Design Patterns Flashcards
1
Q
Abstract Factory
A
Provide an interface for creating families of related or dependent objects without specifying their concrete classes.
2
Q
Builder
A
Separate the construction of a complex object from its representation so that the same construction process can create different representations.
3
Q
Factory Method
A
Define an interface for creating an object, but let subclasses define which class to instantiate. Factory Method lets a class defer instantiation to subclasses.
4
Q
Prototype
A
Specify the kinds of objects to create using a prototypical instance, and create new objects by copying this prototype.
5
Q
Singleton
A
Ensure a class only has one instance, and provide a global point of access to it.