Definitions Part 2 Flashcards
Binocular Rivalry
A situation in which one image is presented to the left eye and a different image is presented to the right eye, and perception alternates back and forth between the two images.
Border ownership
When two areas share a border, as occurs in figure–ground displays, the border is usually perceived as belonging to the figure.
Figure
When an object is seen as separate from the background (the “ground”), it is called a figure. See also figure–ground segregation.
Figure-ground segregation
The perceptual separation of an object from its background
Gestalt Psychology
An approach to psychology that developed as a reaction to structuralism. The Gestalt approach proposes principles of perceptual organization and figure–ground segregation and states that “the whole is different than the sum of its parts.”
Gist of a scene
General description of a scene. People can identify most scenes after viewing them for only a fraction of a second, as when they flip rapidly from one TV channel to another. It takes longer to identify the details within the scene.
Global image features
Information that may enable observers to rapidly perceive the gist of a scene. Features associated with specific types of scenes include degree of naturalness, degree of openness, degree of roughness, degree of expansion, and color.
Ground
In object perception, the background is called the ground.
Grouping
In perceptual organization, the process by which visual events are “put together” into units or objects.
Illusory Contour
Contour that is perceived even though it is not present in the physical stimulus.
Inverse projection problem
The idea that a particular image on the retina could have been caused by an infinite number of different objects. This means that the retinal image does not unambiguously specify a stimulus.
Light from above assumption
The assumption that light usually comes from above, which influences our perception of form in some situations.
Likelihood principle
The idea proposed by Helmholtz that we perceive the object that is most likely to have caused the pattern of stimuli we have received.
Organizing principles
In Gestalt psychology, the rules that determine how elements in a scene become grouped together.
Perceptual organization
The process by which small elements become perceptually grouped into larger objects.
Perceptual segregation
Perceptual organization in which one object is seen as separate from other objects.
Persistence of vision
A phenomenon in which perception of any stimulus persists for about 250 ms after the stimulus is physically terminated.
Physical regularities
Regularly occurring physical properties of the environment. For example, there are more vertical and horizontal orientations in the environment than oblique (angled) orientations.
Principle of common fate
A Gestalt principle of perceptual organization that states that things that are moving in the same direction appear to be grouped together.
Principle of common region
A modern Gestalt principle that states that elements that are within the same region of space appear to be grouped together.
Principle of good continuation
A Gestalt principle of perceptual organization that states that points that, when connected, result in straight or smoothly curving lines are seen as belonging together, and that lines tend to be seen in such a way as to follow the smoothest path.
Principle of good figure
A Gestalt principle of perceptual organization that states that every stimulus pattern is seen in such a way that the resulting structure is as simple as possible. Also called the principle of pragnanz or the principle of simplicity.
Principle of pragnaz
A Gestalt principle of perceptual organization that states that every stimulus pattern is seen in such a way that the resulting structure is as simple as possible. Also called the principle of good figure or the principle of simplicity.
Principle of proximity
A Gestalt principle of perceptual organization that states that things that are near to each other appear to be grouped together. Also called the law of nearness.
Principle of similarity
A Gestalt principle stating that similar things appear to be grouped together.
Principle of simplicity
A Gestalt principle of perceptual organization that states that every stimulus pattern is seen in such a way that the resulting structure is as simple as possible. Also called the principle of good figure or the principle of pragnanz.
Principle of uniform connectedness
A modern Gestalt principle that states that connected regions of a visual stimulus are perceived as a single unit.
Regularities in the environment
Characteristics of the environment that occur regularly and in many different situations.
Reversible figure-ground
A figure–ground pattern that perceptually reverses as it is viewed, so that the figure becomes the ground and the ground becomes the figure. The best-known reversible figure–ground pattern is Rubin’s vase–face pattern.
Scene
A view of a real-world environment that contains (a) background elements and (b) multiple objects that are organized in a meaningful way relative to each other and the background.
Segregation
The process of separating one area or object from another.
Semantic encoding
A method for analyzing the patterns of voxel activation recorded from visual areas of an observer’s brain, based on the relationship between voxel activation and the meaning or category of a scene.
Semantic regularities
Characteristics associated with the functions associated with different types of scenes. These characteristics are learned from experience. For example, most people are aware of the kinds of activities and objects that are usually associated with kitchens.
Sensations
Elementary elements that, according to the structuralists, combine to create perceptions.
Structural encoding
A method for analyzing the patterns of voxel activation recorded from visual areas of an observer’s brain, based on the relationship between voxel activation and structural characteristics of a scene, such as lines, contrasts, shapes, and textures.
Structuralism
According to structuralism, a number of sensations (represented by the dots) add up to create our perception of the face. The approach to psychology, prominent in the late 19th and early 20th centuries, that postulated that perceptions result from the summation of many elementary sensations. The Gestalt approach to perception was, in part, a reaction to structuralism.
Theory of unconscious inference
The idea proposed by Helmholtz that some of our perceptions are the result of unconscious assumptions that we make about the environment.
Viewpoint invariance
The condition in which object properties don’t change when viewed from different angles. Responsible for our ability to recognize objects when viewed from different angles.
Visual masking stimulus
A visual pattern that, when presented immediately after a visual stimulus, decreases a person’s ability to perceive the stimulus. This stops the persistence of vision and therefore limits the effective duration of the stimulus.
Attention
The process of focusing on some objects while ignoring others. Attention can enhance the processing of the attended object.
Attentional capture
Occurs when stimulus salience causes an involuntary shift of attention. For example, attention can be captured by movement.
Autism
A serious developmental disorder in which one of the major symptoms is the withdrawal of contact from other people. People with autism typically do not make eye contact with others and have difficulty telling what emotions others are experiencing in social situations.
Balint’s syndrome
A condition resulting from damage to a person’s parietal lobe. One characteristic of this syndrome is an inability to focus attention on individual objects.
Binding
The process by which features such as color, form, motion, and location are combined to create our perception of a coherent object. Binding can also occur across senses, as when sound and vision are associated with the same object.
Binding problem
The problem of how neural activity in many separated areas in the brain is combined to create a perception of a coherent object.
Change blindness
Difficulty in detecting differences between two visual stimuli that are presented one after another, often with a short blank stimulus interposed between them. Also occurs when part of a stimulus is changed very slowly.
Conjunction search
A visual search task in which it is necessary to search for a combination (or conjunction) of two or more features on the same stimulus to find the target. An example of a conjunction search would be looking for a horizontal green line among vertical green lines and horizontal red lines.
Covert Attention
Attention without looking. Seeing something “out of the corner of your eye” is an example of covert attention.
Dishabituation
An increase in looking time that occurs when a stimulus is changed. This response is used in testing infants to see whether they can differentiate two stimuli.
Dual-task procedure
An experimental procedure in which subjects are required to carry out simultaneously a central task that demands attention and a peripheral task that involves making a decision about the contents of a scene.
Feature integration theory
A theory proposed by Treisman to explain how an object is broken down into features and how these features are recombined to result in a perception of the object.
Feature search
A visual search task in which a person can find a target by searching for only one feature. An example would be looking for a horizontal green line among vertical green lines.
Fixation
The brief pause of the eye that occurs between eye movements as a person scans a scene.
Focused attention stage (of perceptual processing)
The stage of processing in feature integration theory in which the features are combined. According to Treisman, this stage requires focused attention.
Habituation
Paying less attention to the same stimulus that is presented repeatedly. For example, infants look at a stimulus less and less on each successive trial.
High-load task
Task that involves more processing resources and that therefore uses more of a person’s perceptual capacity.
Illusory conjunction
Illusory combination of features that are perceived when stimuli containing a number of features are presented briefly and under conditions in which focused attention is difficult. For example, presenting a red square and a blue triangle could potentially create the perception of a red triangle.
Inattentional blindness
A situation in which a stimulus that is not attended is not perceived, even though the person is looking directly at it.
Load theory of attention
Lavie’s proposal that the amount of perceptual capacity that remains as a person is carrying out a task determines how well the person can avoid being distracted by task-irrelevant stimuli. If a person’s perceptual load is close to perceptual capacity, the person is less likely to be distracted by task-irrelevant stimuli.
Overt attention
Attention that involves looking directly at the attended object.
Perceptual capacity
The resources a person has for carrying out perceptual tasks.
Perceptual completion
The perception of an object as extending behind occluding objects.
Perceptual load
The amount of a person’s perceptual capacity needed to carry out a particular perceptual task.
Preattentive stage (of perceptual processing)
An automatic and rapid stage of processing, proposed by Treisman’s feature integration theory, during which a stimulus is decomposed into individual features.
Precueing
A procedure in which a cue stimulus is presented to direct an observer’s attention to a specific location where a test stimulus is likely to be presented. This procedure was used by Posner to show that attention enhances the processing of a stimulus presented at the cued location.
Saccadic eye movement
Rapid eye movement between fixations that occurs when scanning a scene.
Saliency Map
A “map” of a visual display that takes into account characteristics of the display such as color, contrast, and orientation that are associated with capturing attention.
Same-object advantage
The faster responding that occurs when enhancement spreads within an object. Faster reaction times occur when a target is located within the object that is receiving the subject’s attention, even if the subject is looking at another place within the object.
Scene schema
An observer’s knowledge about what is contained in typical scenes. An observer’s attention is affected by knowledge of what is usually found in the scene.
Scene statistics
The probability of various things occurring in the environment.
Stimulus salience
Characteristics such as bright colors, high contrast, and highly visible orientations that cause stimuli to stand out and therefore attract attention.
Task-irrelevant stimuli
Stimuli that do not provide information relevant to the task at hand.
Visual scanning
Moving the eyes to focus attention on different locations on objects or in scenes.
Visual search
A procedure in which a person’s task is to find a particular element in a display that contains a number of elements.
Affordance
The information specified by a stimulus pattern that indicates how the stimulus can be used. An example of an affordance would be seeing a chair as something to sit on or a flight of stairs as something to climb.
Audiovisual mirror neuron
Neuron that responds to actions that produce sounds. These neurons respond when a monkey performs a hand action and when it hears the sound associated with this action.
Ecological approach to perception
This approach focuses on specifying the information in the environment that is used for perception, emphasizing the study of moving observers to determine how their movement results in perceptual information that both creates perception and guides further movement.
Focus of expansion FOE
The point in the flow pattern caused by observer movement in which there is no expansion. According to J. J. Gibson, the focus of expansion always remains centered on the observer’s destination.
Gradient of flow
In an optic flow pattern, a gradient is created by movement of an observer through the environment. The “gradient” refers to the fact that the optic flow is rapid in the foreground and becomes slower as distance from the observer increases.
Invariant information
Environmental properties that do not change as the observer moves relative to an object or scene. For example, the spacing, or texture, of the elements in a texture gradient does not change as the observer moves on the gradient. The texture of the gradient therefore supplies invariant information for depth perception.
Landmarks
Objects on a route that serve as cues to indicate where to turn; a source of information for wayfinding.
Mirror neuron
Neuron in the premotor area of the monkey’s cortex that responds when the monkey grasps an object and also when the monkey observes someone else (another monkey or the experimenter) grasping the object. There is also evidence for mirror neuron-like activity in the human brain.
Optic ataxia
A condition in which individuals with parietal lobe damage have trouble pointing to visual stimuli.
Optic flow
The flow of stimuli in the environment that occurs when an observer moves relative to the environment. Forward movement causes an expanding optic flow, whereas backward movement causes a contracting optic flow. Some researchers use the term optic flow field to refer to this flow.
Parietal reach region PRR
A network of areas in the parietal cortex that contains neurons that are involved in reaching behavior.
Self produced information
Generally, environmental information that is produced by actions of the observer. An example is optic flow, which occurs as a result of a person’s movement and which, in turn, provides information that can be used to guide that movement.
Visual direction strategy
A strategy used by moving observers to reach a destination by keeping their body oriented toward the target.
Visuomotor grip cell
A neuron that initially responds when a specific object is seen, and then also responds as a hand grasps the same object.
Wayfinding
The process of navigating through the environment. Wayfinding involves perceiving objects in the environment, remembering objects and their relation to the overall scene, and knowing when to turn and in what direction.
Akinetopsia
A condition in which damage to an area of the cortex involved in motion perception causes blindness to motion.
Aperature problem
Occurs when only a portion of a moving stimulus can be seen, as when the stimulus is viewed through a narrow aperture. This can result in misleading information about the direction in which the stimulus is moving.
Apparent motion
An illusion of movement that occurs when two objects separated in space are presented rapidly, one after another, separated by a brief time interval.
Attentional capture
Occurs when stimulus salience causes an involuntary shift of attention. For example, attention can be captured by movement.
Biological motion
Motion produced by biological organisms. Most of the experiments on biological motion have used walking humans with lights attached to their joints and limbs as stimuli.
Coherence
In research on movement perception in which arrays of moving dots are used as stimuli, the degree of correlation between the direction of the moving dots. Zero percent coherence means all of the dots are moving independently; 100 percent coherence means all of the dots are moving in the same direction.
Comparator
A structure hypothesized by the corollary discharge theory of movement perception. The corollary discharge signal and the sensory movement signal meet at the comparator to determine whether movement will be perceived.
Corollary discharge signal
A copy of the motor signal that is sent to the eye muscles to cause movement of the eye. The copy is sent to the hypothetical comparator of corollary discharge theory.
Corollary discharge theory
The theory that explains motion perception as being determined both by movement of the image on the retina and by signals that indicate movement of the eyes.
Event
A segment of time at a particular location that is perceived by observers to have a beginning and an ending.
Event boundary
The point in time when one event ends and another begins.
Global optic flow
Information for movement that occurs when all elements in a scene move. The perception of global optic flow indicates that it is the observer that is moving and not the scene.
Illusory motion
Perception of motion when there actually is none.
Image displacement signal
In corollary discharge theory, the signal that occurs when an image moves across the visual receptors.
Implied motion
When a still picture depicts an action that involves motion, so that an observer could potentially extend the action depicted in the picture in his or her mind based on what will most likely happen next.
Induced motion
The illusory movement of one object that is caused by the movement of another object that is nearby.
Local disturbance in the optic array
Occurs when one object moves relative to the environment, so that the stationary background is covered and uncovered by the moving object. This local disturbance indicates that the object is moving relative to the environment.
Microstimulation
A procedure in which a small electrode is inserted into the cortex and an electrical current passed through the electrode activates neurons near the tip of the electrode. This procedure has been used to determine how activating specific groups of neurons affects perception.
Motion aftereffect
An illusion that occurs after a person views a moving stimulus and then sees movement in the opposite direction when viewing a stationary stimulus immediately afterward.
Motor signal MS
In corollary discharge theory, the signal that is sent to the eye muscles when the observer moves or tries to move his or her eyes.
Optic array
The structured pattern of light created by the presence of objects, surfaces, and textures in the environment.
Point-light walker
A biological motion stimulus created by placing lights at a number of places on a person’s body and having an observer view the moving-light stimulus that results as the person moves in the dark.
Real motion
The physical movement of a stimulus
Real motion neuron
Neuron in the monkey’s cortex that responds when movement of an image across the retina is caused by movement of a stimulus, but does not respond when movement across the retina is caused by movement of the eyes.
Reichardt detector
A neural circuit that results in neurons firing to movement in one direction. Excitation and inhibition are arranged so that movement in one direction creates inhibition that reduces or eliminates neural responding, whereas movement in the opposite direction creates excitation that enhances neural responding.
Representational momentum
Occurs when motion depicted in a still picture continues in an observer’s mind.
Shortest path constraint
In the perception of apparent motion, the principle that apparent movement tends to occur along the shortest path between two stimuli.
Waterfall illusion
An aftereffect of movement that occurs after viewing a stimulus moving in one direction, such as a waterfall. Viewing the waterfall makes other objects appear to move in the opposite direction.
Achromatic colour
Color without hue. White, black, and all the grays between these two extremes are achromatic colors.
Additive colour mixture
The creation of colors that occurs when lights of different colors are superimposed.
Anomalous trichromat
A person who needs to mix a minimum of three wavelengths to match any other wavelength in the spectrum but mixes these wavelengths in different proportions from a trichromat.
Cerebral anchromatopsia
A loss of color vision caused by damage to the cortex.
Chromatic adaptation
Exposure to light in a specific part of the visible spectrum. This adaptation can cause a decrease in sensitivity to light from the area of the spectrum that was presented during adaptation.
Chromatic colour
Color with hue, such as blue, yellow, red, or green.
Colour blindness
A condition in which a person perceives no chromatic color. This can be caused by absent or malfunctioning cone receptors or by cortical damage.
Color constancy
The effect in which the perception of an object’s hue remains constant even when the wavelength distribution of the illumination is changed. Partial color constancy occurs when our perception of hue changes a little when the illumination changes, though not as much as we might expect from the change in the wavelengths of light reaching the eye.
Colour deficiency
People with this condition (sometimes incorrectly called color blindness) see fewer colors than people with normal color vision and need to mix fewer wavelengths to match any other wavelength in the spectrum.
Colour matching experiment
A procedure in which observers are asked to match the color in one field by mixing two or more lights in another field.
Desaturated
Low saturation in chromatic colors as would occur when white is added to a color. For example, pink is not as saturated as red.
Deuteranopia
A form of red–green color dichromatism caused by lack of the middle-wavelength cone pigment.
Dichromat
A person who has a form of color deficiency. Dichromats can match any wavelength in the spectrum by mixing two other wavelengths. Deuteranopes, protanopes, and tritanopes are all dichromats.
Double-opponent neurons
Neurons that have receptive fields in which stimulation of one part of the receptive field causes an excitatory response to wavelengths in one area of the spectrum and an inhibitory response to wavelengths in another area of the spectrum, and stimulation of an adjacent part of the receptive field causes the opposite response. An example of double-opponent responding is when the response of one part of a receptive field is L+ M- and the response of an adjacent part is L- M+.
Hue
The experience of a chromatic color such as red, green, yellow, or blue or combinations of these colors.
Illumination edge
The border between two areas created by different light intensities in the two areas.
Ishihara plate
A display of colored dots used to test for the presence of color deficiency. The dots are colored so that people with normal (trichromatic) color vision can perceive numbers in the plate, but people with color deficiency cannot perceive these numbers or perceive different numbers than someone with trichromatic vision.
Lightness
The perception of shades ranging from white to grey to black
Lightness constancy
The constancy of our perception of an object’s lightness under different intensities of illumination.
Memory colour
The idea that an object’s characteristic color influences our perception of that object’s color.
Metamerism
The situation in which two physically different stimuli are perceptually identical. In vision, this refers to two lights with different wavelength distributions that are perceived as having the same color.
Metamers
Two lights that have different wavelength distributions but are perceptually identical.
Monochromat
A person who is completely color-blind and therefore sees everything as black, white, or shades of gray. A monochromat can match any wavelength in the spectrum by adjusting the intensity of any other wavelength. Monochromats generally have only one type of functioning receptors, usually rods.
Neutral point
The wavelength at which a dichromat perceives gray.
Opponent neuron
A neuron that has an excitatory response to wavelengths in one part of the spectrum and an inhibitory response to wavelengths in the other part of the spectrum.
Opponent-process theory of colour vision
A theory originally proposed by Hering, which claimed that our perception of color is determined by the activity of two opponent mechanisms: a blue–yellow mechanism and a red–green mechanism. The responses to the two colors in each mechanism oppose each other, one being an excitatory response and the other an inhibitory response. In addition, this theory also includes a black–white mechanism, which is concerned with the perception of brightness.
Partial colour constancy
A type of color constancy that occurs when changing an object’s illumination causes a change in perception of the object’s hue, but less change than would be expected based on the change in the wavelengths of light reaching the eye. Note that in complete color constancy, changing an object’s illumination causes no change in the object’s hue.
Penumbra
The fuzzy border at the edge of a shadow.
Protanopia
A form of red–green dichromatism caused by a lack of the long-wavelength cone pigment.
Ratio principle
A principle stating that two areas that reflect different amounts of light will have the same perceived lightness if the ratios of their intensities to the intensities of their surroundings are the same.
Reflectance
The percentage of light reflected from a surface.
Reflectance curve
A plot showing the percentage of light reflected from an object versus wavelength.
Reflectance edge
An edge between two areas where the reflectance of two surfaces changes.
Saturation (colour)
The relative amount of whiteness in a chromatic color. The less whiteness a color contains, the more saturated it is.
Selective reflection
When an object reflects some wavelengths of the spectrum more than others.
Selective transmission
When some wavelengths pass through visually transparent objects or substances and others do not. Selective transmission is associated with the perception of chromatic color.
Simultaneous colour contrast
The effect that occurs when surrounding one color with another changes the appearance of the surrounded color. Occurs for chromatic and achromatic stimuli.
Single-opponent neuron
Neurons that increase firing to long wavelengths presented to the center of the receptive field and decrease firing to short wavelengths presented to the surround (or vice versa).
Subtractive colour mixture
The creation of colors that occurs when paints of different colors are mixed together.
Trichromat
A person with normal color vision. Trichromats can match any wavelength in the spectrum by mixing three other wavelengths in various proportions.
Trichromatic theory of colour vision
A theory proposing that our perception of color is determined by the ratio of activity in three receptor mechanisms with different spectral sensitivities.
Tritanopia
A form of dichromatism thought to be caused by a lack of the short-wavelength cone pigment.
Unilateral dichromat
A person who has dichromatic vision in one eye and trichromatic vision in the other eye. People with this condition (which is extremely rare) have been tested to determine what colors a dichromats perceive by asking them to compare the perceptions they experience with their dichromatic eye and their trichromatic eye.
Young-Helmholtz theory of colour vision
A theory proposing that our perception of color is determined by the ratio of activity in three receptor mechanisms with different spectral sensitivities.
Absolute disparity
The visual angle between the images of an object on the two retinas. When images of an object fall on corresponding points, the angle of disparity is zero. When images fall on noncorresponding points, the angle of disparity indicates the degree of noncorrespondence.
Accretion
A cue that provides information about the relative depth of two surfaces. Occurs when the farther object is uncovered by the nearer object due to sideways movement of an observer relative to the objects.
Active method (3D TV)
A method used to create 3-D television images. The active method alternates the left-eye and right-eye images on the screen 30 or more times a second. This method is called active because the viewing glasses have a shutter system that is synchronized with the alternating images on the TV screen.
Ames room
A distorted room, first built by Adelbert Ames, that creates an erroneous perception of the sizes of people in the room. The room is constructed so that two people at the far wall of the room appear to stand at the same distance from an observer. In actuality, one of the people is much farther away than the other.
Angle of disparity
The visual angle between the images of an object on the two retinas. When images of an object fall on corresponding points, the angle of disparity is zero. When images fall on noncorresponding points, the angle of disparity indicates the degree of noncorrespondence.
Angular size contrast theory
An explanation of the moon illusion that states that the perceived size of the moon is determined by the sizes of the objects that surround it. According to this idea, the moon appears small when it is surrounded by large objects, such as the expanse of the sky when the moon is overhead.
Apparent distance theory
An explanation of the moon illusion that is based on the idea that the horizon moon, which is viewed across the filled space of the terrain, should appear farther away than the zenith moon, which is viewed through the empty space of the sky. This theory states that because the horizon and zenith moons have the same visual angle but are perceived to be at different distances, the farther appearing horizon moon should appear larger.
Atmospheric perspective
A depth cue. Objects that are farther away look more blurred and bluer than objects that are closer because we must look through more air and particles to see them.
Binocular depth cell
A neuron in the visual cortex that responds best to stimuli that fall on points separated by a specific degree of disparity on the two retinas. Also called a disparity-selective cell.
Binocular disparity
Occurs when the retinal images of an object fall on disparate points on the two retinas.
Binocular fixate
Directing the two foveas to exactly the same spot.
Conflicting cues theory
A theory of visual illusions proposed by R. H. Day, which states that our perception of line length depends on an integration of the actual line length and the overall figure length.
Correspondence problem
The problem faced by the visual system, which must determine which parts of the images in the left and right eyes correspond to one another. Another way of stating the problem is: How does the visual system match up the images in the two eyes? This matching of the images is involved in determining depth perception using the cue of binocular disparity.
Corresponding retinal points
The points on each retina that would overlap if one retina were slid on top of the other. Receptors at corresponding points send their signals to the same location in the brain.
Cue approach to depth perception
The approach to explaining depth perception that identifies information in the retinal image, and also information provided by aiming and focusing the eyes on an object that is correlated with depth in the scene. Some of the depth cues that have been identified are overlap, relative height, relative size, atmospheric perspective, convergence, and accommodation.
Deletion
A cue that provides information about the relative depth of two surfaces. Deletion occurs when a farther object is covered by a nearer object due to sideways movement of an observer relative to the objects.
Disparity tuning curve
A plot of a neuron’s response versus the degree of disparity of a visual stimulus. The disparity to which a neuron responds best is an important property of disparity-selective cells, which are also called binocular depth cells.