English Techniques Flashcards

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1
Q

Adjective

A

Commonly called a describing word, they are used to add description. they can be quite simple, such as “big” or “small” etc.

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2
Q

Adverb

A

These mainly change or add information to a verb or verbs. Many adverbs end in ‘ly’.

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3
Q

Allegory

A

A story in which the characters and events represent or symbolise an underlying meaning. For example, George Orwell’s novel seems to be about animals taking over a farm and getting rid of their tyrannical master. In fact, the story is an allegory of the Russian Revolution.

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4
Q

Alliteration

A

This is the repetition of the consonant sound in words that occur close together. ‘Red Rooster’ ‘Penrith Panthers’ ‘Krispy Kreme’

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5
Q

Allusion (biblical, literary etc.)

A

It is a brief reference to a person, event, or place, real or fictitious, or to a work of art within a text. It relies on the reader being able to understand the allusion and being familiar with all of the meaning hidden behind the words.

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6
Q

Anecdote

A

A short narrative account of an amusing, unusual, revealing or interesting event. Usually, the anecdote does not exist alone, but it is combined with other material such as arguments. Writers may use anecdotes to clarify abstract points, to humanise individuals, or to create a memorable image in the reader’s mind.

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7
Q

Antagonist

A

The person of force in conflict with the main character. They are not necessarily bad or evil, in the conventional sense, but they are in opposition with the main character in some way. (This is for identification, not a direct technique)

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8
Q

Antonym

A

A word having a meaning opposite to that of another word: The word wet is an antonym for the word dry.

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9
Q

Assonance

A

Repetition of vowel sounds. ‘Slow road to nowhere.’

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10
Q

Aside

A

In drama, words directed to the audience that are not heard by other characters on stage.

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11
Q

Atmosphere

A

The mood or feeling of a text as conveyed by a description of setting or characters.

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12
Q

Autobiography

A

A non-fictional account of someone’s life written by that actual person.

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13
Q

Background

A

The background can often be very important in a visual. It is everything behind the main focus.

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14
Q

Bias

A

Favouring one side (of an argument) - not remaining neutral.

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15
Q

Biography

A

A non-fictional account of someone’s life written by someone else.

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16
Q

Body Language

A

The body language often reveals the emotions, beliefs or thoughts of characters in a visual image or film.

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17
Q

Camera Angles

A

The angle of a camera can be high, eye level or low angle shot.

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18
Q

Camera Shots

A

Extreme close up, close up, medium shot, long shot and extreme long shot.

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19
Q

Characterisation

A

This is everything that has to do with the character, how they are described by the narrator, what they say, what others say about them, what they think, how they behave, if they develop throughout the story, how they effect other characters, etc. Ask yourself what role do they play and what message are they trying to convey?

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20
Q

Cliché

A

An overused expression or idea - ‘there’s no place like home.’ ‘peer pressure.’

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21
Q

Climax

A

When the rising action in a story reached its peak.

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22
Q

Colloquial language

A

Informal language. The language of everyday speech (using contractions and slang words)

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23
Q

Connotation

A

The deeper meaning, more symbolic meaning of a word.

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24
Q

Consonance

A

The repetition of consonants or of a consonant pattern, especially at the end of words, as in blank and think or strong and string.

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25
Q

Context

A

Conditions, including facts, social/historical background, time and place. Everything that exists ‘around’ the text or the reader’s own personal context. (background/situation)

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26
Q

Contradiction

A

Assertion of the contrary or opposite.

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27
Q

Denotation

A

The literal meaning. Dictionary definition of a word.

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28
Q

Descriptive Language

A

This is where the composer has attempted to describe someone or something in a lot more detail. Often using many adjectives and vivid sensory imagery.

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29
Q

Dialogue

A

When two or more characters are speaking in a text.

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30
Q

Direct and Indirect Speech

A

This refers to the way speech is represented in writing. Direct speech represents the actual words that are spoken by a person or character, with quotation marks used to indicate the words spoken. Indirect speech is a report of an event without the use of quotation marks.

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31
Q

Double Entendre

A

If you deliberately say something that can be interpreted two ways.

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32
Q

Dramatic Irony

A

Where the audience or reader is aware of something important that the characters in the story are not aware of. The irony is the fact that the character doesn’t know as much as the audience does.

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33
Q

Empathy

A

The ability to sense and understand someone else’s feelings as if they were one’s own.

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34
Q

Emotive Language

A

Words that create an emotional response in the reader, or try to. Words that are emotional in nature.

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35
Q

Enjambment

A

The running of a thought from one line to the next, in a poem, with no break.

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36
Q

Euphemism

A

Using a mild or gentle phrase instead of a blunt, embarrassing, or painful one. For instance, saying “Grandfather has gone to a better place” is an euphemism for “Grandfather has died”

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37
Q

Exposition

A

A point of view, giving an opinion.

38
Q

Facial Expressions

A

The facial expressions of characters are often revealing, used in film and visual images.

39
Q

Figurative Language

A

Language which is based on, uses, figures of speech such as similes and metaphors.

40
Q

Flashback

A

An event from an earlier time inserted into the present time frame to reveal something pertinent about the current situation or character.

41
Q

Foreground

A

In visual arts, such as paintings and photography, it is the area closest to the viewer.

42
Q

Formal Language

A

This is sometimes called ‘proper language’ - language and grammar are appropriate for the situation, no slang or colloquialisms are used.

43
Q

Free Verse

A

Poetry usually rhymes; poetry that does not rhyme is a free verse and it has no restrictions or rules to the way it is constructed.

44
Q

Genre

A

The type of story the text is. It is a classification system. Eg; romance, gothic, etc.

45
Q

Homophone

A

One of two or more words, such as night and knight, that are pronounced the same but differ in meaning, origin, and sometimes spelling.

46
Q

Humour

A

Humour is the human ability to comprehend what is funny or amusing.

47
Q

Hyperbole

A

Using exaggeration to extend reality: hyperbole gets us to look more closely at what is actually true. “I’m so hungry I could eat a horse.”

48
Q

Iambic Pentameter

A

A poetic meter wherein each line contains ten syllables, as five repetitions of a two syllable pattern in which the pronunciation emphasis is on the second syllable.

49
Q

Idiom

A

A popular expression that cannot be directly translated in another language - “the grass is always greener on the other side.”

50
Q

Imagery

A

When a writer uses language to create pictures in the mind of the reader. Sensory imagery relies on the various senses - smell, taste, etc.

51
Q

Intertexuality

A

Is the relationship between texts, when the author utilises another author’s writing, or makes reference to another text within their text. It relies on the responder having knowledge of the other text.

52
Q

Irony

A

An amplified difference between what is said and what is meant.

53
Q

Jargon

A

Words specific to a trade, industry, occupation or field of study.

54
Q

Juxtaposition

A

Extreme and direct contrast. This shows similarities and differences. Ideas, feelings, images, objects - anything can be juxtaposed (black and white, night and day, happiness and sadness)

55
Q

Metaphor

A

A metaphor is a comparison between two unlike things whose purpose is to help us see something in a new or more meaningful way. There are two basic types of metaphors:
Direct Metaphor: the comparison is made directly using the word ‘is’. Life is a river.
Indirect Metaphor: ‘The river of life’ also compares life to a river but does so indirectly.
Extended Metaphor: a metaphor that continues beyond a line or two in a text. The composer develops it further.

56
Q

Metonym

A

When a part of something is used to represent a whole. Eg; making reference to ‘the crown’ can mean royalty, or ‘nice wheels’ could mean nice car.

57
Q

Metre

A

In poetry refers to beat or rhythm. The regularity comes about by rearranging strong (stressed) or weak (unstressed) syllables in repeating patterns. The recognised patterns are:
Iamb (weak/strong)
Trochee (strong/weak)
Anapest (weak/weak/strong)
Dactyl (strong/weak/weak)
Spondee (strong/strong)
When you repeat any one of these patterns in a line, you set up particular rhythm. For example, iambic pentameter has five iambs per line.

58
Q

Monologue

A

One person speaking, usually in a play for the stage.

59
Q

Motif

A

A reoccurring element, such as type of incident, a device, a reference, or verbal formula, which appears frequently in works of literature. For instance, the ‘loathly lady’ who turns out to be a beautiful princess is a common motif in folklore.

60
Q

Narrative Voice

A

First Person Narrative Voice: when the story is told from the perspective of “I”. This narrative voice is personal, intimate and biased. Unlike third person, the responder can only see what the narrator sees and knows. 1st person = spoken - ‘I’ ‘we’.
Second Person Narrative Voice: when the author makes the responder a persona in the story. This is uncommon, except in choose-your-own-adventure stories. 2nd person = spoken to - ‘you’.
Third Person Narrative Voice: when a text is narrated in the third person, it usually means that there is an omniscient narrator (he/she) and assume a god-like position wherein they can communicate the thoughts and feelings of many characters in the story. 3rd person = spoken of - ‘they’ ‘she’.

61
Q

Noun

A

Nouns are the name of person, place or thing.

62
Q

Objective

A

Unbiased, fair, not taking any particular side.

63
Q

Onomatopoeia

A

Is a word used to imitate the sound it actually makes - eg: buzz, spit, gurgle.

64
Q

Oxymoron

A

A figure of speech that combines two normally contradictory terms; juxtaposing two things apparently contradictory that will reinforce one idea; ‘cruel kindness’, ‘pretty ugly.’

65
Q

Paradox

A

Using contradiction in a manner that oddly makes sense on a deeper level. Common paradoxes seem to reveal a deeper truth through their contradictions, such as noting that ‘without laws, we can have no freedom.’

66
Q

Parody

A

The imitation of the distinctive features of something serious for the purpose of making fun of it.

67
Q

Persuasive Language

A

Language used to persuade the reader or audience of a particular view or belief.

68
Q

Personification

A

Giving human qualities to non-human things. Eg: The streetlights blinked in the darkness.

69
Q

Plot

A

The structure and relationship of actions and events in a work of fiction.

70
Q

Positioning

A

Where objects or people are positioned within an image or film.

71
Q

Protagonist

A

The main character in a story. The person is not necessarily ‘good’ by any conventional moral standard, but he/she is the person whose plight the reader is suppose to identify with. (used for identification not a direct quote)

72
Q

Proverb

A

A short memorable saying that expresses a truth or gives a warning, for example ‘half a loaf is better than no bread’

73
Q

Pun

A

The use of words to exploit double meanings for humorous effect, for example ‘my dog’s a champion boxer.’

74
Q

Repetition

A

When a word or phrase is repeated over and over, like in a chorus of a song, this is repetition.

75
Q

Rhetorical Question

A

A question that does not need an answer, but is simply asked to arouse curiosity in the reader or to get the readers to ask themselves the question and consider the possible answers.

76
Q

Rhyme

A

When words sound the same, this is rhyme. They don’t need to be spelt the same to sound the same. Bear/fair, fun/sun, free/tree.

77
Q

Rhythm

A

Is the arrangement of heavy and weak syllables in a line.

78
Q

Sarcasm

A

A sharp, bitter, cunning remark in the form of words which appear to praise but intend to insult.

79
Q

Satire

A

When something is made fun of in order to be critical.

80
Q

Setting

A

The place and time that a text takes place. Setting can be inferred either from the intentions of characters or from direct narration.

81
Q

Simile

A

Describing something by saying it is like or as something else. Usually using like or as. ‘She was as tall as a skyscraper’ or ‘He is quiet like a mouse.’

82
Q

Slang

A

Words or phrases that are popular.

83
Q

Soliloquy

A

A speech by a character that is alone on stage; they appear to be talking to themselves or someone who is absent from the stage.

84
Q

Structure

A

The conventional structure of a story/film/drama is linear (has a clear beginning, middle and end) and an orientation, complication, climax, resolution. It can change the effect or meaning of the text when certain elements have been altered.

85
Q

Subjective

A

Has an opinion and is emotional, not objective.

86
Q

Symbolism

A

When one thing can also represent something else. The use of specific objects or images to represent abstract ideas.

87
Q

Synonym

A

A word or phrase that means the same as another. Eg: shut and close.

88
Q

Tense

A

Refers to when the composer makes it sound like the text has occurred. There are past, present and future tenses.

89
Q

Tone

A

How something sounds, how something is said (serious, cheerful, angry) Tone often reveals how the composer feels.

90
Q

Understatement

A

Restraint or lack of emphasis in expression

91
Q

Verb

A

Verbs are commonly called ‘doing words’ and often describe an action such as ‘skip’, ‘skipping’, or being words, such as ‘hope’.

92
Q

Voice Over

A

The technique of recording spoken words over action and sound within a scene.