Design Management & The Creative Economy Flashcards

1
Q

Design is defined as a…

A

Problem Solving Process

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2
Q

____+____+____= Design

A

Aesthetics + Interface + Technology = Design

All three aspects influence each other and require the right balance.

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3
Q

What is Brown 2009’s Criteria for successful ideas?

A

Desirability, Viability, Feasibility

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4
Q

What is design intended to do?

A

Accomplish goals in a particular environment

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5
Q

What are the Three Streams of Literature?

A

Design Outcomes, Design Process, Design as Philosophy

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6
Q

What is Design Outcomes?

A

Sensory design to achieve aesthetically-plesaing design outcomes

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7
Q

What is Design Process?

A

Using design to solve wicked problems

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8
Q

What is Design as Philosophy?

A

Influence on organisational culture - managing as designing.

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9
Q

What are Creative Industries?

A

Industries which have their origin in individual creativity, skill and talent and have a potential for wealth and job creation through the generation and exploitation of intellectual property.

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10
Q

Creative Industries Matter:

Products which influence knowledge, understanding and experience.

A

Influence from media and entertainment.
Representation of the world - act of reporting
Construst our sense of identity
Opinions, values, future prospects

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11
Q

Creative Industries Matter:

Systems for the management of creativity and knowledge

A

Management and circulation of creativity takes different forms in different societies

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12
Q

Creative Industries Matter:

Effects as agents of economic, social and cultural change

A

Influence on our understanding on the relationships between culture, society and economy.

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13
Q

What are the Contemporary Society: Knowledge Spillovers?

A

Creative push & Demand pull

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14
Q

2 examples of Creative Push Spillovers..

A

Ideas developed by creative industries are applied elsewhere in the market

Creative professionals are employed outside the creative industries (yet part of creative economy) bringing new ideas & ways of working

Creative professionals start spin-off companies in a different sector

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15
Q

Example of Demand Pull Spillovers..

A

Creative Industries firms demand more sophisticated products/services from their suppliers

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16
Q

What are the Creative Economy Spillovers called?

A

Product & Network Spillovers

17
Q

What is Product Spillovers?

A

Creative goods & services increase the demand for complementary goods in other sectors or are adapted to other markets

18
Q

What is Network Spillovers?

A

The presence of creative firms in a particular geographical place benefits other firms in the same area

19
Q

What is the Design Management Process?

D___ S____ - D____ P____ - D ____ I____

A

Design Strategy - Design Process - Design Implementation

20
Q

What is Design Strategy?

A

The stage in which design projects are conceived.

Identifying the opportunities for design and interpreting the consumer needs.

21
Q

What is Design Process?

A

Where design projects and agendas are developed.

Focus on demonstrating how strategy can be made visible and tangible through design.

Manage design agendas, projects and possibilities.

22
Q

What is Design Implementation

A

Design projects and outcomes are delivered.

Implement design projects, agendas and possibilities.

Evaluate the success of the design project.