EXC 3460 Organizational Behaviour And Leadership - Organizational Behaviour 10th Edition Flashcards
What is the Second machine age?
- its a twenty-first century phenomenon based on computing developments which will affect tasks previously considered to be impossible to automate
- these developments will reshape our economy, society, culture, organizations and nature of work
The Second machine age is based on computerization. What are the three properties of computerization?
- Exponential growth in computing power: computers are performing more functions, faster, on smaller and cheaper devices.
- Big data and powerful analytics: everything that we do online leaves a digital trace, which is recorded, thus producing vast amounts of information about your behaviour.
- Innovations that can be combined and recombined with other innovations: if you design a new app, you do not have to first invent the internet and the smartphone – they are already there.
There are two opposing arguments for how technology is going to change our nature of work in the Second machine age. What are the two opposing arguments?
Technological determinism, the argument that technology determines the nature of jobs, skill and knowledge requirements, and organization structure.
Organizational choice, the argument that work design and organization structure depend on decisions about how and why technology is used, and not by the technology itself. Choice involves the design of equipment and systems, such as how much control is built into a machine, and what human intervention and discretion are allowed or required. There are choices concerning the goals that a technology is being used to pursue: reduce costs, improve quality, generate management information, or enhance employee surveillance and control. There are choices in how work is organized and how jobs are designed.
The Technological determinism and Organizational choice arguments are too simplistic and absolutist: A job that can be automated doesn’t mean it will be, and a company ignoring technology to satisfy social needs will not sustain against competition. What is the name of the approach that balances both technology and social needs?
It is called the Socio-technical system design. It is an approach to job and organization design which tries to find the best fit between the social and technological dimensions.
The approach takes into account that an organizational system that is designed to satisfy social needs, ignoring the technical system, will run into problems and a system designed to meet only the demands of the technology will create social and organizational problems. The aim, therefore, has to be ‘joint optimization’ of the social and technical dimensions.
What are Cobots?
Cobots are a new invention of robots created to work and assist human workers in jobs involving eyesight and dexterity, handle physically difficult/unpleasant tasks, labour shortages and rising wages.
What are the 5 type of robots?
- Articulated robots, stationary robots that have atleast three rotationary joints, and which are typically found in an industrial setting (for ex. car manufacturing, advanced surgery)
- Assistance robots, robots that may be worn or handled to give people greater strength or mobility (for ex. prosthetics, stroke therapy)
- Humanoid robots, robots that have physical resemblance to humans and seek to mimick our abilities (for ex. lifting patients in care, customer service roles)
- Mobile robots, wheeled or tracked robots that can shuttle goods and people from one destination to the next (for ex. parcel delivery, security services)
- Serpentine robots, snake-like robots made up of multiple segments and joints that can move with hyper dexterity (for ex. industrial inspection, search and rescue)
What is Artificial Intelligence and the 3 types of it?
Artificial Intelligence refers to computer software that performs tasks that would otherwise require human intelligence. The computer software, in a way, mimicks human intelligence.
Narrow AI: Systems that can perform discrete tasks with strict boundaries, such as:
- Image recognition: used in self-service desks at passport control, and automatic name tagging on Facebook photos
- Natural language processing: used in voice recognition for AI assistants like Amazon Echo and Google Home
- Information retrieval: used in search engines
- Reasoning using logic or evidence: used in mortgage underwriting and determining the likelihood of fraud
General AI: Systems which can understand their environment, and reason and act accordingly, carrying out tasks such as greeting customers, and creating works of art; these kinds of systems are still in development
Super AI: Systems that are smarter than the best human brains, and which can make deductions about unknown environments; whether and how these systems will be developed is the subject of intense debate.
What are Intelligence Augmentation (IA) systems and how does it differ from AI systems
The task of AI is normally associated with automating jobs and replacing workers while intelligence augmentation systems are meant to help experts work faster and more effectively. Intelligence Augmentation allows workers to have more time to deal with interesting, complex and challenging tasks, making them more productive. For example, automated decision support for air traffic controllers increases their accuracy and performance.
An example of IA is Augmented Reality (AR), technology that superimposes three-dimensional moving images onto the real world around you, and allows you to interact with them. With Ikea Place, you can see how a piece of furniture will look in your home, as you walk around it, and change its position in a room.
What is Virtual Reality (VR) technology?
Virtual Reality is technology that replaces the physical reality with a computer generated environment.
Uses include many: for example, Ford Motor Company uses VR to create a virtual workshop where engineers from different locations can collaborate in real time on life-size holograms of vehicle prototypes, walking around and inside to explore design options.
What are the enabling abilities of Augmented Reality?
Most of the information that we use, including this page, is two-dimensional. However, we live in a three-dimensional world. AR creates a new kind of interface between people and machines, bridging the gap between 2-D and 3-D information. AR thus promises not only to augment reality, but also to complement and enhance human capabilities.
Michael Porter and James Heppelmann (2017, p.48) note that ‘AR allows people to process the physical and digital simultaneously, eliminating the need to mentally bridge the two. That improves our ability to rapidly and accurately absorb information, make decisions, and execute required tasks quickly and efficiently’.
The 3 main capabilities of Augmented Reality technology?
1. Visualization: AR applications allow users to see inside objects in ways not previously possible. The medical device manufacturer AccuVein uses AR technology to convert the heat signature of a patient’s veins into an image that is superimposed on the patient’s skin. This makes the veins easier to find, and reduces the mistakes that are often made when taking blood.
2. Instructions and guidance: AR provides real-time, step-by-step visual guidance on how to perform tasks, such as product assembly or machine operation. Traditional 2-D drawings and manuals are replaced by interactive holograms. Boeing uses AR to train employees in the 50 steps involved in assembling an aircraft wing section which has 30 components. This reduces the training time by more than a third, and the number of inexperienced trainees who can perform the operation correctly the first time has increased by 90 per cent.
3. Interaction: AR can superimpose a virtual control panel directly onto an SCP, such as a machine, which can then be operated using an AR headset or smart glasses, voice commands, hand gestures, or direction of gaze. This removes the need for knobs and levers and touchscreens. For example, a factory worker wearing smart glasses can walk along a line of machines, see how they are performing, and make any necessary adjustments without having to touch them.
Will my job be automated?: replacement effect and compensatory mechanisms
New technologies will create unemployment through replacement effects, — processes through which intelligent machines substitute for people at work, leading to unemployment — substituting equipment for people, such as self-service checkouts in supermarkets.
However, many compensatory mechanisms come into play — processes that delay
or reduce employment replacement effects, and which lead to the creation of new products, services and jobs. For example new products and services need new infrastructure (factories, offices, distribution chains), which create jobs in those areas. The reduced costs from technological innovation lead to lower prices which increase demand for other goods and services – creating more jobs. New technologies are not always implemented rapidly; it takes time to solve technical and organizational problems, and scrapping existing facilities can be costly. The benefits of new technologies may not at first be clear, and organizations often experiment with and introduce new systems gradually, to hedge the risks. Investment in new technologies is based on the expectation that the organization’s market will expand, in which case the existing workforce may be retained, if not increased. Finally, new technologies do not always live up to their promise, and may not be able to do everything that the ‘old’ technology could do. This explains why many homes still have traditional landlines, and there is still a demand for vinyl records, compact discs, printed books, and radios.
Frey and Osborne (2017): An assesment of the automation potential of occupations
Carl Frey and Michael Osborne (2017) analysed over 700 occupations, assessing their automation potential – given the rapid advances in computing technology which mean that more tasks can now be automated. Their analysis was based on the distinctions between routine and non-routine tasks, and between manual and cognitive tasks.
Their analysis also took into account three ‘engineering bottlenecks’. These concern the problems that machines have with complex perception and manipulation tasks (i.e. surgeon), creative intelligence tasks (i.e. biologist, fashion designer), and social intelligence tasks (i.e. event planner, PR). Occupations that rely on those kinds of tasks are less susceptible to automation. The main barrier for automation will be the bottlenecks.
Peter Flemings (2018) on the barriers to automation
Fleming argues that the question of whether robots will steal your job depends not just on the technology, but on organizational factors which affect which tasks are automated. These factors include:
- The nature of the task: Most customers want to talk to a human being when they contact a call centre for help and how many of us are prepared to fly in a fully automated aircraft that has no pilots?
- The cost of labour: It is cheaper to pay people to clean your home than it is to buy a robot.
- ** Power relations**: Trade unions and prominent professional groups can resist the implementation of new technologies.
Developing Fleming’s (2018) argument, at least five factors affect the pace and extent of the adoption of automation. First, technical feasibility. Second, the cost of developing and applying solutions. Third, the supply, demand, and costs of the labour that could be replaced. Fourth, **the economic benefits. **Finally, legal, regulatory and social acceptance may require human presence in some work.
The Potential Impact of Automation on the Workforce
Fleming (2018) also predicts that, although work will not disappear, more poorly paid jobs will become available. The main concerns thus lie with low-skill, low-pay jobs. According to pessimistic predictions concerning the impact of technology on low skill jobs, this could lead to the creation of a two-tier workforce: Tier 1 (highly paid and educated, skilled worker immune to automation) and Tier 2 (less educated and unskilled manual workers that are poorly paid and prone to automation unless employing them is cheaper than robots).
Those who are unskilled and poorly paid are already at a disadvantage. Cribb et al. (2018) argue that the minimum wage (‘national living wage’) in the UK affects many employees in routine occupations, such as retail cashiers and receptionists, whose work tends to be easier to automate. As the minimum wage rises, employers will have more incentive to automate those jobs. The social implications of a two-tier workforce could be worse if the two tiers were located in different parts of the country. The UK think tank Centre for Cities (2018) argues that, although automation will create jobs, it will also create deep economic and political divisions. The resulting inequality in income and living standards could lead to social unrest.
The Potential ”Bad News” of AI and Robotics
- AI and robotics will transform many jobs and destroy others in the short term.
- Employees in jobs that require low to medium skill and qualifications will be most affected.
- Those who are displaced may lack sufficient training and may not readily find other work.
- Income inequality between those in ‘lovely’ and ‘lousy’ jobs could lead to social conflict.
The Potential ”Good News” of AI and Robotics
- New technologies will create new organizational opportunities and new jobs.
- Sudden mass redundancies are unlikely.
- Time saved with the use of intelligent IT systems will reduce production costs.
- New technologies will take over dangerous, monotonous tasks.
- AI and robotics free up time for employees to do more interesting and valuable work.
- Older employees and those with disabilities can be integrated.
- New job models will encourage the creation of personalized working conditions.
- Employees will supervise rather than participate in production.
- AI and robotics will contribute to a growth in prosperity.
What does Social Matrix mean and how does it work?
Think of a social matrix as a vast, invisible network of interconnected relationships, norms, and structures within a society. It’s like a complex web that encompasses everything from family dynamics to cultural traditions, economic systems, and political institutions.
At its core, the social matrix shapes how individuals interact with each other and navigate their world. It dictates what is considered acceptable behavior, defines roles and statuses, and influences how power is distributed. For example, it determines whether someone is seen as a parent, a teacher, a boss, or a friend, and what expectations come with those roles.
The social matrix operates through various mechanisms. Socialization, for instance, is how individuals learn the norms and values of their society through interactions with family, peers, media, and other social institutions. Social hierarchies emerge based on factors like wealth, education, gender, and race, influencing access to resources and opportunities.
Cultural practices and traditions reinforce the social matrix, providing a shared understanding of how things should be done. Laws and regulations set by governments also play a role, shaping behavior and maintaining order within the social system.
Moreover, the social matrix is dynamic and ever-changing. It evolves as societies evolve, responding to shifts in demographics, technology, and global events. Changes in the social matrix can lead to social movements, revolutions, or cultural shifts as people challenge existing norms and structures.
Understanding the social matrix helps us make sense of social phenomena, such as inequality, discrimination, and social change. By analyzing its various components and how they interact, sociologists can uncover patterns, identify power dynamics, and propose solutions to address social issues.
The Enabling Ability of Social Media and its Benefits for Organizations
Social networking sites can reveal (to potential employers) information about candidates’ abilities and characteristics, and display (to potential employees) an organization’s culture, goals, and priorities, such as attitude to corporate social responsibility.
A study by the McKinsey Global Institute concluded that social media could increase the productivity of knowledge workers by 20 to 25 per cent, by reducing the time spent looking for information. McKinsey also predicts that social media could save companies $1.3 trillion, through improvements in intra-office collaboration.
Leonardi and Tsedal Neeley (2017) cite a study of 4,200 American organizations which found that over 70 per cent used social media tools. The reported benefits included promoting collaboration and knowledge sharing, speeding up decisions, developing innovative ideas for products and services, increasing employee engagement, establishing relationships between employees in different locations, and avoiding the duplication of work.
The Application of Corporate Social Networks in a Corporate Enterprise context
With Enterprise networking platforms, employees can be involved in two-way discussions using secure ‘gated’ corporate networking platform, for incubating ideas and feeding these to senior management. They can also be used to facilitate communication and collaboration.
Social networking can be a more engaging medium than traditional organization communication tools, to send corporate messages, quickly capture employee reactions, to check that messages have been understood, and for information-sharing in general. A corporate social network can strengthen the sense of shared purpose, by celebrating achievements, reinforcing mission and values, and fostering identification with the organization.
Employee voice and Social Media
Employee voice refers to the perceived ability of employees to express their views, opinions, concerns and suggestions, and for these to influence decisions at work.
Joe Dromey (2016) reports research by the Advisory Conciliation and Arbitration Service (ACAS) which studied the extent to which employers in the UK are making use of social media to promote and access employee voice. The study found that half of employers were using social media tools, but mainly for marketing and customer engagement purposes. Only one in six had internal enterprise social networks, and these were used mainly to provide organizational updates rather than to collect employee views. Dromey suggests that high levels of personal use of social media could promote its organizational adoption. But where enterprise social networks were in use at work, few employees said that this was effective in sharing knowledge and ideas, or to encourage employee voice. Interestingly, employees in organizations with enterprise networks said that they felt less able to influence decisions than in organizations not using social networks. Dromey concludes that the benefits of these technologies are not being fully exploited.
The Importance of Employee voice
The employee engagement movement, Engage for Success (2018), claims that employee voice is ‘the cheapest smoke alarm you can ever install in an organization’. Engage for Success also found that over 60 per cent of employees say that they have more to give to their organizations, but no one is asking them.
Research has demonstrated that people who feel that their opinions matter are more likely to be satisfied and productive (Bosak et al., 2017). Employees have to feel that it is safe to voice their opinions, even with gated enterprise social networks, so employee feedback has to be managed carefully.
Organizational culture
Organizational culture refers to the shared values, beliefs and norms which influence the way employees think, feel and act towards others inside and outside the organization.
Organizational culture can be thought of as the personality of an organization. It is also often referred to as corporate culture. It deals with how things are done in a company on a daily basis. It affects how employees perform their work; how they relate to each other; to customers, and to their managers. Organizational culture affects not only task issues (how well or badly an organization performs), but also emotional issues (how workers feel about their work and their companies), as well as ethical issues (how companies behave in society).
Some writers argue that just as one can talk about French culture, Arab culture or Asian culture, so too it is possible to discuss the organizational culture of the British Civil Service, McDonald’s, Microsoft, or of Disney.
What is the importance of organizational culture?
Ann Cunliffe (2008) states that organizational culture is important because it:
- shapes the image that the public has of an organization • influences organizational effectiveness
- provides direction for the company
- helps to attract, retain and motivate staff
The 4 attributes of Organizational culture
- Shared: resides in the shared behaviours, values and assumptions of groups and is experienced through their norms and expectations which are their unwritten rules.
- Pervasive: permeates the organization and is manifested in surface manifestations such as collective behaviours, physical environments, group rituals, physical symbols, stories and legends.
- Enduring: directs the thoughts and actions of employees over time. Culture becomes self- reinforcing as individuals are attracted to characteristics similar to their own, and companies select applicants who will ‘fit in’. Culture becomes self-reinforcing and resistant to change.
- Implicit: despite its subliminal nature, individuals are hardwired to recognize and respond to culture instinctively as it acts like a silent language.
The 3 Levels of Organizational culture: Surface manifestations
Edgar Schein’s (2004) model is widely accepted and considers organizational culture in terms of three levels, each distinguished by its visibility to, and accessibility by individuals.
Schein’s first level of organizational culture is surface manifestations (also called ‘observable culture’). It refers to the visible things that a culture produces. It includes both physical objects and also behaviour patterns that can be seen, heard or felt. These all ‘send a message’ to an organization’s employees, suppliers and customers. The surface level of culture is the most visible. Anyone coming into contact with it can observe it. These include:
- Heroes are characters, living or dead, who personify the cultural values and beliefs; who are referred to in company stories, legends, sagas, myths and jokes; and who represent role models that current employees should emulate.
- Norms are expected modes of behaviour that are accepted as ‘the company’s way of doing things’ thereby providing guidance for employee behaviour.
- Jokes are humorous stories intended to cause amusement, but their underlying themes carry a message for the behaviour or values expected of organizational members.