Exam 2 Flashcards
Primary Groups
ex) roomates, family members (closest vicinity to you & with you)
Secondary groups
ex) sorority/fraternity, work associations (closely bonded but not as close as primary)
Reference groups (3 kinds)
1) Affiliative - A group that you ARE a member of that has an influence on your behavior (ex. Fraternity at HPU wearing a green windbreaker, eating in certain locations, what bars he might go to, what girls he would date)
2) Aspiration - you are NOT a member; you like the group, so you make choices to be like them (ex. Golfer using a certain selection of clubs because the PGA members use them)
3) Dissociative - you are not a member and you do not want to be associated with them so you make decisions that will not align with their behavior (ex. Not buying a hybrid because you’re republican and ppl will think you’re a democrat)
Types of Influence
1) Informational - ex. A group of runners is the source of information for Hunt as he decides on what types of running shoes he should get
2) Normative - The good runners smirking at Hunt’s shoes and influencing him to buy the shoes so he can fit in the group and run with them
3) Identification - ex. The group all wear the shoes so getting them helps Hunt identify within the group, that it’s part of the “dress code”
Asch Phenomenon
Actors pick the wrong line and then people are coerced by conformity to pick something they know is wrong
Measures of Group Strength
1) Cohesiveness – a group where goals align
2) Compliance – rewards & punishments (ex. Teammate punishing player to sit out of the game so they will comply and work harder)
3) Conformity – changing the way you do things to fit in and align with those members of your team or a group standard
Group Phenomena
1) Risky shift – tendencies for groups to make riskier decisions together whereas the individuals wouldn’t have made on their own (ex. Girl stealing the floor below’s couch)
2) Social facilitation – what tasks we are involved in that having ppl around to facilitate is good
3) Social loafing – tendency when you have big groups for certain individuals to slack off (ex. Tug of war, not helping)
4) Social Fence – A social fence refers to a short-term avoidance behavior by individuals that leads to a long-term loss to the entire group. (in a group project not helping and then the whole group gets a bad grade)
5) Social trap – represents a behavior or action that prioritizes individual gains at the expense of collective gains (not recycling - “let the other person worry abt it” )
Word of Mouth
- Consumers trust opinions of people (family, friends, acquaintances) more than marketing communications
Characteristics of opinion leaders
- “go to person” for specific types of info
- person passes along info
- personality > outgoing & sociable
Social Influencers
two ways
- reach and niche
- influencers on social media
In what category will u find individuals are most successful?
- early adopters
- not the ppl who actually come up with the idea but instead the ppl who see potential and feed off it
Diffusion of innovations (model)
Starts with …
Innovators (2.5%)
Early Adopters (13.5%)
Early Majority (34%)
Late Majority (34%)
Laggards (16%) - resent change/rely on traditions
Individual stages of adoption
1) Awareness - becoming aware of product
2) Interest - searching for more info
3) Evaluation - mental trial
4) Trial - limited usage of the product
5) Adoption - decision to use/reject
(think of adopting a baby and stages u would go through to remember)
Adoption Curve
- Slow diffusion > lower curve
- Fast diffusion > higher curve
Factors affecting the rate of diffusion (a new product being accepted by the market)
1) Type of group – who’s our target, who is our audience? What are their demographics, personalities etc.?
2) Type of decision – who needs to be involved in the decision?
3) Marketing effort – How much money can I put towards marketing, social influencers advertisement etc.?
4) Fulfillment of felt need – problem that I am trying to solve, with the product, is it relevant to me?
5) Compatibility – Is it compatible with my lifestyle and me?
6) Relative Advantage – Are there multiple products of the same thing? How can products compete?
7) Complexity – If my new product is hard to understand, people don’t want to invest in it
8) Observability – If a lot of people use it then it pushes you to get the product
9) Trialability – what things do u need to try before u buy? (Ex. A car, makeup/skincare, clothes)
10) Perceived risk – do tribality to lower the risk