Exam 3 Flashcards
Great audio stories engage listeners with a rich, personal narrative. Sound can paint pictures of the human condition that reach listeners on a deep emotional level.
Audio is more than just radio. It can be used to provide rich descriptions; these should be produced with technical and editorial accuracy
List 6 audio recording tips.
- Double check your gear before you go
- Make sure the mic is 4-6 inches away from the subject’s mouth
- Never erase your original audio file
- Speak like a normal human being
- Use a high quality microphone and recorder
- Listen to the recorder WITH HEADPHONES to ensure you’re getting quality sound
Why should you write for the ears and not for the eyes?
Because people are listening to the package, it needs to sound natural
Please diagram a basic story template.
- Begin with a few seconds of ambient sound to establish the scene
- Lead with a reporter track or compelling interview clip
- Weave in a series of interview clips and reporter-spoken transitions
- Add ambient sound to lend a sense of place in the storytelling
- Conclude with a reporter track or compelling interview clip that sums up the story
When it comes to video why should you have a strong visual understanding of what your story will cover before you start shooting?
So that you will know exactly what you need to shoot while you are out shooting
What s B-roll? What should you have B-roll of?
Supplemental footage that relates to your subject; always have B-roll of your interview subject
How much B-roll should you have?
It depends on the length of your piece; a good rule of thumb is for a 90-second piece you need to shoot 20-30 minutes of B-roll to try and get a variety of shots
What is Nat/Ambient sound? What is its purpose?
Sounds that exist in the real world
Why should you wear headphones when recording audio?
So that you can hear the sound before you leave and make sure that it is clear
What are 6 tips to shooting better video?
- Have an understanding of your story before you start shooting
- Avoid really dark and really bright light
- Learn to be self-critical and throw out bad video
- Wear headphones
- Use a tripod
- Shoot to edit
What’s the proper way to focus a camera?
Zoom all the way in, then focus, then zoom out
What’s the sequence to assembling/editing a video package story?
- Lay all primary audio down first
- Add b-roll shots
- Reassemble a narration
- Add natural sound, music beds and transitions
Wide shot
Should be able to see person’s entire body, head to feet
Close up
Only see head and shoulders
Medium shot
From the waist up
Extreme close up
Tight shot of the face, eyes, etc.
Zoom
Adjusting the focal length of the camera from wide to close (or reverse)
Pan
Pivoting a camera from side to side while it’s mounted on a tripod or the camera operator is stationary
Tilt
Pivoting the camera up and down from a stationary position
Cut in
Tight shot (often from the second camera) of the face or hands to convey body language
Cutaway
Supplemental b-roll. Often used if the subject is talking about a particular item or place
Depth of field
Focal length of a camera; the smaller the aperture the greater the depth of field
Tracking
Physically moving the camera with the subject
Inforgraphics
The visualization of data and complex processes combined with art and information architecture
Locator map
Offers an X marks the spot depiction of the location
Geological map
Shows the Earth’s formations such as fault lines or surface characteristics
Surface maps
Correlate numerical data with geographic locations
Choropleth map
Categorize numerical data according to value sets
Isoline map
Show similarities in bands or blocks of value
Dot distribution maps
Use dots to represent value sets
Pie chart
Circle graphs that represent parts of a whole
Bar chart
Compare data using bars to represent whole amounts
Fever chart
Line graphs that compare to related variables
Passive diagram
Generally dissect an object and label its parts
Active diagram
Both dissect an object and illustrate actual or implied movement
Instructives
Explain how something happens or how something works by enabling users to sequentially step through the visual and textual content of the graphic
Narratives
Allow the viewer to watch an animated explanation of a process or event
Simulations
Allow the user to experience an activity that resembles its real-world equivalent
Journalistic Games
Offer highly immersive interactive experiences like traditional gaming while applying strategic story telling