Elastic Collisions in Two Dimensions Flashcards

1
Q

Using unchanged parallel components wall

A

u cosα = v cosβ

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2
Q

Using perpendicular components wall

A

e usinα = v sinβ

Perpendicular component changes due to coefficient of restitution

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3
Q

Angles formula wall

A

e tanα = tanβ

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4
Q

Angle of deflection wall

A

α + β

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5
Q

A vertical ball hitting a plane at angle α to the horizontal

A

α is the angle between the vertical ball and the component of the velocity perpendicular to the plane

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6
Q

Dot product parallel to the wall

A

u.W = v.W

where W is a vector parallel to the wall

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7
Q

Dot product perpendicular to the wall

A

-e(u.I) = v.I

where I is a vector perpendicular to the wall

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8
Q

Direction of impulse wall

A

Perpendicular to the wall

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9
Q

Finding an impulse

A

Use I = m(v-u) using vectors

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10
Q

Angle of deflection for spheres

A

Use cos θ = (a.b)/|a||b|

Keep negatives

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11
Q

Line of centres

A

The line through the centres of both spheres

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12
Q

Oblique impacts

A

The component perpendicular to the line of centres does not change
Parallel use e formula and momentum for each parallel component

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13
Q

Direction of impulse with spheres

A

Parallel to the line of centres

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14
Q

Where do impulses act in relation to each other?

A

Opposite directions so subtract the calculated change in velocity from the other

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15
Q

Spheres dot product

A

e(ua.I - ub.I) = vb.I - va.I

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