Elastic Collisions in Two Dimensions Flashcards
Using unchanged parallel components wall
u cosα = v cosβ
Using perpendicular components wall
e usinα = v sinβ
Perpendicular component changes due to coefficient of restitution
Angles formula wall
e tanα = tanβ
Angle of deflection wall
α + β
A vertical ball hitting a plane at angle α to the horizontal
α is the angle between the vertical ball and the component of the velocity perpendicular to the plane
Dot product parallel to the wall
u.W = v.W
where W is a vector parallel to the wall
Dot product perpendicular to the wall
-e(u.I) = v.I
where I is a vector perpendicular to the wall
Direction of impulse wall
Perpendicular to the wall
Finding an impulse
Use I = m(v-u) using vectors
Angle of deflection for spheres
Use cos θ = (a.b)/|a||b|
Keep negatives
Line of centres
The line through the centres of both spheres
Oblique impacts
The component perpendicular to the line of centres does not change
Parallel use e formula and momentum for each parallel component
Direction of impulse with spheres
Parallel to the line of centres
Where do impulses act in relation to each other?
Opposite directions so subtract the calculated change in velocity from the other
Spheres dot product
e(ua.I - ub.I) = vb.I - va.I