Ender's Game Test Study Guide Flashcards
Foreshadow events in the chapter and manipulate the children with an urgency to save the world
Adults in Chapters 1-3
Experiences loneliness - life isn’t so great as a third, has compassion - shows remorse, does what he must do - Stilson - - evil?, and he is not Peter
Ender in Chapters 1-3
He’s dangerous and manipulative, evil, and somewhat good?
Peter in Chapters 1-3
Only person Ender will miss and Valentine teaches Ender empathy
Valentine in Chapters 1-3
Isolates Ender; the goal is to save the world, cares about Ender, freedom is not our own but a property of humanity, and are people just tools?
Graff in chapters 4-6
Can make friends, adjusts to new situations, shows mental control, can’t show weakness, fate of mankind depends on Ender
Ender in chapters 4-6
Ender can only win by breaking the rules - Stilson is an example, Ender has no choice; does what he must
Giant’s Drink in chapters 4-6
Hatred and jealousy, human relationships are bright spots – Alai, Valentine, and E is shaped by what he observes and learns
How the Program Mirrors the Adult World in chapters 7-9
Ender’s computerized similarity to Peter, Locke and Demosthenes - Peter gaining control over the world, much of Peter in Valentine? - can they temper each other?, Graff sees the Wiggin children as mature minds inside children’s bodies
Relationships in chapters 7-9
Gives orders, disciplinarian, E understands that he is being manipulated – he must hate his teachers to become great, E learns to rely on others
Ender as Commander in chapters 10-12
Alai - has seen the human side of E, Bean - E opens up to help Bean, and trusts Alai and Bean, which burdens them
Ender as a friend in chapters 10-12
Gives up earth for Valentine, agrees to save V and humanity, E is motivated by love – not like Peter
Ender as a brother in chapters 10-12
Kills Bonzo and Stilson, E is troubled by misunderstanding with Buggers, Agrees to do what he has to and kills them
Ender as an Enemy in chapters 10-12
Anger at being manipulated, compassion for Buggers, tired of being used to fight other people’s wars
Ender’s Reactions in chapters 13-15
No separation between games and reality, E learns there are no rules that cannot be broken – philosophy helps him win, E hated the games, but not the people or armies he fought, and E wants to quit playing the games
Games in chapters 13-15