Exam Reviewer Flashcards

1
Q

It is understanding the user’s experience needs and challenge

A

Empathize

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

Designers synthesize the information gathered during the empathy stage to define the core problem

A

Define

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

The ideation phase focuses on generating a broad set of idea and potential solutions.

A

Ideate

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

Its creating scaled down version of the ideas or features or feature to explore their feasibility

A

Prototype

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

Testing prototypes with real users.

A

Test

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

A group creativity technique that encourages participants to spontaneously contribute ideas without judgment

A

Brainstorming

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

A visual technique that involves creating a diagram to represent ideas and their relationships.

A

Mind Mapping

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

A creative thinking technique used to generate ideas solve problem or innovation

A

Scamper

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

Blue hat

A

Process

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

White hat

A

Facts

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

Red hat

A

Feelings

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

Green hat

A

Creativity

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

Green hat

A

Creativity

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

Yellow hat

A

Benefits

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

Black hat

A

Cautions

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

This technique involve s selecting random words and using them as prompts to stimulate idea generation

A

Random word technique

17
Q

Using random words or images as stimuli to inspire new connections and ideas

A

Image association

18
Q

Rather than generating ideas purely
Through discussion creating rough prototypes or model

A

Prototype & iterate

19
Q

Innovation theory was develop by:

A

E.M Rogers,
University Mexico in 1962

20
Q

Its lifecycle describes how different customer accept and adopt new technology

A

Technology adoption lifecycle