DOCKERS Flashcards
Type of dialogue box
DOCKER
Allow you to quick access to commands
DOCKERS
Allow you to modify your work, to control your drawing in many ways
DOCKERS
There are _ of dockers that you may choose to keep open at all times
NUMBER OF DOCKERS
Can be minimized to keep your workspace as large as possible
DOCKER
TYPES OF DOCKERS:
OBJECT PROPERTIES, TRANSFORMATION, UNDO, OBJECT MANAGER, SHAPING DOCKERS
Are opened through a window-drop menu
DOCKERS
Create or import in a precision way
TRANSFORMATION DOCKER
Move objects to a precise location, rotate, mirror, size, and skew accurately
TRANSFORMATION DOCKER
Allows you to move objects between layers and pages
OBJECT MANAGER DOCKER
You can do this by dragging the item to another layer or page
OBJECT MANAGER DOCKER
to manage your page efficiently and productively
LAYERS
Viewing, printing, and editing of individual layers
LAYERS
Example of layer:
Printed carton
Will be created on one layer
IMAGES THAT ARE PRINTED ON THE CARTON
Used for the creation of the vector cutting and scoring part of the file
SECOND LAYER
Contains and controls three default layers
MASTER PAGE
THE THREE DEFAULT LAYERS:
GRID, GUIDES, DESKTOP LAYERS
Contain the grid, guidelines, and objects outside
GRID, GUIDES, DESKTOP LAYERS
Let’s you create drawings you might want to use later
DESKTOP LAYER
You can specify settings for the grid and guidelines on the _
MASTER PAGE
List the sequence of events
UNDO DOCKER
Allows you to get back to a specific point
UNDO DOCKER
Go back to a point
UNDO DOCKER