EXAM 2 Flashcards
classical design definition
built around an active protagonist who struggles against primarily external forces of antagonism to pursue his or her desire,
story circle
- Comfort zone
- Desire something
- Unfamiliar situation
- Adapt
- Get what they desired
- Pay heavy price
- Return to familiar situation
- Changed overall
freytag pyramid
Exposition or Introduction
Rising action
Climax
Falling action
Conclusion
scene
scene header
action lines
character names
dialogue
extensions
parentheticals
a note or direction on how a particular line of dialogue or action is delivered by a character
sluglines
Short (1-3 words)
ALL CAPS
One line
Indicates a SHOT
editorial transitions
basic mechanics of cameras
film vs. digital
Film stock is a physical thing; digital is virtual representation
aspect ratio
The ratio of frame width to frame height
exposure (aperture, ISO, shutter speed)
headroom
the space between the top of the head and the upper screen edge
leadroom
The space to the side of the frame that is in front of someone or something that is moving.
rule of thirds
depth of field
the distance between the nearest and furthest objects in focus in a camera.
basic camera movements
axis of action
30 degree rule
a shot should only be followed by another shot taken from a position greater than 30 degrees from that of the first
master shot