Film Techniques Flashcards

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1
Q

Back Lighting

A

The lights for a shot come from the rear of a set, thus throwing the foreground figures into semi-darkness or silhouette. Mysterious or angelic effect.

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2
Q

Cross-cutting

A

Alternating of shots from two sequences often in different places. Suggests that two events are taking place at the same time and heightens the tension of the conflict.

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3
Q

Dialogue

A

Use of spoken language between characters. Demonstrates characterization and conflict.

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4
Q

Foreground

A

Front of scene. Easily seen by the viewer, and usually in focus , so it is the main thing a viewer would notice.

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5
Q

Jump cut

A

A cut between two shots in which the transition is jarring rather than smooth because it violates continuity. Creates a confronting or anxious atmosphere about the progression of the plot. Shows that things may be challenging.

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6
Q

Low key lighting

A

Lighting that characterised by darkness, shadows and patches of bright key light. Dangerous, negative or mysterious atmosphere.

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7
Q

Master shot

A

A shot - usually a wide shot which covers all the action in a scene. Shows the full breadth of a particular conflict or event and creates a sense of scale or drama.

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8
Q

Non-diegetic sound

A

Sound used where the source is not visible on the screen or cannot be logically heard by characters. Enhances the mood or atmosphere in combination with other techniques.

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9
Q

Colour

A

Director’s choice of colour and variation of colour across different scenes. This might be in relation to costume, set or props. Changes or enhances the atmosphere and supports the overall mood of the scene.

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10
Q

Tracking shot

A

Follows a person(s) in movement. The viewer feels that they are with the character or that they are a part of the conflict or situation.

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11
Q

Symbol

A

An object, event or technique in a film has special meaning. Viewers feel that they need to think carefully about the events or ideas, and the impact thing have on characters.

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12
Q

Shaky Camera

A

Shaky cam is often employed to give a film sequence an ad hoc, electronic new-gathering or documentary film feel. It suggests unprepared, unrehearsed filming of reality and can provide a sense of dynamics, immersion, instability or nervousness.

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13
Q

Overlapping dialogue

A

Characters are talking naturally i.e. interrupting each other. Demonstrates a sense of conflict, and can show that a character is dominant or passive.

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14
Q

Panning

A

A revolving horizontal movement of the camera from left to right. Shows the viewer the full range of the landscape; can create a feeling of drama on a vast set.

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15
Q

Diegetic Sound

A

Sound used where the source is visible on the screen, or that the character can logically hear. Adds to the conflict, characterization or overall events of a scene; usually works in conjunction with another technique.

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16
Q

Costume

A

Specific choice of clothing and accessories for a character to set both characterization, time period, events and location. Helps to understand the location, both place and time, and the characters’ histories, backgrounds and roles in the scene.

17
Q

Focus

A

Where the sharpness of the image is located and how much is sharp. Forces a viewer to seen only what the director wants them to see.

18
Q

Establishing Shot

A

Usually a long shot which gives an overview of the scene. The audience understands where the scene/film is set and often gives a time reference.

19
Q

Cut in

A

A shot which provides coverage of the action in a scene closer than the coverage in a master shot. Forces the viewer to focus on a small detail the director wants them to notice.

20
Q

Anti-hero

A

A main character with whom the audience is encouraged to identify whose personal qualities (eg rebelliousness) are the opposite of conventional heroic qualities. Shows is that anyone could be a hero, and that heroes can be flawed.