Dynamo Lingo: Quiz #1 Flashcards

1
Q

Parametricism

A

Implies that all elements of the design become parametrically variable and mutally adaptive

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2
Q

Parametric Modeling

A

Rule based system that define models with constrains and variables

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3
Q

Propagation

A

the spreading or transmission of something

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4
Q

Programming

A

Sequence of instructions that will automate performing a specific task or solving a given problem

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5
Q

Visual Programming

A

Programming language that allows users to create programs by manipulating elements graphically rather than by specifying them textually.

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6
Q

Anatomy of Visual Programming (4)

A

Input, Nodes, Wires, Outputs

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7
Q

Parametric models answer the question:

A

“What if…?”

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8
Q

Intent of initial sketches of surface

A

To begin searching for form and understanding the constraints or parameters needed for your parametric surface.

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9
Q

Define Variables (3)

A

Type, Variation, Flexability

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10
Q

Data

A

A set of values of qualitative or quantitative variables

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11
Q

Relational Model

A

All data is represented in terms of tuples, grouped into relations

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12
Q

Tuples

A

1 dimensional ordered lists

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13
Q

Data Types

A

Array, String

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14
Q

Array

A

A systematic arrangement of similar objects

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15
Q

String

A

A sequence of characters

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16
Q

Data Types (4)

A

Character, integer, double, boolean

17
Q

Boolean

A

true, false

18
Q

Null

A

The absence of data

19
Q

Sweep

A

Creates geometry along a path using a profile in multiple dimensions

20
Q

Extrusion

A

Profile creates geometry in one direction

21
Q

Revolve

A

A profile is formed around a center axis to create geometry

22
Q

Loft

A

Multiple profiles define the geometry

23
Q

Array

A

Geometry reproduced in columns and rows

24
Q

Mirror

A

A flipped copy of your geometry on an axis line

25
Q

NURBS

A

Non-uniform rational basis spline

26
Q

Non-Uniform

A

Variance in shape

27
Q

Rational

A

Can be defined mathematically

28
Q

Basis Spline

A

A curve that is smooths by a degree of points

29
Q

B-Reps (Boundary Representation)

A

a method for representing shapes using the limits. A solid is represented as a collection of connected surface elements, the boundary between solid and non-solid

30
Q

Vector

A

Geometric quantity describing direction and magnitude

31
Q

Direction

A

Which way its going

32
Q

Magnitude

A

How far is it going

33
Q

Coordinate System

A

A system of order used to uniquely determine the position of a geometric element

34
Q

Origin

A

The point on the coordinate plane at 0,0,0