exam 1 Flashcards

1
Q

perspective

A

the way in which our shared meanings and practices are constituted through language and symbol, the construction of messages, and their dissemination through media, organizations, and society.

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2
Q

aggregates

A

a whole formed by combining several (typically disparate) elements.

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3
Q

small group

A

interaction that takes place with three or more people

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4
Q

team

A

clear focused, and defined task
→is a coordinated group of individuals organized to work together to achieve a specific, common goal.

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5
Q

transactional

A

Meaning that when we communicate, we send and receive messages simultaneously.

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6
Q

dyad

A

communication between two people

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7
Q

distributed teams

A

team where all members are physically located away from each other, operating within different time zones

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8
Q

social facilitation

A

the tendency for people to work harder simply because others are present

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9
Q

social loafing

A

expect others to pull weight for you, tend to slug off, don’t put forth the effort

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10
Q

distribution of responsibility

A

occurs when people who need to make a decision wait for someone else to act instead. The more people involved, the more likely it is that each person will do nothing, believing someone else from the group will probably respond.

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11
Q

coordination deficits

A

a failure of the acquisition of skills in both gross and fine movements

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12
Q

individualism

A

individual autonomy and initiative are valued;

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13
Q

collectivism

A

collective well-being takes precedence over individual achievement

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14
Q

primary group

A

group whose purpose is to give people a way to fulfill their need to associate with others. Ex. family and friends

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15
Q

secondary group

A

accomplish a task/goal
-problem-solving -decision making
-study groups -therapy groups

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16
Q

study groups

A

The main goal of these groups is to gather information and learn new ideas.

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17
Q

therapy group

A

seeing psychologists and taking medication helps group members work on personal problems or provides encouragement and support to help manage stress.

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18
Q

t-group

A

tavirstalk group, not psych problem but self-help. Ex. AA and weight loss camp

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19
Q

problem solving group

A

exists to overcome some unsatisfactory situation or obstacles to achieving a goal.

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20
Q

decision-making group

A

To choose among several alternatives. The group must identify the possible choices, dis- cuss the consequences, and then select the alternative that best meets a need or achieves the goal of the group or parent organization.

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21
Q

committee

A

a group of people elected or appointed for a specific task.

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22
Q

standing committee

A

which remains active for an extended time period,

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23
Q

ad hoc committee

A

which disbands when its special task has been completed

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24
Q

quality circle

A

a group of workers who do the same or similar work, who meet regularly to identify, analyze and solve work-related problems

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25
Q

focus group

A

a small group of people who are asked to focus on a particular topic or issue so that others can better understand the group’s responses to the topic or issue presented.

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26
Q

virtual small group communication

A

Three or more people collaborate from different physical locations, perform interdependent tasks, have shared responsibility for the outcome of the work, and rely on some form of technology to communicate with one another.

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27
Q

sychronous communication

A

occur instantly and simultaneously, with no time delay between sending and receiving a message.

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28
Q

asynchronous communication

A

is not read, heard, or seen at the same time you send the message; there is a time delay between sending and receiving a message.

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29
Q

electronic meeting systems

A

a type of computer software that facilitates creative problem solving and decision-making of groups within or across organizations.

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30
Q

group decision support system

A

is an interactive computer-based system used to facilitate the solution of unstructured problems by a set of decision-makers working together as a group

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31
Q

social presence

A

the subjective experience of being present with a “real” person and having access to his or her thoughts and emotions

32
Q

competent communicator

A

able to assess what is going to be appropriate and effective in a given context and then modify their behaviors accordingly

33
Q

eureka tasks

A

easily understandable tasks
→ truth wins
→ most easy

34
Q

provable tasks

A

prove what the answer is; not easy to explain
→ truth supported

35
Q

expert judgment

A

correct answer is what experts arrive at
→ make claims contradictory to one another
→ best member

36
Q

truth wins

A

social decision scheme, Eureka
→ at least one person with the correct answer, then group will lead itself to correct answer (before discussion)

37
Q

truth supported wins

A

provable tasks
→ at least two people in the group must have the right answer before the discussion for the group to get the right answer

38
Q

best member strategy

A

social decision scheme, exp judge
→ answer of best member, group will perform at this level

39
Q

staticized groups

A

groups we analyze statistically but don’t interact or comm with

40
Q

freely interacting groups

A

communication taking place, common goal

41
Q

assembly effect bonus

A

process gain
→performed stronger than what was predicted

42
Q

synergy

A

whole is greater than the sum of its parts

43
Q

process loss

A

performs less than what we would have predicted due to faulty communication processes

44
Q

symbolic signs

A

no resemblance to that which they represent. No natural connection between the sign and what it represents. Made up a relationship. People make up those relationships. Ex. the word tree does not resemble what it represents.

45
Q

signs

A

is anything used to represent something other than what it is. Never can be used to represent itself

46
Q

iconic signs

A

resemblance to that of which they represent. Ex. drawings

47
Q

indexical signs

A

cause or sequential relationship between the sign and that it represents. The sign is caused by something or causes something to occur. Ex. smoke=fire

48
Q

intentionality

A

a way of communicating that deliberately fosters social and emotional skill development

49
Q

verbal communication

A

the use of words, common signs, and sounds to encode a message to the receiver

50
Q

nonverbal communication

A

the transfer of information through body language, facial expressions, gestures, created space and more

51
Q

systems theory

A

open system composed of interdependent elements

52
Q

open systems

A

a system that has external interactions. Such interactions can take the form of information, energy, or material transfers into or out of the system boundary, depending on the discipline which defines the concept.

53
Q

closed systems

A

operate on their own with little or no influence from the outside world

54
Q

process theories

A

explain group and team phenomena

55
Q

method theories

A

take a prescriptive approach to small group communication. These how-to theories are particularly useful in establishing formats for solving problems and resolving conflicts in a group.

56
Q

input

A

brought into a system from outside its boundaries

57
Q

output

A

outcomes of a group process

58
Q

process

A

a series of actions or steps taken in order to successfully communicate

59
Q

system

A

set of interrelated parts that come together to form a coherent, unified whole

60
Q

interdependance

A

parts of a system, interconnected with one another in such a way that a change in one will result in a change in all

61
Q

explicit rules

A

the specific information conveyed in written or spoken words;clear, direct, straightforward, and intentional

62
Q

implicit rules

A

the “unwritten,” and generally understood and agreed upon, rules that play a significant role in the lives of group members

63
Q

rules

A

determine how the group structures itself and performs tasks, and how group members talk to one another.
→a prescription for acceptable behavior.

64
Q

profit

A

equals rewards minus costs; as long as rewards exceed costs, a relationship remains attractive.

65
Q

rewards

A

pleasurable outcomes associated with particular behaviors

66
Q

costs

A

include such things as mental effort, anxiety, or even embarrassment.

67
Q

fantasy themes

A

consists of the common or related content of the stories the group tells.

68
Q

fantasy chain

A

a string of connected stories that revolve around a common theme.

69
Q

fantasy

A

the creative and imaginative shared interpretation of events that fulfills a group’s need to make sense of its experience and to anticipate its future.

70
Q

structuration

A

provides a general framework that explains how people structure their groups by making active use of rules and resources

71
Q

duality of structure

A

refers to the fact that social structures are simultaneously produced and modified by human agents and are used as resources; structures are dual in the sense that they are both the medium and outcome of the interactions and institutions they recursively organize.

72
Q

resources

A

a physical or logical device that provides a single bidirectional, asynchronous data stream

73
Q

body synchrony

A

rhythmic synchronization between the body movements of interacting partners

74
Q

perception checking

A

being able to describe what is happening in a given situation, provide multiple interpretations of events or behaviors, and ask yourself and others questions for clarification

75
Q

hidden agendas

A

a situation in which someone secretly tries to achieve a particular thing while they appear to be doing something else