exam revision Flashcards
direct approach
Coach orientated instruction model where the learner is given explicit instructions about skill execution and tactical awareness
constraint-based coaching
seeks to develop effective movement skills within a game context. Rather than focusing on mastering ‘textbook techniques’ and then attempting to apply them within a game, it places the learner in a game context as soon as it is practical to do so
explicit
learning that takes place as a result of direct instruction, where the performer is told what to do and when to do it
implict
learning through doing. The participants learn through completing a task.
individual constraints
Physical, psychological and behavioural characteristic of the individual performer
Can include: Height, Weight, Fitness, Motivation, Confidence, Decision-making skills, Learning styles
task constraints
External to body
Related specifically to tasks or skills (goal of task, rules guiding task performance, equipment)
environmental constraints
Characteristics of the environment in which the performance takes place
Can include physical characteristics such as: Climate Playing surface, Stadium lighting
Can include social factors such as: Influence of peers, Cultural norms
game sense
a method of teaching tactical awareness and effective skill performance through game constraints modification and the use of guiding, open-ended questions.
core elements of game sense
1 = Modified short-side games to simulate decision-making and movement skills.
2 = Coaches using questions for learning process
3 = Establish environment where learning occurs through problem solving
4 = Constraints are manipulated to emphasize a particular learning goal
5 = Four game categories:
- Invasion
- Striking/fielding
- Net/Court
- Target
open motor skill
skills that are performed in an environment that is constantly changing and is externally paced.
closed motor skill
skills that are performed in a predictable, self-paced environment.
discrete skill
Skills with a distinct beginning and end
serial skill
series or group of discrete skills strung together to create a more complicated, skilled action
continuous skill
Skills that have no distinct beginning or end
fine motor skill
delicate, precise movements that engage the use of small muscle groups
gross motor skill
movements involving the use of large muscle groups that result in a coordinated action
diminishing returns
as a performer becomes more competent in their skill performance and progresses to the latter stages of learning, there is a gradual reduction in the rate of improvement in skill performance in response to practice
practice distribution
the ratio between time spent actively practising and time spent resting during a practice session
massed practice
a form of practice in which there is little or no rest between repeat performances of a skill
distributed practice
a form of practice in which smaller practice time intervals are interspersed with rest periods
intrinsic feedback
Sensory information the learner receives directly from skill execution
visual
auditory
proprioceptive
touch
augmented feedback
information about a skill performance that comes from an external source.
knowledge of performance
feedback regarding how a skill is performed; assessing performance on the basis of process and skill technique
knowledge of results
information about the outcome of skill performance; information regarding the relative success or failure in regard to the intended goal of the movement skill