Exam 1 Flashcards

1
Q

What 3 components make up Motor Behavior?

A

Motor Control
Motor Learning
Motor Development

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2
Q

What is motor control?

A

The study of the neural, physical, and behavioral aspects of movement (typically LE and gait)

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3
Q

What is motor learning?

A

Refers to the relatively permanent gains in motor skill capability associated with practice or experience (usually UE function; CVA)

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4
Q

What is motor development?

A

Refers to the continuous, age-related process of change in movement

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5
Q

Motor Control Definition

A

Ability to regulate or direct the mechanisms essential to movement

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6
Q

Benefits of Motor Control Theories?

A

Provides philosophy about how the brain controls movement (predicts how behavior should turn out)
Framework for interpreting behavior (use theory to hypothesize how it will develop)

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7
Q

What are the Motor Control Theories?

A
Reflex Theory
Hierarchical Theory
Motor Programming Theories
Systems Theories
Ecological Theory
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8
Q

What are control parameters?

A

Factors that impact attractor state (speed that forces you to run)

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9
Q

Infant Behavior and Development Reflex

A

When submerged in water, stepping pattern reappears
Added fat mass prevents the step from occurring
Older infants stop stepping when weight is added to the limbs
As the mass is taken away in water, the stepping motion reappears

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10
Q

Dynamical Systems Theory

A

Movement emerges from the interactions between the individual, the task, and the environment in which the task is being carried out
Movement is not solely the result of the muscle - specific motor programs, or stereotyped reflexes, but results from a dynamic interplay between perceptual, cognitive, and actions systems (neuromuscular and musculoskeletal system)

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11
Q

Systems Theories Clinical Implications

A

Stresses understanding body as mechanical system
Movement is emergent property
Retraining movement in patients with neural pathology

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12
Q

What components make up the Nature of a Movement?

A

Task
Individual
Environment

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13
Q

What factors impact the Task?

A

Mobility
Postural Control
Upper Extremity Function

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14
Q

What factors impact the Individual?

A

Cognitive
Sensory/Perception: essential to
Motor/Action:

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15
Q

What factors impact the Environment?

A

Regulatory

Nonregulatory

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16
Q

Motor/Action (Individual)

A

Study of the neuromuscular and biomechanical systems that control functional movements

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17
Q

Sensory/Perceptual Systems (Individual)

A

Essential to control of functional movement
Perception: integration of sensory impressions into psychologically meaningful information
Provide information about the state of the body
Integral to ability to act effectively within an environment

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18
Q

Cognitive Systems (Individual)

A

Essential to motor control
Attention, planning, problem-solving, motivation, and emotional aspects of motor control that underlie establishment of intent or goals
Have patients walk and cross over an obstacle

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19
Q

Categories of Movement (The Task)

A

Discrete vs Continuous
Stability vs Mobility
Manipulation
Closed vs Open Movement Tasks

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20
Q

Categories of Movement (The Environment)

A

Regulatory Factors (ball, BOS)
Non-Regulatory Factors (lights, cheering)
Open vs Closed

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21
Q

What are the phases of the Integration of Movement Analysis?

A

Initial conditions: Posture; Ability to interact with the environment; Environmental Context
Preparation: Stimulus Identification; Response Selection; Response Programming
Initiation: Timing; Direction; Smoothness
Execution: Amplitude; Direction; Speed; Smoothness
Termination: Timing; Stability; Accuracy
Outcome: Outcome Achieved?

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22
Q

Body functions

A

Physiological functions of body systems

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23
Q

Body Structures

A

Anatomical parts of the body

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24
Q

Impairments

A

Problems in body function or structure such as a significant deviation or loss

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25
Activity
Execution of a task or action
26
Participation
Involvement in a life situation
27
Activity Limitations
Difficulties in executing activities
28
Participation Restrictions
Problems in involvement in life situations
29
Environmental Factors
Make up the physical, social, and attitudinal environment in which they live
30
Phases of Motor Plan
Preparation for motor plan (somatosensory and visual system) Customization of the motor plan (frontal lobe, basal ganglia, cerebellum which continuously communicates with the brain stem and thalamus) Execution of the motor plan (Primary motor area of precentral gyrus, pyramidal cells in cortocospinal and corticobulbar tracts, skeletal muscles
31
What is a Task Oriented Approach?
Integrates a systems theory approach with concepts from rehabilitation science
32
What are the assumptions of a Task Oriented Approach?
Movement is organized around behavioral goal and environmental constraints Movement is the result of interaction of different systems Focus on functional task rather than on movement patterns just for the sake of movement Patient should be involved in problem solving Adaptability is key
33
Task Oriented Approach to Evaluation
Integrates with the ICF model to give a rounded view of the patient Evaluate functional activities and participation restrictions Describe the strategies used to accomplish the tasks Quantify underlying impairments Acknowledge contextual factors = environmental and personal factors
34
Task Oriented Approach to Intervention
Resolve, reduce or prevent impairments @ Body Structure/Functional Level Effective and Efficient Task-Specific Strategies: find ways to really teach patients so they learn best Change Task and Environmental Conditions to maximize participation and independence *All steps occur simultaneously*
35
Task Oriented Approach to Exam
Evaluate functional activities and participation restrictions Describe the strategies used to accomplish the tasks Quantify underlying impairments Acknowledge contextual factors: environmental and personal factors
36
What are the 4 main concepts of motor learning?
A process of acquiring the capability of skilled action Results from experience or practice Cannot be directly measured but is inferred from behavior Produces permanent changes in behavior (short term changes are not thought of as learning)
37
Motor Learning vs Performance
Performance: temporary change in motor behavior following practice (needs more practice to be permanent changes) Motor Learning: permanent changes in motor behavior
38
What is the Retention Test?
Slower treadmill belt has shorter step length compared to faster, but move to symmetrical strides when tempos are moved back to the norm
39
What is the Transfer Test?
Able to get symmetrical stride on the treadmill, but once they walk on the ground, they lose the symmetry
40
What are the two types of long-term memory?
Non-declarative (Implicit) | Declarative (Explicit)
41
What are the 3 types of non-declarative learning?
Non-associative Associative Procedural
42
Non-associative Learning
Animals given stimulus repeatedly Habituations: decrease in responsiveness as result of repeated exposure to non-painful stimulus Sensitization: increased responsiveness following threatening or noxious stimulus
43
Associative Learning
Predicts relationships through classical or operant conditioning Classical and operant
44
Classical Conditioning
Learning to pair two stimuli (Pavlov's Dog)
45
Operant (Instrumental) Conditioning
Trial-and-Error learning
46
Procedural Learning
Learning tasks automatically without attention or conscious thought
47
Declarative (Explicit) Learning
More reflexive, automatic, or habitual Frequent repetition for its formation Knowledge that can be consciously recalled Processes as awareness, attention, and reflection Ability to remember factual knowledge
48
4 Types of Declarative Learning Processing
Encoding Consolidation Storage Retrieval
49
Schmidt's Schema Theory
Emphasis on generalized motor programs Based on Motor Programming Theory of Motor Control Theories Focused on closed-loop processes
50
Newell's Ecological Theory
Emphasis on integration of perceptual/motor systems Based on Systems and Ecologic Theory Focus on dynamic exploration workspace/task in order to create optimal movement strategies Augmented feedback
51
What is a Schema?
An abstract representation stored in memory following multiple presentations
52
Schmidt's Schema Theory Info Storage
Stored in short-term memory following completion of movement Initial movement conditions (positions of the body, weight of the object) Parameters used in the generalized motor programs (temporal and spatial information) Outcome of movement (knowledge of results) Sensory consequences
53
What are the 2 types of Schema?
Recall | Recognition
54
Recall Schema
Used to select movement responses | Adds parameters of movement as data point reference
55
Recognition Schema
Used to evaluate response Focuses on sensory consequences Schema is modified as a result of sensory feedback and knowledge of results
56
Schema Theory Clinical Implications
Optimal learning occurs with variable practice conditions
57
Schema Theory Limitations
Too vague to test Inconsistent experimental support Cannot account for one-trial learning (in the absence of schema)
58
What is practice?
Improved coordination between patient perception and action that is consistent with the task and the environment
59
What is the goal of Newell's Ecological Theory?
Identify the optimal strategy: perceptual information or action-based
60
What is a Regulatory Cue?
Perceptual cue that is critical for completion of the task | Perceptual information includes feedback
61
Ways to augment learning?
Help learner understand nature of the workspace Understand the normal search strategies utilized by performers Provide the learner with information to facilitate the search of environment/task
62
Ecological Theory Clinical Implications
Patient must learn to distinguish perceptual cues important to organizing action Visual cues: look at the environmental cues that help them with that task
63
Ecological Theory Limitations
New theory that is yet to be applied to specific examples of motor skill acquisition in any systematic way
64
Fitt's and Posner 3 Stage Model of Motor Learning
Cognitive Stage: Requires high degree of cognitive activity (attention) Associative Stage: less cognitive contributions as focus is on refining the movement Autonomous Stage: Low degree of attention with skill being automatic
65
Bernstein's 3 Stage Model of Motor Learning
Novice Stage: Learner constrains degrees of freedom in order to simplify task Advanced Stage: Releasing degrees of freedom at additional joints Expert Stage: All joints are released to produce the most efficient and coordinated movement
66
Bernstein's Approach Clinical Implications
Explanation for presence of coactivation of muscles during early stages of acquiring motor skill New rationale for using developmental stages in rehabilitation Importance of providing external support during early phases of learning motor skill
67
Gentile's 2 Stage Model of Motor Learning
Based the goal of the learner Stage 1: understand the task dynamics Stage 2 (fixation/diversification stage): refine movement
68
What is the Stage of Motor Program Formation?
Based on hierarchical control of motor programs A lot of small motor programs: one large motor program Early, middle, and late stages
69
Types of Feedback
Intrinsic | Extrinsic
70
Intrinsic Feedback
Received through various sensory systems during normal movement
71
Extrinsic Feedback
Provided from an external source
72
Knowledge of Results
Terminal feedback on outcome of the movement
73
Knowledge of Performance
Feedback related to movement patterns used to achieve the goal
74
Fading Schedule of Feedback
More knowledge of results early on followed by a gradual decrease in feedback
75
Summary Knowledge of Results
Feedback provided after a block of practice trials
76
Characteristics of Feedback and Learning
External feedback is good for impaired sensory systems Performance is better with constant feedback Learning is better with fading of feedback and summary knowledge of results # of trials to include in a summary knowledge of results is based on complexity of task (Complex: 5 trials; Simple: 15 trials)
77
What are the 4 types of practice conditions?
Massed Distributed Constant Variable
78
What is massed practice?
Amount of practice time is greater than rest time | Better learning on transfer test for continuous tasks
79
What is Distributed Practice?
Rest time =/> practice time
80
Constant Practice
Task practiced under constant conditions
81
Variable Practice
Task practiced under variable conditions | Initially has a poorer performance but better able to generalize info
82
Random Practice
Tasks practiced in random order Better performance on transfer task Contextual interference may be reason initial performance is poor
83
Blocked Practice
Practice 1 task in a block trial before moving to next task | Better performance during skill acquisition
84
Whole training
Practice entire task at once | Better for promoting carry over
85
Part Training
Practice a part of the task
86
Transfer Training
Training transfers to new skill or environment
87
Mental Practice
Mentally practicing a skill using imagination and no active movement
88
Guided Learning
Learner is physically guided through the task
89
Discovery Learning
Allowing trial and error to learn the task
90
What is the key for rehabilitation when it comes to learning?
Preparing the patient to perform the task in their home and community
91
Recovery vs Compensation
Recovery: achieving the goal in the same way as pre-injury Compensation: behavioral strategies learned to complete a task in an altered way
92
Clinical factors to consider when developing a plan of care
Type and severity of injury Age Promoting independence vs forced use
93
Chronological Age
Calendar age based on date of birth
94
Corrected Age (Adjusted)
Calculated if the infant was earlier than 38 weeks gestation | Remember to use 40 weeks when determining prematurity
95
Gestational Age
Number of weeks spent in utero
96
Why would you do a screen?
Development follows a progressive timeline Used with typically developing children (identify delays) Quick and cost effective (no diagnosis, but hints at delays)
97
Alberta Infant Motor Scale Snapshot
Purpose: identify delays in motor development and maturation over time Age: 0-18 months Test Components: Observation-based on 4 developmental motor categories (Prone, supine, sitting, standing)
98
AIMS Strengths and Weaknesses
Strengths: Short test, no materials needed Weaknesses: small age range
99
AIMS Scoring
Less than 1 year old and was born before 38 weeks gestation Window created for least and most mature Write "O" or "NO" for items between the windwon
100
What is the Developmental Direction?
Cephalocaudal Proximodistal Reflex => Cortical Control Generalized => Localized
101
Key Factors of Developmental Direction
Strength of key muscle groups | Anthropometric characteristics
102
Stage Progression
Sensitive periods of development | Established ages and stages of development
103
What are the stages of the 1st year of life?
1st Quarter: Head control 2nd Quarter: Arms and upper trunk 3rd Quarter: Lower trunk and pelvis 4th Quarter: Legs and feet
104
0-4 Months Milestones
0-3 months: head control | 3 months: prone on elbows
105
4-6 months milestones
4-6 months: log rolling | 5-7 months: segmental rolling
106
7-9 months milestones
7 months: belly crawling 8 months: sitting 9 months: creeping
107
9-12 months milestones
9 months: pull-to-stand 10 months: cruising 9-13 months: independent standing
108
12-24 months milestones
``` 8-14 months: creeping UP stairs 15-23 months: creeping DOWN stairs 16 months: walking UP stairs with help 18 months: walking DOWN stairs with help 18 months: jump DOWN with help 24 months: jump FORWARD ```
109
2-3 years milestones
30 months: run | 3 years: walking UP stairs (alternating)
110
3-5 years milestones
3-4 years: walking down stairs (alternating) | 3-5 years: jumping OVER
111
5-6 years milestones
5-6 years: skip
112
0-4 months typical development
Fine: swipes, closed hands, midline Cognitions: listens, smile, cries Toys: mirrors, rattles, links, blankets, tactile books
113
4-6 months typical development
Fine: reaches, grasps rattle, hands open Cognition: laughs, babbles, turns head, eats cheerios Toys: play gym, prop sitting, large blocks, toys with music, press buttons
114
7-9 months typical development
Fine: prone reaching, rakes/scoops Cognition: babbles, responds to familiar people, responds to name, shouts Toys: take items out of container, bang blocks, board books, balls to push, cause/effect toys
115
9-12 months typical development
Fine: hold bottle/cup, picks up small objects, fine pincer grasp Cognition: Patty cake, bye-bye, fear of strangers, "mama/dada" Toys: Cruising toys, peek a boo, container play, kitchen items
116
12-24 months typical development
Fine: holds crayon in fist Cognition: understands and follows simple commands, 3 body parts Toys: catch, throw, kick ball, push toys, stepping games, jumping
117
2-3 years typical development
Fine: holds crayon in fingers, dress/undress Cognition: states name, few vocab words, knows some colors Toys: Beads, scissors, play-doh, puzzles, obstacle course
118
3-4 years typical development
Fine: cuts with scissors, puts shoes/pants on Cognition: Speech clear, first and last name, recognize letters and numbers Toys: obstacle course, trikes/bike
119
4-5 years typical development
Fine: independent dressing, comb hair, ties shoes, brush teeth Cognition: address, full sentences, alphabet, 1-20, write name/words, read Toys: bikes, simon says, hokey pokey, tag, kickball
120
6-8 years typical development
Fine: print name, cut food with fork and knife Cognition: read, write, addition, subtraction, spell words Toys: bikes, jump rope, hopscotch, rocker board, therapy ball, sports
121
Right Reactions
Orientation of head in space | Orientation of body in relationship to the head and ground
122
Balance and Protective Reactions
Equilibrium reactions that occur sequentially
123
What are the 3 developmental reflexes?
Primitive Reflexes Righting Reactions Balance and Protective Reactions
124
Rooting
Touch peri-oral area, turn head toward stimulus Appears: 28 weeks gestation Integrates: 3 months
125
Suck-Swallow
Touch inside of mouth; tongue rolls around mouth and then swallow Appears: 28-34 weeks gestation Integrates: 5 months Concerns: problem for nutrition, CNS or sensorimotor dysfunction
126
Plantar Grasp
Pressure on plantar aspect of foot; flex toes Appears: 28 weeks gestation Integrates: 9 months
127
Palmar Grasp
Pressure on palm; flex fingers Appears: 28 weeks gestations Integrates: 4-7 months Concerns: neurological problem (spasticity)
128
Moro
Arms abduct and extend, fingers splay when head tilted back Appears: 28 weeks gestation Integrates: 3-5 months Concerns: CNS dysfunction, sensory motor problem if persisting, delay sitting and head control, injury to one side if assymetric
129
Symmetric Tonic Neck Reflex (STNR)
Flexion in UE and extension in LE when head flexed; extension of UE and flexion of LE when head extended Appears: 4-6 months Integrates: 8-12 months Concerns: Persistence may impede other motor skills and cause spinal flexion deformities
130
Asymmetric Tonic Neck Reflex (ATNR)
Extension in face and arm, flexion in the skull, arm when head is turned Appears: 20 weeks gestation Integrates: 4-5 months
131
What are the 3 Righting Reactions?
Head Orientation Landau Reaction Body Orientation
132
Head Orientation
Optical righting reaction Labyrinthine righting reaction Body-on-head righting reaction
133
Landau Reaction
Head, upper trunk, and legs extend when suspended in prone Appears at 3-4 months Integrates at 12-24 months
134
Body Orientation
Neck-on-body righting reaction | Body-on-body righting reaction
135
Prone Balance Reflex
Spine curves so head and pelvis move in opposite direction Appears: 5-6 months Integrates: persists
136
Sitting Balance Reflex
Spine curves so head and pelvis move in opposite direction Appears: 7-8 months Integrates: persists
137
Forward Balance reflex
Infant reaches toward surface with elbows extended and bears weight on arms on surface in response to forward plunge Appears: 6-9 months Integrates: persists
138
Sideways Balance Reflex
Shoulder abduction and elbow extension to put hand down in response Appears: 7 months Integrates: persists
139
Backward Balance Reflex
Hands placed behind to prevent fall backward Appears: 9 months Integrates: persists
140
0-3 months atypical development
Unable to lift head Stiff legs with little movement Pushes back with head Keeps hands fisted with little arm movement
141
6 months atypical development
Poor head control Rounded back Arches back/arms held back and stiffens legs
142
9 months atypical development
Uses only one hand Poor use of arms sitting Difficulty crawling Only one side of body
143
12 months atypical development
Difficulty standing due to stiff legs Needs to use hands to sit Sits with weight to one side
144
15 months atypical development
Unable to take steps independently Falls frequently/poor standing balance Walks on toes
145
Components of sensorimotor processing
Constraints to the individual: age; experience with the task; presence/absence of pathology Type of task: degrees of freedom; complexity Environmental Constraints: properties of the object, standing/sitting surface
146
Key Elements of Reach/Grasp
Locating a target/visual regard Reaching Grasping In-hand Manipulation
147
Musculoskeletal Contributions
ROM Spinal flexibility Muscle Properties Biomechanical relationships among linked segments Motor aspects (muscle tone, strength, coordination)
148
Neurological Contributions
Motor processes Sensory processes (visual, somatosensory, cognitive/motivation) Internal Representations Higher level processes
149
Components of Target locating
Eye-Head-Trunk coordination Interactions between eye movements and hand movements Kinematics: pointing and reaching
150
Reach vs Grasp
Reach: reach and point/bat at an object Grasp: reach and then grasp the object (shorter duration)
151
Types of control
Anticipatory | Reactive
152
Anticipatory
Feed-forward: plan for future action
153
Reactive
Feedback: regulate in order to create a successful catch
154
Roles of the brain in a reach and grasp
Parietal lobes and pre-motor cortex: develop motor plan | Cerebellum and basal ganglia: modification and refinement of movement
155
Grip types
Power (hook, spherical, cylindrical) | Precision (pinch type)
156
4 hand shapes
Poke Pinch Clench Palm (raking, post-CVA)
157
Succesful Grasp
Hand adaptation | Times finger movements
158
Development of Reach and Grasp
Continues through 8-10 years compared to manipulation development at 10-12 years Move from less efficient and slow pathways for reach/grasp to more efficient and faster grasps
159
Reach and Grasp in aging
Reduction in reach velocity | Increased time to manipulate small objects
160
Reasons for decreased reach/grasp ability
Vision changes Musculoskeletal changes: OA, joint changes Able to stop/slow with strength and fine motor control
161
Purdue Pegboard
50 holes; 2 columns Pegs, washers, collars 3 times, score averaged PD
162
9 Hold Peg Test
Put pegs in one at a time and remove 3 trials, best analyzed CVA, RA, JA
163
Minnesota Rate of Manipulation Test
2 boards, 60 pegs Placing, Turning, Displacing, One-hand turning/placing, Two-hand turning/placing Not highly sensitive for fine dexterity
164
Chedoke Arm and Hand Inventory
More functional, 13 skills with encouragement for bilateral
165
Peabody Developmental Motor Skills
Ages: 0-6 Norm-referenced 0-2 rating scale Gross and fine motor (grasping and visual motor integration)
166
Task analysis for reach/grasp/manipulation
Internal factors: patient's perspective (ROM, strength, postural control) External Factors Task complexity Postural effects
167
Exceptions to typical reach/grasp/manipulation
``` Neuromuscular dysfunction Musculoskeletal dysfunction (robotic technology) ```
168
Future reach/grasp considerations
Children with DS aged 6-12 Anticipatory deceleration of hand transport Orientation of the hand in preparation for object contact Onset of preparatory grasp Reach trajectories
169
What is vestibular rehabilitation?
Exercise-based program primarily designed to reduce vertigo and dizziness, gaze instability, and/or imbalance and falls
170
What are the components of balance?
Sensory input Integration of Input Motor Output
171
What systems make up sensory input?
Vestibular: equilibrium, spatial awareness, rotation, linear movement Visual: sight Proprioceptive: touch
172
What components make up Integration of Input?
Cerebellum: coordinates and regulates posture, movement, and memory Cerebral cortex: contributes higher level thinking and memory Brainstem: integrates and sorts sensory information
173
What components make up Motor Output?
Vestibulo-ocular Reflex Motor Impulses: control eye movements Motor Impulses: to make postural adjustments
174
What are the roles of the internal ear?
Process signals in the middle ear Detection of position and motion Utricle: vertical acceleration Saccule: acceleration in planes
175
3 Semicircular Canals
Anterior/Superior: nodding Posterior: frontal-plane rotation (lateral flexion) Horizontal: horizontal plane rotation (30° upwards)
176
What is included in the Peripheral Vestibular System?
Anything distal to the vestibular nerve
177
What is the ampulla?
Hair cells activated and move within the semicircular canals Contain the cupula Detect angular velocity
178
Neuroanatomy of canals
Horizontal canal tilted 30° superiorly | Clinical implications for testing positions (dynamic acuity)
179
Utricle and Saccule
Otoliths | Detects acceleration and static tilt
180
CN VIII
Vestibulocochlear Nerve
181
What all is involved with central vestibular processing?
Vestibular Nuclear Complex Cerebellum Integrates with the somatosensory and visual systems
182
Children at risk for vestibular dysfunction
Sensorineural Hearing Loss (SNHL) Learning Disabilities Recurrent and chronic ear infections
183
What complaints are common in Vestibular dysfunctions?
Non-specific (hard to get to explain headache/dizziness as a 3 y/o) May have nausea and some vomiting, but hard to describe those feelings Often seen as clumsy (yellow flag)
184
What are the signs of vestibular involvement?
"Trails" the wall: run hand along wall while walking unable to separate head/eyes/body: everything moves as a unit and can't disassociate Eye strain/fatigue: child rubs eyes, push eyes, close eyes more often, headaches Headaches Unsteady gait/Clumsy Nystagmus Avoids/Seeks out movement activity: goal is to be in the middle
185
Behaviors associated with Hypo-functioning Vestibular Systems
May seek out/limit movements that stimulate the vestibular system Patient response more slowly/with delays to movements that stimulate the vestibular system Instability with or without dizziness Tripping, "clumsiness", poor coordination
186
Behaviors associated with Hyper-Functioning Vestibular Systems
Sensitivity to sensory input: light, sound, motion Increase negative behaviors Headaches Avoidance of movements that stimulate the vestibular system
187
What are the 3 categories of vestibular interventions?
Vestibulo-ocular exercises Postural Control Combo of the two
188
What is a grading activity in vestibular dysfunctions?
Working only within the patient's limits of tolerance
189
What are the signs of over stimulation?
Worsening of symptoms Decreased quality of exercises Increased behavioral issues
190
What are other environments/surfaces to utilize for individuals with vestibular dysfunctions?
``` Sand Grass Stairs/Steps/Curbs Scooters/Bikes/Skates Water ```
191
What is the Sensory Profile?
Assess how well they process various senses Completed by the caregiver/teacher Allows identification of strengths and challenges Looks at: auditory, visual, touch, vestibular, multisensory, oral, modulation, and behavioral/emotional
192
Appropriate screening for 6 month old
Touch: response to tickle, carpet vs. hardwood Taste: ask caregiver what they like Sound: Rattles, do loud sounds startle them, do any sounds bother them Vision: tracking a toy/parent, contrasts (reds and yellows)
193
What is the goal of activities for individuals with vestibular dysfunctions?
``` Improve awareness of body in space Improve ability to process visual information Improve safety Improve independence with mobility Improve participation with family/peers ```