English Midterm Flashcards

1
Q

Voice

A

the way a writer or speaker uses words and tone to express ideas as well as his or her personas; the way they use imagery, diction, tone, syntax and mood

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2
Q

Diction

A

word choice intended to convey a certain effect; formal or informal

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3
Q

Syntax

A

the arrangement of words and the order of grammatical elements in a sentence

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4
Q

Simple Sentences

A

consists of one independent clause containing a subject and a predicate

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5
Q

Compound Sentence

A

consists of two or more independent clauses that are connected by a comma and a coordinating conjunction (for, and, nor, but, or, yet, so)

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6
Q

Complex Sentence

A

consists of an independent clause and one or more dependent clauses

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7
Q

Compound-Complex Sentence

A

consists of at least two independent clauses, and at least one dependent clause

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8
Q

Tone

A

a writer’s or speaker’s attitude toward a subject

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9
Q

Simile

A

a comparison of two or more unlike things using the words “like” or “as”

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10
Q

Hyperbole

A

exaggeration used to suggest a strong emotion or create a comic effect

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11
Q

Bandwagon

A

advertisers make it seem as if everyone is buying this product so you should buy it too

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12
Q

Avant Garde

A

makes the product seem so new and cool, you need to be the first to have it

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13
Q

Testimonials

A

celebrities/ normal people endorse the product

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14
Q

Facts and Figures

A

statistics, percentages, and numbers are used to convince that the product is better or more effective

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15
Q

Transfer

A

associate good feelings in the ad to the product itself

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16
Q

Ethos

A

(ethical appeal) an appeal that focuses on ethics, or the character qualifications of the speaker

17
Q

Pathos

A

(emotional appeal) an appeal to readers’ or listeners’ senses or emotions

18
Q

Logos

A

(logical appeal) an appeal that uses logic to appeal to the sense of reason

19
Q

Style

A

the distinctive way a writer uses language, characterized by elements of diction, syntax, imagery, etc.

20
Q

Short Story

A

short enough to be read in one sitting and should contain a single line of action with a limited number of characters, building to a climatic moment, then quickly reaching its resolution

21
Q

Exposition

A

events that give the reader background information needed to understand the story. During exposition, characters are introduced, the setting is described, and the conflict begins to unfold

22
Q

Rising Action/ Complications

A

the events in a plot that develop the conflict; the complications move the plot forward in its rising action

23
Q

Conflict

A

a struggle or problem in a story

24
Q

Internal Conflict

A

occurs when a character struggles between opposing needs, desires, or emotions within his or her mind

25
Q

External Conflict

A

occurs when a character struggles against an outside force (i.e. another character, a societal expectation, or something physical)

26
Q

Climax

A

the point at which the action reaches its peak; the point of greatest interest or suspense in a story; the turning point at which the outcome of the conflict is decided

27
Q

Falling Action

A

the events in a play, story, or novel that follows the climax and leads to the resolution

28
Q

Resolution/ Denouement

A

the end of a play, story, or novel in which the main conflict is finally resolved

29
Q

Setting

A

the time and place in which a story happens

30
Q

Characters

A

people, animals, or imaginary creatures that take part in the action of a story

31
Q

Theme

A

a writer’s central idea or main message about life

32
Q

Foreshadowing

A

the use of hints or clues in a narrative to suggest future action

33
Q

Motif

A

a recurrent image, symbol, theme, character type, subject, or narrative detail that becomes a unifying element in an artistic work

34
Q

Symbol

A

anything (object, animal, event, person, or place) that represents itself but also stands for something else on a figurative level

35
Q

Irony

A

a literary device that exploits readers’ expectations; irony occurs when what is expected turn outs to be quite different from what actually happens

36
Q

Dramatic Irony

A

no definition yet

37
Q

Verbal Irony

A

occurs when a speaker or narrator says one thing while meaning the opposite

38
Q

Mood

A

the atmosphere or general feeling of a literary work

39
Q

Figurative Language

A

imaginative language not meant to be taken literally; figurative language uses figures of speech