Ethernet Switching Flashcards

1
Q

What is the size of ethernet frames?

A

Minimum 64 bytes, maximum 1518 bytes

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2
Q

What is an ethernet frame smaller than 64 bytes called?

A

Collision fragment or runt frame

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3
Q

What is a frame more than 1500 bytes called?

A

Jumbo or baby giant frame

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4
Q

What happens to ethernet frames that are too small or too big?

A

They are discarded

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5
Q

Properties of a MAC address?

A

6 bytes in length
Must be unique
FF-FF-FF-FF-FF-FF

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6
Q

What is the unique 6 hexadecimal code (3 bytes) at the start of a MAC address called?

A

Organisationally Unique Identifier (OUI)

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7
Q

What is the last 3 bytes of a MAC address called?

A

Vendor code

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8
Q

What happens if the MAC address destination doesn’t match the physical MAC address of the device?

A

The device discards the frame

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9
Q

IPv4 and IPv6 name of protocol used to resolve IP addresses to MAC addresses?

A
Address Resolution Protocol (ARP) - IPv4
Neighbour Discovery (ND) - IPv6
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10
Q

What are the 3 ways of sending a message?

A

Unicast - MAC address matches destination IP address
Broadcast - FF-FF-FF-FF-FF-FF - all hosts in local network receive packet
Multicast - 01-00-5E (IPv4) or 33-33 (IPv6) - hosts in the same multicast group will receive the packet

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11
Q

How is a MAC address table built

A

By examining the source MAC addresses and port number of the frames received.

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12
Q

How long is a MAC address table entry kept?

A

5 mins.

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13
Q

Can multiple MAC addresses be associated with a single port?

A

Yes

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14
Q

When will the MAC address be the default gateway

A

When the destination IP address is on a remote network

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15
Q

What are the two different methods of switch forwarding?

A

Store-and-forward switching

Cut-through switching

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16
Q

What is the name of the error detection algorithm used in store-and-forward switching?

A

CRC - cyclic redundancy check

17
Q

Describe store-and-forward switching

A

Receives entire frame and checks for errors before forwarding the frame. Discards frame if there is an error. Required for QoS analysis.

18
Q

Describe cut-through switching

A

Forwards frame before it is fully received, at least once destination address is read. No error checking performed.

19
Q

What are the two types of cut-through switching?

A

Fast-forward switching

Fragment-free switching

20
Q

Describe fast-forward switching

A

Lowest level of latency
Typical cut-through switching method
Packets may be relayed with errors, NIC will discard if so.

21
Q

Describe fragment-free switching

A

Stores first 64 bytes before forwarding. Most network errors and collisions occur during the first 64 bytes. Performs small error check on first 64 bytes before forwarding frame.
Compromise between store-and-forward switching and fast-forward switching

22
Q

What are the two types of memory buffering

A

Port-based memory - frames stored in queues at ports, possible for single frame to delay transmission of all frames due to busy destination port
Shared memory - deposits all frames into a common memory buffer shared by all switch ports. amount of buffer memory is dynamically allocated.

23
Q

What is autonegotiation?

A

Optional function which allows best speed and duplex options to be selected based on capabilities of the device.