File formate and multimedia Flashcards
1
Q
File formate
A
Text file - which contain readable text ex. word-format or XML-format
- can be edited and viewed on almost every computer
- difficult when different international character sets (ÅÄÖ, chinese etc.) -> the most important is ASCII
- HTML (most famous tagged language) - simplified for of SGML (standardized general mark-up language) ex. …. –> documentation purposes
- XML - more general form of HTML, central documentation platform
- PARSING - convert the text file into the internal data structure
Binary file - which is not reachable without any interpreting application
- some data structure (RGB colors) are difficult to be stored in a text file and for the compression reason
2
Q
Compression
A
- to optimizing the available memory
- compression rate should be very high (compressed data should be very good) and the decompressed data should be very good (good accurancy) + the complexity of the algorithm should be low to be fast and simple compress/decompress
- Types: lossy (reduction of irrelevance - source encoding) and loss-free (reduction of redundancy - entropy encoding = > amount of info in a set of characters), Hybrid compression (both lossy and loss-free), image compression (JPEG,MPEG)
3
Q
Lossy compression
A
- not reversible
- removes barely visible/contain little information
- some disavantage: noise, lack of definition, loss of color, changes in contrast, brightness, geometric distortions
LEMPEL-ZIV-WELCH (LZW)
- Buffert table
4
Q
Loss-free compression
A
- is reversible
- the original data is kept, removes repeated data (area with same color)
RUN-LENGTH ENCODING: does not exceed a compression with factor 3 –> plays a minor role in compression of videos.
- only suitable for computer-generated data (image data), written text changes frequently -> not containing a long sequence of identical symbols.
Ex 4A3B2C1A FOR AAAABBBCCA
HUFFMAN
- probability three and entropy, H
- lower H lower bites – better
- PREFIX FREE
5
Q
Audio data
A
- the sound pressure level and the sound frequency
- analog: directly recorded on magnetic tapes/discs
- digital: converted first into a binary signal by analog-digital converter. Benefit: lower noise and higher dynamic range, copies can be made without any losses
- DIGITALIZATION PROCRESS: 1. sampling –> 2.quantization (complete interval of the measurement value,y-axis is split up into certain amount of sub-intervals)–> 3.Encoding –> 4.PCM
6
Q
BMP
A
Bitmap Pictures - data length in bytes
- it can be output on any screen or printer
- but it is large files, because does not uses any compression (sometimes RLE)
- based on RGB-model
7
Q
GIF
A
- good compression without any losses
8
Q
MPEG
A
- DCT (discrete cosinus transformation): removes high frequency –> softer images