Film 100 Flashcards
Sergei Eisenstein
Montage editing, director of Battleship Potemkin [glorifying power of the masses]
Andre Bazin
Realism in mise en scene
Aristotle
Narratology; good story = sequence of events from beginning middle to end
Jean Luc Godard
“Nah man” Aristotle. But stories don’t have to be in sequence (beginning middle end), then my can be in any order
Georges Melies
Evolution of anti realist stories
Vsevold Pudovkin
Montage editing [courage and resilience of individuals]
Elements of design
Setting, decor, properties, costumes, makeup, hairstyles
Vertigo soundtrack
Horns, flutes, triangle, sounds like old cartoon; old superhero vibes, some harp, Spanish clams, bok bok bok bok
Psycho soundtrack
Strings only, rush/intense/fast, high-pitched, iconic murder song
Smoke signals soundtrack
Native singing/calling, guitar, nickel back, 2000s
Bicycle theives
Ah, een unnn awnnn unnn ahhh ahhh, repeats same melody, clarinet, strings in background, somber tone, old Tom and Jerry sound
Gravity soundtrack
Subtle, hopeful, maraca pattern, slow symbols, female choir, orchestra in empty room, bang bang type woman belting background. Hope, power! Determinate, sounds modern, impeding danger, can I hear Sandra bullock’s screams, epic
Shining soundtrack
Ominous, sounds like a horror movie, high-pitched noise combined with low rumble, haunting noise of spirits, string plucky, crescendo of insidious, gong.
City of god
Makes you dance salsa, Brazilian/Spanish guitar and trumpets, maracas, tabla style drum, Latin America’s, transport you into the setting, snazzy, immerse you in the culture/moment/atmosphere of film
Battleship Potemkin
Sounds very old school, dramatist, old Disney vibes, orchestra, snowy white running, Remembrance Day horns
Internal sound
Assume sound comes from internal thought
External thought
World of film, people/characters can hear it
Diegetic
Sound that originated from within the films world. Characters can hear it
Non diegetic
Commentary, non-literal sound, sound that doesn’t specifically exist within world of the film. Characters can’t hear
Describing sound
- Perceptual characters - pitch, loudness, quality, fidelity (faithful? See dog barking, hear dog barking)
- its source
- sound type
Neorealism
Struggles from impact of ww11, making ends meet, actions driven by economic difficulties, objective poverty themes.
Aesthetics = squalor, depression, implications of war, slum, ghetto lifestyle
Realism
Conveys faithful what camera sees to audience.
Synthetic, minimal editing, allow audience to look where they wanna
Main features:
detailed accounts at everyday occurrences,
characters complex behaviour/motive
Plausible plot
Realistic setting
Depiction of everyday life
Focus on character ethical decisions
Mise-en-scene definition
Staging an action, directors control over what appears in a film frame; setting, lighting, costume, character actions
4 types of sound: VOCAL
Dialogue, voiceover, monologue
4 types of sound: ENVIRONMENTAL
- setting and action.
1. Ambient sound - taken from ambiance or background
2. Sound effects - artificially created sound for soundtrack, definite function in telling story
3. Foley sounds - sounds created in sync with visual narration