Environmental Impacts Of Mineral Exploitation Flashcards
Environmental impacts (8)
Land take Habitat loss Loss of amenity Dust Noise Turbid drainage water Spoil disposal Mineral site restoration
Land take
Land conflict
ESP as no choice where deposit is
Land needed larger than area of mine void itself - access routes, overburden dumping, spoil dumping and possibly buffer zone between mining and neighbouring areas.
Open cast mining more habitat loss then deep mining
Habitat loss
Surface habitat removed - remove wildlife and transporting to new habitat rarely successful.
New habitat created after mine
To reduce damage to benthic organisms dredging done where strong currents move sediment around - few organisms found there.
Local environmental effects minimised by gd management
Loss of ameanity
Aesthetic problems reduced by landscaping and tree planting.
Mine close - community resource
Dust
Blasting and vehicle movement- create dust lifted into atmosphere. Water sprays used clump dust heavy and settle.
Noise
Vehicles and rock blasting
Embankments or baffle mounds absorb / deflect noise
Set times of day and restricted to day time - locals can expect it
Turbid drainage water
Suspended solid particles in mine drainage water reduce light penetration. Sediment cover also cover / kill animals and plants.
Reduced by sedimentation lagoons where water stands long enough for solids to sink, so h2o outflow low turbidity.
Spoil disposal
Unwanted left over waste material from mining inc overburden material, unwanted minerals, solid wastes from chem processing of mineral. Needs b managed and disposed of careful.
Problems:
Aesthetics - landscaping
Stability - not compact —> erosion. Reduced by landscaping reduce gradient. Waterlogged landslides.
Leachate - rainwater percolating heap —> dissolve toxic metals and sulphides produce acidic leachate solutions. Many more soluble in acidic conditions. Mine drainage water passed through filter bed crushed lime immobilise metal and prevent carried into rivers
Mine site restoration
New uses - topography, location, access residual problems affect usurban dev possible if ground stable - if metal ions present industry more suitable then housing.
Ag possible If ground stable, fairly flat and few toxic metals and fertile