. Safety
  8. Abuse of privilege
  9. Competence
  10. Integrity