Expert Performance in Sport Flashcards

1
Q

Jackson et al. (2006) - poor performance under pressure

A

Poorer performance in lab-based studies than manipulated pressure

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2
Q

Toma (2017) - poor performance under pressure

A

Lower free throw success at the end of basketball matches when the score is close

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3
Q

Lidor et al. (2021) - poor performance under pressure

A

Lower 3-point shot success for open than contested shots in basketball

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4
Q

Senta et al. (2024) - Muscle tension as a direct effect of pressure

A
  • task was to move a lever a specific amount
  • had 4 days of learning prior to experiment
  • tested in conditions with increasing reward
  • some people did better under highest reward conditions, and some did worse
  • biceps and triceps muscles tension increased for those who performed worse under pressure
  • performance under pressure was correlated with the activation of the sympathetic nervous system
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5
Q

Turner at al. (2014) - implication of task framing on TCTSA (bean bags)

A
  • changed instructions of bean bag throw to manipulate resource appraisal
    Challenge group - high self-efficacy, approach focus, high control
    Threat group - low self-efficacy, avoidance focus, low control
  • challenge group did significantly better than threat group
  • challenge group had increased cardiac output but lower blood pressure than threat group
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6
Q

Turner at al. (2014) - implication of task framing on TCTSA (climbers)

A

-changed instructions of climbing video
Challenge group - high self-efficacy, approach focus, high control
- more attended session, higher ratings of self-efficacy and control, higher cardiac output
Threat group - low self-efficacy, avoidance focus, low control
- less attended session, higher ratings of excitement and happiness (unexpected)

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7
Q

Smith et al. (2001) - mental effort and performance in low vs high anxious

A
  • volleyball performance over a season (examining close call sets)
  • both high and low anxious expend more mental effort in high pressure situations
  • performance decreases in high anxious and increases in low anxious athletes
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8
Q

Janelle et al. (1999) - pressure on central and peripheral tasks

A
  • racing simulator under pressure
  • central task = racing simulator
  • peripheral task = respond to red lights, ignore green lights
    in the competition phase
  • response to red light increased and lap times were slower
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9
Q

Wilson et al. (2009) - attention to threat-related stimuli (football)

A
  • high pressure increased fixations (26%) and fixation time (56%) to goal keeper
  • kicks 14cm closer to centre of goal indicating decreased efficiency
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10
Q

Woodman et al. (2015) - ironic process theory

A
  • male hockey players
  • ‘ironic’ errors increased under high anxiety (you are more likely to hit the zone you are trying to avoid)
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11
Q

Gray et al. (2017) - ironic effects and reinvestment

A
  • experienced baseball pitchers
    target only group = told to aim at target
  • no ironic error failures
    ironic display group = aim at target but also had an ironic display
  • increased hits into the ironic zone by 300%
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12
Q

Oudejans & Pijpers (2009) - acclimatisation training

A
  • meta analysis of 14 studies of basketball players
  • anxiety manipulation did not create high anxiety situations in training
  • after pressure training no decrease in anxiety feeling in competitions BUT performance was better
  • suggests techniques have been learnt to cope with pressure / anxiety
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13
Q

Jordet & Elferink-Gemser (2012) - stressors in football matches

A
  • stressors were taken at the end of extra time (n=35)
  • 17 were relating to uncertainty over penalty takers and kick order
  • 19 were relating to the wait
  • 4 related to the walk up to the penalty
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14
Q

Wrisberg & Pein (1992) - importance of routine consistency

A
  • varsity (expert) and intramural (beginner) basketball players
  • better players had more ‘internally’ consistent routines
  • even when routine time stayed the same, poor performance increased when rhythm varied
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15
Q

Lonsdale & Tam (2008) - routine time and rhythm

A
  • NBA play off games
  • most successful when normal routine is followed
  • adding or changing behaviour decreased performance
  • simply omitting behaviour does not change performance
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16
Q

Jackson & Baker (2001) - routines and task difficulty

A
  • routine / concentration time increased by 50% from easy to difficult rugby kicks
  • concentration time strongly relates to ‘post angle’
  • relationship between kick difficulty and time spent before kick BUT kickers thought they were spending the same amount of time
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17
Q

Jonny Wilkinson - international rugby and Singer’s 5-step strategy

A
  • routine simplified to 3 simple cues: ‘spot’, ‘line’ and ‘follow through’
  • ready (clasped hands as a mental barrier against distractions)
  • image (visualise the ball - ‘line’ and ‘follow through’)
  • focus (concentrate on a specific part of the ball, and a specific point in the crowd - ‘spot’)
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18
Q

Vine et al. (2011) - ‘quiet eye’ training

A
  • 22 high skilled golfers, 3 & 10 ft putts at high and low pressure
  • training included feedback and instruction on eye gaze in relation to the ‘elite prototype’
  • QE trained maintained performance under high pressure (24% difference in performance between QE trained or not)
  • QE trained had 2 fewer putts per round
  • Qe time stops any rushing due to pressure
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19
Q

Allard et al. (1980) - pattern recall

A
  • compared recognition and recall ability for structured and unstructured images of university basketball players and non-players
  • expertise effect:
    — players better on recognition, but expertise effect disappears when there is no structure in game tactics
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20
Q

Williams et al. (2006) - pattern recognition

A
  • skilled vs recreational footballers tested on recognition test
  • test 1 = retain pattern of players but got rid of superficial information (changed players to dots)
  • skilled footballers had faster and more accurate recognition (expertise effect)
  • test 2 = occulsion of player information (how players interact with each other)
  • occulsion mostly affected skilled players because they make ‘meaningful association’ from players visual information
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21
Q

Murphy et al. (2024) - pattern recognition

A
  • tested ability to identify threat (shooter) as play evolves (10 seconds –> 2 seconds before shot is taken)
  • shooter identification became progressively earlier as goalkeeper expertise increases
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22
Q

Macquet (2009) - Recognition-Primed Decision Model

A
  • post match interviews with volleyball players watching match footage
  • large majority were Level 1 of Klein’s Recognition-Primed Decision Model
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23
Q

Raab & Johnson (2007) - gut instinct

A
  • 60% of handball players ‘take the first’ option when making decisions (and its usually the best one)
24
Q

Klatt et al. (2019) - decision generation

A
  • German and Brazilian academy footballers
  • showed clips of play and then asked to pick decision, then given 45 seconds to pick more options
  • quality of first option correlated with number of options generated
  • first option usually best, and quality decreases with number of decisions generated
25
Q

Burnett at al. (2017) - heuristics and bias

A
  • netball umpires
  • high decision ruminators were more likely to ‘swallow the whistle’ (not make a decision) especially in Q1 and 3
  • fewer decisions were made against the home team
26
Q

Williams et al. (1994) - visual search behaviour

A
  • skilled football players have faster decision making, and make more fixations for a shorter time
  • recreational players spend more time ‘ball watching’ than skilled players
  • suggests efficiency is about scanning
27
Q

Vaeyens et al. (2007) - visual search behaviour

A
  • ‘successful’ and ‘non-successful’ football players watch a video and then asked to anticipate next pass by physically responding
  • accuracy for unsuccessful players decreases more as difficulty increases
  • successful players engage in more frequent and faster scanning of game play
28
Q

Race et al. (2013) - visual search behaviour

A
  • professional vs recreational footballers take part in a near vs far task
  • far task = more fixations of short duration
  • near task = less fixations of long duration
  • recreational footballers = less difference between 2 conditions as they are less sensitive to stimuli
29
Q

Ryu et al. (2013) - central and peripheral vision

A
  • skilled vs recreational basketball players
  • conditions = full vision vs no peripheral info vs only peripheral info
  • skilled players made faster and more accurate decisions in all conditions
  • skilled had greatest advantage in ‘only peripheral condition’ as they have better contextual knowledge
30
Q

Baker et al. (2003) - practice on decision making

A

Evidence describing time practicing to achieve national level
- between 7-20 years of sport-specific involvement
- between 600 and 6000 hours of sport-specific practice
- between 3 and 14 other sport activities (negative correlation between additional sport activities and sport practice housr needed)

31
Q

McLeod (1987) - reaction time

A
  • cricket batters can react to short pitched balls, but not medium ones
  • they do not have a ‘built in’ advantage
32
Q

Abernethy (1990) - temporal occulsion paradigm

A

Are skilled squash players better at reading depth of shot?
- experts make less errors than novices
- novices do slightly better than chance BUT experts do much better and improve as shots evolve
- squash ability is correlated with anticipation ability

33
Q

Loffing & Hageman (2014) - occulsion

A
  • expert vs novice handball players had to choose whether the shot would be a ‘hard shot’ or ‘lob shot’
  • experts accuracy was much higher than novices (even right before shot)
34
Q

Jackson & Morgan (2007) - occulsion

A
  • skilled vs recreational vs novice tennis players
  • visual occlusion of body parts during a serve
  • removal of ball substantially impaired skilled players judgement accuracy
  • (arm + racket) and ball support anticipation skill
  • removing ball toss does NOT affect experts confidence in judgement, so this must be useful for anticipation but we don’t know how
35
Q

Huys et al. (2009) - occlusion

A
  • recreational tennis players either perceptually skilled or unskilled
  • occluded different body parts
  • occlusion of multiple segments impaired the skilled group
  • skilled group were similarly accurate across all conditions
  • supports hypothesis of global information usage
36
Q

Dicks et al. (2010) - visual fixations

A
  • expert GKs fixate on ball when saving penalty kicks
  • ball is used as a time cue
  • use ball as anticipation cue
37
Q

Canal-Bruland et al. (2018) - auditory info

A
  • ball is occluded and must guess where on tennis court ball will land
  • volume of racket ball contact was manipulated
  • when sound is louder, we overestimate distance / strength of hit
  • auditory information is important for anticipation but also can lead to deception
38
Q

Murphy et al. (2019) - contextual anticipation

A
  • tennis video vs animated position only
  • novice accuracy is the same in both condition (they gain nothing from addition of postural information as they don’t understand the kinematics)
  • experts improve in the video condition as they are able to better judge using body posture
39
Q

Loffing et al. (2015) - anticipation and deception in sequences

A
  • predict final volleyball shot in a sequence
  • experts quickly pick up on sequence and improve rapidly unless last shot is inconsistent
  • patterns in shots lead to players being deceived when the last shot was incongruent
  • novices don’t decrease in performance because they were unable to figure out sequence at all
40
Q

Milazzo et al. (2016) - anticipation in sequences

A
  • reaction time to karate attacks tested (every 5th attack is the same)
  • experts quickly pick up on pattern, so reaction time increases
  • novices do not
41
Q

Poulter et al. (2005) - anticipation training

A
  • implicit and explicit training
  • after both training novices massively improved ability to anticipate penalty kick direction
    BUT
  • accuracy was higher the Prem footballers so is not representative of real training
42
Q

Jackson & Canal-Bruland (2019) - disguise and deception

A
  • perfect disguise should reduce you to a 50/50 guess
  • perfect deception should produce and incorrect choice every time
43
Q

Jackson et al. (2006) - deception

A
  • expert rugby players are deceived less than novices
  • expert rugby players are more deceptive than novices
44
Q

Brault et al. (2012) - deception

A
  • experts more attuned to centre of mass (needed for perception of deception)
45
Q

Warren-West et al. (2021) - deception

A
  • high skilled rugby players focussed more on hips and abdomen (compared to low skilled = head)
  • improvement in play after deception also relied on these central areas
46
Q

Smeeton & Williams (2012) - deception

A
  • deception and exaggeration are seen to be similar
  • non-deceptive but exaggerated actions were predicted similarly because deceptive actions have built in exaggerations
47
Q

Navia at al. (2013) - expectations

A
  • told % likelihood of shooting to a particular side of goal
  • fewer kicks were saved on the low probability side
  • expectations influence actions
48
Q

Guldenpenning et al (2023) - misdirection

A
  • novice basketball players
  • given player preference data
  • head fake effect was amplified when head direction matched expectations
  • slower reaction time and higher error rate
49
Q

Jackson et al. (2020) - super detection theory

A
  • high skilled players bite on deceptive actions when biased to context probability
50
Q

Hadlow et al. (2018) - MPTF

A
  • modified perceptual training framework
  • designed to enhance perception of important cues in order to accurately inform quick decisions
  • focus on increasing sensitivity and make responses more effective
51
Q

Abernathy et al. (1999) - perceptual training intervention

A
  • novice squash players (issue = does it work on experts)
  • spatial and temporal occlusion training
  • 25% improvement in error rate after training
  • control and placebo groups did not improve = training works
52
Q

Singer et al. (2014) - perceptual training

A
  • beginners decision time and response accuracy improved (42-56%)
53
Q

Farrow et al. (1998) - perceptual training

A
  • beginners decision time improved BUT DECREASE in response accuracy
54
Q

Smeeton et al. (2005) - perceptual training

A
  • gave implicit and explicit instructions to beginner tennis players
  • in anxious conditions, explicit training group performed 17% worse
  • implicit training groups performed better in pressure situations
55
Q

Milazzo et al. (2014) - perceptual training

A
  • skilled karate players increased in accuracy and decreased reaction time after using implicit perceptual training