exam2 Flashcards
Primary vs. Secondary Reinforcement
Innately reinforcing, Power is biologically adaptive, Generally stronger, Likely to satiate, May be delay in delivery, May be disruptive,Works best when organism is deprived, E.g., food, water, sex, affiliation
Conditioned, Power depends on other reinforcers, Generally weaker, Unlikely to satiate, Delivery more immediate, May be less disruptive, Generalized reinforcers work in many situations, E.g., money, praise, cognition
Talked about how Sniffy would get full and stop pressing lever.
If you gave me a dollar for every time I press the lever
Seaworld example where they get a delay in when they get their fish, but they blow a secondary reinfrocer (whistle) immediate
Crespi (contrast) Effect
Negative Effect- If train with one size reinforcement then decrease it- behavior decreases to less than if started at smaller size
Positive Effect- If train with one size reinforcment then increase it- behavior increases to greater than if started at a larger size
Token Economy
use of small reinforcers that are saved up and cashed for a primary (or larger) reinforcer
Reward Pathway
dopaminergic pathway from middle brain to frontal cortex. Dopamine (NT) is released in reponse to many pleasureable experiences (e.g, food, sex, alcohol, gambling) Can be activated via electrical stimulation, Dopamine converts into epinepherine (adrenaline)
Latent learning
Learning that appears to take place in the absence of reinforcement
Extinction of Reinforced Behaviors (including extinction burst, spontaneous recovery, resurgence) the reduction in behavior due to withholding reinforcement
Effects of extinction include:
Extinction burst- temporary, abrupt increase in behavior following early extinction, trial, usually followed by decrese in behavior
Greater variability in behavioe (try numerous behaviors in attempt to find what leads to reinforcer)
Aggressive behavior
-Spontaneous Recovery- return to the behavior after time has passed-
-Resurgence- return of other, previously reinforced, behavior-
-Behavior is Extinguished- returned to baseline or disappeared altogether-
Hull’s Drive Reduction Theory
Reinforcer works to reduce innate drives. Food and water reduce hunger and thirst, but how do secondary reinforcers reduce a drive? Problem with theory is that many secondary reinforcers due not reduce drives and did not gain their reinforcing properties through association with primary reinforcers that do reduce drives
Premack Principle (relative value theory)
Relative Value Theory- frequently occurring behaviors (e.g., eating) can be used to reinforce less frequently occurring behaviors (e.g., lever pressing)
Response Deprivation Theory (equilibrium theory)
behavior becomes reinforcing when the organism is deprived of engaging in it to the level below the baseline
When studying prevents you from cleaning, cleaning now becomes reinforcing, Extention of Premacks Principle (supposed to be a bullet)
Preffered level of engaging in particular behavior, even if you like exercising you don’t wanna do it all the time. Say you usually do 2 hrs. and you can only do 30 min today. It’s below the base level that we like
Mowrer’s Two-Process Theory
both classical and operant conditioning at play
1. Removal of stimulus (e.g., light) that reliably predicts U aversive S (e.g., shock) becomes a CS (fear of dark)
2. Behavior (jumping) that escapes the CS (darkened room) before receiving shock is reinforced by the reduction in fear
3. Avoidance is therefore merely escape from the CS
Problems with 2 process theory:
Fear of the CS lessens as organism learns to avoid it, so if there is no longer a feared stimulus, what’s reinforcing avoidance?
If behavior is no longer reinforced (no more fear to alleviate), why doesn’t the behavior extinguish completely?
Negative reinforcement (take something away positive to give something)
It feels good not to be afraid anymore
One-Process Theory
escape and avoidance are reinforced by a reduction in the aversive stimulus (operant learning). As long as organism continues to reduce aversive stimulus, will cont. to engage in behavior (even if aversive stimulus no longer becomes present). To extinguish behavior must stop it from occurring (demonstrating the aversive stimulus will not arrive) Bullying on the way home, and takes new route. Now 50 and still avoids- show him that there is no aversive stimulus by taking him there and theres also some rewards to taking the route
Intensity
Intense stimuli are more effective at reducing behavior than weak stimuli i.e., ineffectiveness of the “slap on the wrist”, e.g., shock collars for eliminating barking behavior
- Progressive increase of intensity – Punishment should be intense from the start, not gradually increased
- Progressing the intensity of the punishment teaches subject to tolerate stimulus
- E.g., lack of effectively changing DUI behavior
- Warning- > fine> suspension> revocation> prison
- Problem: How strong do you start?
- Legal/ethical issues
- Progressive increase of intensity – Research (Miller, 1960) showed that stimulus of given intensity worked better when given first time, whereas same intensity given after previously weaker punishment had little effect
Contiguity
the longer the delay between behavior and punisher, the less effective the punishment is at reducing the behavior i.e., the more immediate the consequences, the more effective. Behavior that is the most close in time to the punisher is the one most likely to become associated, ex Sticking a dogs nose in it
Contingency
the more reliable the connection between behavior and punisher, the quicker behavior changes i.e., the punishment must be consistently associated with the behavior in order to be effective
Alternative Sources of Reinforcement
Organism is more likely to tolerate punishment if behavior is only way to receive needed reinforcer. E.g., starved for food, seeking attention. Must provide opportunity to gain reinforcers (by doing approved behavior). Not okay to “act up” for attention, do receive attention for obeying rules, ex Going to chick flick for guys, because there’s some reinforcement in the end