E-COMMERCE Flashcards

1
Q

exchange of goods and services
between two or more entities physically.

A

COMMERCE

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2
Q

buying and selling products from person to person.

A

TRADITIONAL COMMERCE

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3
Q

Traditional street-side business that offerds goods and services to its customers face-to-face in an office or store that the business owns or rents

A

BRICK AND MORTAR

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4
Q

The local grocery store and the corner
bank are examples of _________

A

BRICK AND MORTAR COMPANIES

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5
Q

buy and sell goods and
services over the internet using technology such as
Electronic Data Interchange (EDI) and Electronic Funds
Transfer (EFT).

A

E-COMMERCE

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6
Q

buying and selling goods and services online.

A

DIGITAL COMMERCE

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7
Q

selling products via an internet or
mobile app,

A

ONLINE SELLING

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8
Q

transmission of data between organizations
by electronic means.

A

ELECTRONIC DATA INTERCHANGE

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9
Q

electronic exchange or transfer of money from one
account to another.

A

ELECTRONIC FUNDS TRANSFER

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10
Q

Conducting all business operations using digital
technology.

A

E-BUSINESS

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11
Q

Electronic Data Interchange (EDI) was developed,
allowing businesses to exchange documents electronically.

A

1960s

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12
Q

Who built the first online shopping platform using videotex?

A

MICHAEL ALDRICH

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13
Q

Modified TV set hooked to a telephone line

A

VIDEOTEX

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14
Q

the first online
marketplace, selling used computers

A

BOSTON COMPUTER EXCHANGE (1982)

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15
Q

WHO INVENTED THE WORLD WIDE WEB IN 1989?

A

TIM BERNERS-LEE

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16
Q

The Internet became publicly available, enabling online
transactions

A

1991

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17
Q

Netscape introduced SSL encryption, securing online
payments.

A

1994

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18
Q

Amazon and eBay were launched, revolutionizing
online retail and auctions.

A

1995

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19
Q

PayPal was founded, making online payments more
secure and convenient.

A

1998

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20
Q

Alibaba launched, becoming a major B2B e-commerce
platform.

A

1999

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21
Q

The dot-com bubble burst, but strong e-commerce
players survived.

A

2000

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22
Q

Amazon Prime was introduced, o

A

2005

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23
Q

Apple App Store launched, paving the way for mobile
commerce (m-commerce).

A

2008

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24
Q

Bitcoin was introduced, opening possibilities for
cryptocurrency transactions.

A

2009

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25
Q

Instagram and Pinterest launched, influencing online
shopping trends.

A

2010

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26
Q

Google Wallet launched, enhancing digital payments.

A

2011

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27
Q

Amazon launched Alexa, integrating AI into shopping
experiences.

A

2015

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28
Q

Shopify grew, enabling businesses to set up online
stores easily.

A

2016

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29
Q

TikTok gained popularity, later influencing social
commerce.

A

2018

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30
Q

The COVID-19 pandemic accelerated online shopping,
with grocery delivery and e-learning surging.

A

2020

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31
Q

Live streaming e-commerce became a major trend in
China and expanded globally.

A

2021

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32
Q

Metaverse shopping and AI-powered
recommendations gained traction

A

2022

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33
Q

TikTok Shop and social commerce grew significantly,
changing how people shop online.

A

2023

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34
Q

Trends like voice commerce, drone deliveries,
AI-driven personalization, and blockchain-based transactions
continue to shape the future

A

2024

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35
Q

5 BUSINESS MODEL

A

(1) B2B (2) B2C (3) C2B (4) C2C (5) P2P

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36
Q

electronic trade that takes place between
companies.

A

business to business

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37
Q

simplest and most recognizable form of e-commerce. Direct
trade between companies and consumers

A

BUSINESS TO CONSUMER

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38
Q

given a venue to trade among themselves

A

CONSUMER TO CONSUMER

39
Q

decentralized exchange of goods, services, or information directly
between individuals, without the involvement of a central authority or
business intermediary.

A

PEER TO PEER

40
Q

Types of Electronic Payments

A

• Credit & Debit Cards
• E-Wallets (Digital Wallets)
• Online Banking & Fund Transfers
• Payment Gateways
• QR Code Payments
• Cryptocurrency Payments
• Contactless Payments (NFC)
• Buy Now, Pay Later (BNPL)

41
Q

Visa, Mastercard, JCB, and UnionPay
enable cashless transactions.

A

CREDIT & DEBIT CARDS

42
Q

Apps like GCash, Maya, PayPal,
and Apple Pay

43
Q

Bank apps and services
like BPI Online, BDO Digital Banking, and Instapay

A

ONLINE BANKING & FUND TRANSFERS

44
Q

Platforms like PayMongo, Xendit, and
Dragonpay

A

PAYMENT GATEWAYS

45
Q

Scanning QR codes for fast payments
(e.g., GCash QR, Maya QR, WeChat Pay).

A

QR CODE PAYMENTS

46
Q

Bitcoin, Ethereum, and other
digital currencies

A

CRYPTOCURRENCY PAYMENTS

47
Q

Tap-to-pay technology via
Google Pay, Apple Pay, and RFID cards.

A

CONTACTLESS PAYMENTS

48
Q

Services like Spaylater, BillEase,
and Homecredit allow installment payments without a credit
card.

A

BUY NOW, PAY LATER

49
Q

order fulfillment method where the seller
does not keep inventory

A

DROPSHIPPING

50
Q

handle inventory storage, packing, and
shipping on behalf of e-commerce businesses.

A

FULFILLMENT SERVICES

51
Q

BENEFITS OF E-COMMERS

A

• GLOBAL REACH
• 24/7 AVAILABILITY
• DATA DRIVN DECISIONS
• LOWER COSTS

52
Q

Runs a business using traditional methods

A

BUSINESSMAN

53
Q

Innovates and creates new business opportunities

A

ENTREPRENEUR

54
Q

Prefers stable and tested business

A

BUSINESSMAN

55
Q

Open to high risk ventures like startups

A

ENTREPRENEUR

56
Q

Follow existing model

A

BUSINESSMAN

57
Q

Uses digital tools to disrupt markets

A

ENTREPRENEUR

58
Q

Profit-driven

A

BUSINESSMAN

59
Q

Growth and impact driven

A

ENTREPRENEUR

60
Q

involves using digital tools, social media, and e- commerce
platforms to launch and grow businesses.

A

ONLINE ENTREPRENEURSHIP

61
Q

It is driven by a
tech-savvy youth population, growing gig economy, and
increasing mobile usage.

A

ONLINE ENTREPRENEURSHIP

62
Q

Theories in Entrepreneurship

A

• SCHUMPETER’S INNOVATION THEORY
• OPPORTUNITY RECOGNITION THEORY
• LEAN STARTUP METHODOLOGY

63
Q

an Austrian economist, introduced the Innovation

A

JOSEPH SCHUMPETER

64
Q

states that entrepreneurs drive economic growth by
introducing innovations that disrupt existing markets and
create new opportunities.

A

SCHUMPETER’S INNOVATION THEORY

65
Q

was a Filipino food scientist, chemist, and war hero who is best
known for inventing banana ketchup

A

MARIA OROSA

66
Q

It suggests that opportunities exist
independently or are created by entrepreneurs who recognize
and act on them.

A

OPPORTUNITY RECOGNITION THEORY

67
Q

who introduced the “lean startup methodology”?

68
Q

approach to building businesses
and products efficiently and e

A

LEAN STARTUP METHODOLOGY

69
Q

any kind of business activity
conducted over the internet.

A

ONLINE BUSINESS

70
Q

online shop that sells physical or
digital products directly to consumers.

A

E-COMMERCE STORE

71
Q

a retail model where sellers list
products online but rely on third-party suppliers for inventory
and shipping

A

DROPSHIPPING BUSINESS

72
Q

platform where multiple sellers list
their products for buyers to purchase

A

ONLINE MARKETPLACE

73
Q

Popular marketplaces where businesses and individuals sell
various products.

A

Lazada & Shopee

74
Q

a business that customizes and
prints products like T-shirts, mugs, phone cases only after
receiving an order.

A

PRINT-ON-DEMAND BUSINESS

75
Q

business model where
customers pay a recurring fee to access products or services.)

A

SUBSCRIPTION-BASED BUSINESS

76
Q

earning commissions by promoting other
companies’ products through referral links or content

A

AFFILIATE MARKETING

77
Q

professionals offer personalized advice through virtual platforms

A

ONLINE COACHING & CONSULTING

78
Q

well-known Filipino coach
providing online educational content and training

A

Coach Lyqa Maravilla

79
Q

selling educational
materials, training, or courses online

A

DIGITAL COURSE & E-LEARNING BUSINESS

80
Q

writing blogs, creating videos,
or producing digital content that earns through ads,
sponsorships, or affiliate marketing.

A

BLOGGING & CONTENT CREATION

81
Q

creating video content and
monetizing through ads, sponsorships, and memberships

A

YouTube Channel / Vlogging

82
Q

building an online following and
earning through brand sponsorships, collaborations, and
exclusive content.

A

SOCIAL MEDIA INFLUENCING

83
Q

providing professional
services like writing, graphic design, web development, and
virtual assistance.

A

FREELANCING & REMOTE SERVICES

84
Q

buying products at a lower
price and reselling them online for profit.

A

ONLINE RESELLING/BUY-AND-SELL

85
Q

creating and selling mobile
applications for various industries.

A

MOBILE APP DEVELOPMENT

86
Q

offering software solutions on a subscription basis

A

SOFTWARE AS A SERVICE (SaaS)

87
Q

CHALLENGES OF ONLINE BUSINESS

A

● High Competition
● Building Customer Trust
● Logistics and Delivery Issues
● Digital Payment Challenges
● Changing Online Trends
● Cybersecurity and Data Privacy Risks
● Customer Service and Returns

88
Q

OPPORTUNITIES OF ONLINE BUSINESS

A

● Low Startup Costs
● Flexible Work Setup
● Data-Driven Decisions
● Diverse Revenue Streams
● Scalability
● Emerging Digital Solutions

89
Q

Starting an online business in the Philippines requires compliance with
government regulations, including __________,
__________, and _________

A

business registration,
tax obligations, and data privacy laws

90
Q

WHO IS YOUR TARGET MARKET?

A

MARKET= P + PP + PN

91
Q

EQUATION FOR BUSINESS SUCCESS IN OLD WAY

A

MONEY × MEDIA = BUSINESS

92
Q

EQUATION FOR BUSINESS SUCCESS IN NEW WAY

A

TIME × MEDIA= BUSINESS

93
Q

Requirements for Sole Proprietors

A

● At least 18 years old (or a minor with parental consent)
● A unique business name
● Payment of registration fees (₱200 - ₱2,000 depending on
business scope)

94
Q

Process of promoting product and services online

A

Digital marketing