Exam Review Flashcards

1
Q

What can be patented?

A

any new and useful process, machine, manufacture, or composition of matter.

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2
Q

Patentable inventions must be:

A

Implementable, Useful, Novel, and Non-obvious

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3
Q

Patentable inventions do not need to be:

A

Implemented, used by millions of people, completely different, brilliant

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4
Q

First step in inventing process

A

Identify Need

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5
Q

Second step in inventing process

A

Criteria

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6
Q

Third step in inventing process

A

Prior Art

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7
Q

Fourth step in inventing process

A

Brainstorm Solution Approaches

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8
Q

Fifth step in inventing process

A

Develop/Refine/Document Best Approach

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9
Q

Sixth step in inventing process

A

Consumer/Expert Feedback

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10
Q

Seventh step in inventing process

A

Justify Invention Value

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11
Q

Eighth step in inventing process

A

Patent Application

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12
Q

Common behaviors of good teams:

A
  • team members spoke in same proportion
  • high average social sensitivity
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13
Q

A well-described need typically:

A
  • describes core need without suggesting a solution approach
  • does not include an adjective
  • cannot be broadened without losing its essential purpose
  • clear and understandable
  • concise (one phrase or sentence)
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14
Q

Criteria

A
  • attributes of a theoretically ideal invention
  • means of evaluating an invention (especially vs. target market)
  • applies to full experience of consumer
  • often expressed hierarchically
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15
Q

Prior Art

A
  • how have others solved the need?
  • limitations of prior art vs criteria?
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16
Q

Searching for Prior Art

A

Patent based:
patents.google.com - search on CPC (Cooperative Patent Classification), one click with class and subclass
epo.org - search first by Patent Class, search top down and include related subclasses or class and subclass
uspto.gov - US classes only, not friendly, many search fields
Others:
google.com
google.com/products
youtube
scholar.google.com

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17
Q

Some elements of a patent:

A
  • abstract
  • figures
  • background
  • description of drawings
  • detailed description of invention
    claims
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18
Q

Types of I.P. protection

A
  • Trade secret
  • copyright
  • Patent
  • Trademark
  • Trade dress
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19
Q

Trade Secret

A

Don’t tell anyone and hope they don’t hear about it or create it.

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20
Q

Copyright

A

Protects the expression of a concept
ex. somebody cannot copy your software program

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21
Q

Patent

A

Protects the concept
ex. somebody cannot use key elements of your invention

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22
Q

Trademark

A

Protects the name
ex. Martin Spencer cannot advertise his word processing software as “MS-WORD”

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23
Q

Trade dress

A

Protects (total) vision appearance; consumers must recognize it

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24
Q

Other patent requirements

A
  • reduction to practice: the patent application must describe the invention in enough detail to enable one of ordinary skill in the art to practice the invention
  • duty to disclose: inventor must disclose info material to patentability
  • patent application must be filed prior to: public use, sales, publication
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25
Q

A patent is a bargain between:

A

Inventor and government
- Inventor provides: written description of the invention, in enough detail so it can be practiced, for the benefit of society (science and useful arts)
- Government provides: right to exclude others from using your invention, for 20 years after filing date

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26
Q

Who owns an invention?

A

the inventors
- often inventors assign (explicitly or implicitly) their patent rights to their employed (for compensation)

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27
Q

Who is an Inventor?

A
  • Someone who made a substantive inventive contribution to one or more of the invention’s claims
  • NOT someone who: wrote software for an already completed program design, implemented a detailed specification, ghostwrote the disclosure or patent application, you owe a favor
  • Incorrect inventorship can invalidate a patent
28
Q

Brainstorming

A
  • Generate lots of ideas without evaluating
  • Relax constraints
  • Angel Advocate
  • In small groups
  • Individually & then re-connect with group
29
Q

Clarkson wants patents to:

A
  • something companies will want too use enough to pay a license fee (limited alternatives)
  • something we can discover others using
  • must not facilitate a criminal, immoral, or other inappropriate activity or otherwise reflect poorly on Clarkson
30
Q

Why study prior art?

A
  • Competition - analysis (ex. versus criteria)
  • Ideas - for criteria, solution approaches
  • Enabling - incorporation by reference into detailed description of invention
  • Improves your ability to write patents applications
31
Q

Searching prior art tips

A

= “ “ phrase searching
- - exclude word
- ~ similar words
- filetype:
- OR
- .. search date ranges
- * use in place of unknown word

32
Q

searching for Prior Art

A

Using Class#/Subclass# on 1st page of patent
- e.g. US classification: 5 = beds 5/9.1 = bunk
- after have good prior art, see if there are common class #/subclass # and search

33
Q

Documenting prior art

A
  • prior art brief name
  • picture (key figure of a patent or product)
  • sources
  • summary of prior art
  • pros and cons(vs criteria)
34
Q

Classification of Products

A

ex. Amazon
- Department
- Camping and Hiking Equipment
- Camping Tents

35
Q

PHOSITA

A

Person having ordinary skill in the arts

36
Q

Milne Test

A

Was it obvious to me?
Did I think of the solution the first time I thought about the problem? Or did I need a second session?

37
Q

What a Patent is (and is not)

A
  • it is: a right to exclude others from practicing your claimed invention for a period of time
  • it is not: a right to practice your invention
38
Q

Value of Patents:

A

Legal Value of Patent:
right to sue infringers
Business Value:
- lawsuit to recover damages
- sell or license the patent
- block competitors
- retaliate against lawsuits
- customers like (marketing); investors

39
Q

What questions commonly arise in patent litigation?

A

Does the defendant infringe?
Are the claims valid?
What are the damages?

40
Q

Injunctions

A

A court order prohibiting specific activities

41
Q

Damages

A

Monetary payments

42
Q

Goal of Infringement

A

to put the patentee in the position they would have been without infringement

43
Q

How damages are measured

A
  • Lost Profits: profit of “what a patentee would have made”
  • Reasonable Royalty: What the license agreement “would have been”
44
Q

Infringement Solutions

A
  1. The infringer stops using or selling the invention
  2. The infringer and the patent owner sign a licensing agreement
  3. The infringer pays the patent owner monetary damages
45
Q

Functional Requirements-Design Parameters Matrix

A

Corollary: each FR requires a DP
- this is denoted by an X which indicates that DP will influence FR
- or a 0 which indicates that DP will not influence FR
Fully coupled designs require iteration to reach the desired solution
The DPs do not address the FRs individually
Axiom one: maximize the independence of the functional elements

46
Q

Lessons from F-35 Chief Engineer

A

My Problem My Solution
l l
Similar Problem ——> Known Solution
(in different context?)

Build Something —-> Fly it —–> Learn
<—————– Re-design <—————-

  • Reaching a Design Decision
  • Listen
  • Discuss/Debate for a limited time
  • Technical leader decides
47
Q

Decomposition

A

List alternatives for accomplishing each step

48
Q

International Patent Law

A
  • A patent is valid only in the country of filing
  • Each country has its own laws, but treaties encourage cooperation
  • U.S. + Europe + Japan —-> heavy cooperation
  • The big 3 + China + Korea —> ~90% of filings
  • U.S. inventors with home run inventions:
    - Initial filing date in the US (call it X date)
    - Must file elsewhere by X + 1 year
    - Patent Cooperation Treaty (PCT) filing at X+1 year
    - X + 2.5 years to file elsewhere
49
Q

Patent Trolls, Non-Practicing Entity, Patent Holding Company, Patent Assertion Entity

A

Corporations which own patents but which do not make a product or sell a service involving the patents; make money through licensing and lawsuits

50
Q

Creating Inventions

A
  • Often the process of writing up a marginal idea will turn into a good one
  • Study the competition; build off their ideas
  • Analogies from other fields; connections; combine
  • Extend new technologies & their applications
    e.g. 3D-printing, Internet of Things, Drones
51
Q

Grasshoppers

A

Companies which use others’ valid I.P. without paying license fee

52
Q

Legal value of patent

A

right to sue infringers

53
Q

Business value of patent for trolls

A
  • lawsuit to recover damages
  • sell or license the patent
  • customers like (marketing); Investors
54
Q

International Patent Litigation

A
  • Make, Sell, Use, Import (mfg/market you/competition)
  • History, Current Events, Culture, Laws, Co. rep
  • Japan
    - Against Japanese firm? Against Chinese firm?
    - Dislike conflict
  • Germany (get injunction in 6 months)
  • Civil vs Criminal Cases
  • Teams of 2 (business dealer + legal)
    • 1 year to negotiate (probably 1.5 years)
    • 1-3% of revenue (right to all patents; litigate maybe 5)
55
Q

Which solution approach is best?

A

Reduce to a promising few approaches

Criteria Analysis:
- Advantages vs other solution approaches
- Advantages vs. competition (criteria)
- Drawbacks vs competition (criteria)
- Target market (characteristics)

What is your emotional reaction to it?

56
Q

Evaluating Solutions - de Bono’s Thinking Hats

A

Consciously imagine putting on a different hat and evaluate solution from that hat’s perspective

Yellow - what is good about it? - angel investor
White - objective, factual (e.g. vs criteria)
Red - emotional, gut feeling, intuitive
Black - what is bad about it? what can go wrong?
Green - creative, brainstorm, relax

57
Q

Practical Considerations

A

Want a strong (competitive) solution but also:
Feasibility
- How much time do you have?
- What skills does your team possess?
How much will you enjoy development?
Design with more function than prototypes?

58
Q

Non-Disclosure Agreements

A

Typically include:
Subject being discussed (what to not disclose)
Expiration Date
Lawyer Language

  • it can be difficult/awkward to solicit an NDA from someone from whom you are requesting a favor.
59
Q

Alternative to an NDA

A

Consumer/Expert Feedback
- suggestions for avoiding a “public disclosure”
1. Ask the potential consumer/expert if you can have a private conversation
- after conversation, email person to A) thank them for the conversation B) any other points you want to make C) remind the person to please keep the conversation private
- keep copies of all email exchanges on topic
2. Chat
3. At the end of the conversation, remind the person that the conversation is private
4. Document in the invention report that the person agreed to keep the conversation private

60
Q

Claim 1

A

A single sentence that:
contains a few essential elements of the invention; the totality must be unique

A claim defines the intellectual property claimed

A powerful claim is broadly defined

61
Q

Claim 1 Layout

A

A [subset of your invention title but nothing new]
element 1;
element 2;
relationship between elements 1 and 2;
element 3;
element 4

62
Q

Alternating Work & Relax

A
  1. THINK consciously about the need and possibilities for satisfying it (diligently and on multiple occasions
  2. Spent time not thinking about anything (exploit your subconscious… but be aware)
  3. Relax/Doodle
63
Q

Technologies

A

MRP
Myopic Choices
Satisfy demand even if infeasible
Fast

LP
Optimal Choices
Feasible
Slow

64
Q

Prototype Purposes

A

Learn e.g. confirm the invention works
Stimulate ideas for how the invention may work
Communicate how the invention will work
Potential consumers (feedback on usability)
Potential investors

65
Q

Types of “Prototypes”

A

Illustrative non-functional - communicate only
Proof of concept - test a technical aspect (risk)
Prototype - (at least) partially functional
Pilot - good enough for small scape repeat use
Minimally viable product - people will buy it (sell it; get user feedback quick; improve later)

66
Q

Pilot Testing

A

Pilot - good enough for small scale repeat use
Learn from the pilot testing
- confirm that the invention works
- opportunities for design improvement
Ideally, diverse consumers will pilot test

67
Q

Documenting Prototype/Pilots

A

What did you learn from it?
What conjectures confirmed? Rejected?
New criteria discovered?
Design improvements suggested or inspired?
Future experimentation required