Exam 1 Flashcards

1
Q

digital media

A

anything that has its info represented as binary info

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2
Q

streaming media

A

ability of companies to stream their content to you using an internet connection provided by a dif company

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2
Q

binary info

A

ones and zeros grouped in bits and bytes

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3
Q

internet service provider

A

provide the internet connection

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4
Q

pure play operators

A

new companies that exist only on the internet

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5
Q

individual broadcaster

A

creators i.e. youtubers

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6
Q

cost per mille

A

price of an advertisement that is shown to 1000 viewers

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7
Q

project

A

onetime undertaking that will result in a new product

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8
Q

project success

A

on time, on budget, specified level of technical performance

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9
Q

project lifecylce

A

initiating planning executing closing

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10
Q

initiating

A

charter

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11
Q

planning

A

project plan

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12
Q

executing

A

deliverables and project reports

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13
Q

closing

A

project documents

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14
Q

project sponsor

A

oversee and champion the project

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15
Q

project manager

A

planning and overseeing the project in its entirety

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16
Q

project management plan

A

includes all of the charts, matrices, plans, and tables associated with planning a project

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17
Q

problem statement

A

A statement of a current issue or problem that requires timely action to improve the situation

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18
Q

solution statement

A

A description of the work package to deliver the product.

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19
Q

deliverables

A

outputs defining the project

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20
Q

wbs

A

set of task descriptions

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21
Q

organizational chart

A

depicts interrelations of people working on a project

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22
Q

gantt chart

A

relates project time frame to outputs

23
Q

network diagram

A

depicts dependencies between activities

24
project control
manager determines diff between scheduled activities and actual activities
25
risk management plan
evaluation of the risks by project manager
26
project risk
uncertain event that can effect the timing and completion of project objectives
27
risk management
anticipating and planning way to mange risks without destroying the project
28
risk assessment
asses size, technology, and structure
29
risk contingency plan
plans to implement if the risk occurs
30
project contraints
project limitations
31
negotiation
scope, time, cost
32
end user
audience member, actively involved in the process of streaming media content
33
seven principles of media distribution
- buyer take sellers keep - property is only worth what someones willing to pay - audience decides what gets produced - script is complete when project is complete -nothing happens until theres skin in the game -all media devalues over time -relationships fuel the business
34
great project
project that arrives as a package strong on and off camera talent
35
windowing
period of time wherein an active audience is willing to pay money to see their project
36
premium pay rights
behind pay walls, consumer must transact upon them
37
discounted pay
allowing their IP to be played on a subscription service for discounted license fee
38
revenue share rights
splitting money between another company to allow for projects to be free i.e. ads
39
distributor types
major label, independent specialty distributor, international, web based, complete fulfillment
40
aggregators
similar to digital warehouses but store more and distribute less
41
watermarking
embedding serial numbers the data to protect the property
41
royalties
payment to a creator for their continued use of their IP
42
music streaming services
distributors of musical sound but not distributor of direct downloaded music product
43
cloud
specialized data center with servers and software that you can tap into
44
application protocol interface
protocols and definitions that are documented and shared to enable a standardized form of communication
45
bitrate
number of bits that are in the video when it is playing back each second
46
online video platform
helps manage content and get it in front of endusers
47
content management system
specialized web portal where you can access your incoming content and orchestrate workflows to process them for delivery to end user
48
systems integrator
companies that specialize in putting tech vendors together and project managing it
49
customer lifetime value
measure of how valuable a consumer is to your company
50
peer to peer
end users' own computers were part of the distribution
51
content delivery network
geographically distributed group of servers which work together to provide fast delivery of internet content
52
caching
high speed data storage layer that stores a subset of data so future requests for that data is served up faster than is possible by accessing the datas primary location
53
encoder
converts your video into digital format to stream
54
enterprise architects
design the way the company's IT and tech systems work