Exam 3 Flashcards

1
Q

Great audio stories engage listeners with a rich, personal narrative. Sound can paint pictures of the human condition that reach listeners on a deep emotional level.

A

Audio is more than just radio. It can be used to provide rich descriptions; these should be produced with technical and editorial accuracy

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2
Q

List 6 audio recording tips.

A
  1. Double check your gear before you go
  2. Make sure the mic is 4-6 inches away from the subject’s mouth
  3. Never erase your original audio file
  4. Speak like a normal human being
  5. Use a high quality microphone and recorder
  6. Listen to the recorder WITH HEADPHONES to ensure you’re getting quality sound
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3
Q

Why should you write for the ears and not for the eyes?

A

Because people are listening to the package, it needs to sound natural

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4
Q

Please diagram a basic story template.

A
  • Begin with a few seconds of ambient sound to establish the scene
  • Lead with a reporter track or compelling interview clip
  • Weave in a series of interview clips and reporter-spoken transitions
  • Add ambient sound to lend a sense of place in the storytelling
  • Conclude with a reporter track or compelling interview clip that sums up the story
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5
Q

When it comes to video why should you have a strong visual understanding of what your story will cover before you start shooting?

A

So that you will know exactly what you need to shoot while you are out shooting

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6
Q

What s B-roll? What should you have B-roll of?

A

Supplemental footage that relates to your subject; always have B-roll of your interview subject

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7
Q

How much B-roll should you have?

A

It depends on the length of your piece; a good rule of thumb is for a 90-second piece you need to shoot 20-30 minutes of B-roll to try and get a variety of shots

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8
Q

What is Nat/Ambient sound? What is its purpose?

A

Sounds that exist in the real world

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9
Q

Why should you wear headphones when recording audio?

A

So that you can hear the sound before you leave and make sure that it is clear

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10
Q

What are 6 tips to shooting better video?

A
  1. Have an understanding of your story before you start shooting
  2. Avoid really dark and really bright light
  3. Learn to be self-critical and throw out bad video
  4. Wear headphones
  5. Use a tripod
  6. Shoot to edit
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11
Q

What’s the proper way to focus a camera?

A

Zoom all the way in, then focus, then zoom out

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12
Q

What’s the sequence to assembling/editing a video package story?

A
  • Lay all primary audio down first
  • Add b-roll shots
  • Reassemble a narration
  • Add natural sound, music beds and transitions
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13
Q

Wide shot

A

Should be able to see person’s entire body, head to feet

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14
Q

Close up

A

Only see head and shoulders

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15
Q

Medium shot

A

From the waist up

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16
Q

Extreme close up

A

Tight shot of the face, eyes, etc.

17
Q

Zoom

A

Adjusting the focal length of the camera from wide to close (or reverse)

18
Q

Pan

A

Pivoting a camera from side to side while it’s mounted on a tripod or the camera operator is stationary

19
Q

Tilt

A

Pivoting the camera up and down from a stationary position

20
Q

Cut in

A

Tight shot (often from the second camera) of the face or hands to convey body language

21
Q

Cutaway

A

Supplemental b-roll. Often used if the subject is talking about a particular item or place

22
Q

Depth of field

A

Focal length of a camera; the smaller the aperture the greater the depth of field

23
Q

Tracking

A

Physically moving the camera with the subject

24
Q

Inforgraphics

A

The visualization of data and complex processes combined with art and information architecture

25
Q

Locator map

A

Offers an X marks the spot depiction of the location

26
Q

Geological map

A

Shows the Earth’s formations such as fault lines or surface characteristics

27
Q

Surface maps

A

Correlate numerical data with geographic locations

28
Q

Choropleth map

A

Categorize numerical data according to value sets

29
Q

Isoline map

A

Show similarities in bands or blocks of value

30
Q

Dot distribution maps

A

Use dots to represent value sets

31
Q

Pie chart

A

Circle graphs that represent parts of a whole

32
Q

Bar chart

A

Compare data using bars to represent whole amounts

33
Q

Fever chart

A

Line graphs that compare to related variables

34
Q

Passive diagram

A

Generally dissect an object and label its parts

35
Q

Active diagram

A

Both dissect an object and illustrate actual or implied movement

36
Q

Instructives

A

Explain how something happens or how something works by enabling users to sequentially step through the visual and textual content of the graphic

37
Q

Narratives

A

Allow the viewer to watch an animated explanation of a process or event

38
Q

Simulations

A

Allow the user to experience an activity that resembles its real-world equivalent

39
Q

Journalistic Games

A

Offer highly immersive interactive experiences like traditional gaming while applying strategic story telling