Definitions Part 2 Flashcards

1
Q

Binocular Rivalry

A

A situation in which one image is presented to the left eye and a different image is presented to the right eye, and perception alternates back and forth between the two images.

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2
Q

Border ownership

A

When two areas share a border, as occurs in figure–ground displays, the border is usually perceived as belonging to the figure.

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3
Q

Figure

A

When an object is seen as separate from the background (the “ground”), it is called a figure. See also figure–ground segregation.

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4
Q

Figure-ground segregation

A

The perceptual separation of an object from its background

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5
Q

Gestalt Psychology

A

An approach to psychology that developed as a reaction to structuralism. The Gestalt approach proposes principles of perceptual organization and figure–ground segregation and states that “the whole is different than the sum of its parts.”

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6
Q

Gist of a scene

A

General description of a scene. People can identify most scenes after viewing them for only a fraction of a second, as when they flip rapidly from one TV channel to another. It takes longer to identify the details within the scene.

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7
Q

Global image features

A

Information that may enable observers to rapidly perceive the gist of a scene. Features associated with specific types of scenes include degree of naturalness, degree of openness, degree of roughness, degree of expansion, and color.

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8
Q

Ground

A

In object perception, the background is called the ground.

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9
Q

Grouping

A

In perceptual organization, the process by which visual events are “put together” into units or objects.

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10
Q

Illusory Contour

A

Contour that is perceived even though it is not present in the physical stimulus.

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11
Q

Inverse projection problem

A

The idea that a particular image on the retina could have been caused by an infinite number of different objects. This means that the retinal image does not unambiguously specify a stimulus.

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12
Q

Light from above assumption

A

The assumption that light usually comes from above, which influences our perception of form in some situations.

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13
Q

Likelihood principle

A

The idea proposed by Helmholtz that we perceive the object that is most likely to have caused the pattern of stimuli we have received.

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14
Q

Organizing principles

A

In Gestalt psychology, the rules that determine how elements in a scene become grouped together.

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15
Q

Perceptual organization

A

The process by which small elements become perceptually grouped into larger objects.

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16
Q

Perceptual segregation

A

Perceptual organization in which one object is seen as separate from other objects.

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17
Q

Persistence of vision

A

A phenomenon in which perception of any stimulus persists for about 250 ms after the stimulus is physically terminated.

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18
Q

Physical regularities

A

Regularly occurring physical properties of the environment. For example, there are more vertical and horizontal orientations in the environment than oblique (angled) orientations.

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19
Q

Principle of common fate

A

A Gestalt principle of perceptual organization that states that things that are moving in the same direction appear to be grouped together.

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20
Q

Principle of common region

A

A modern Gestalt principle that states that elements that are within the same region of space appear to be grouped together.

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21
Q

Principle of good continuation

A

A Gestalt principle of perceptual organization that states that points that, when connected, result in straight or smoothly curving lines are seen as belonging together, and that lines tend to be seen in such a way as to follow the smoothest path.

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22
Q

Principle of good figure

A

A Gestalt principle of perceptual organization that states that every stimulus pattern is seen in such a way that the resulting structure is as simple as possible. Also called the principle of pragnanz or the principle of simplicity.

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23
Q

Principle of pragnaz

A

A Gestalt principle of perceptual organization that states that every stimulus pattern is seen in such a way that the resulting structure is as simple as possible. Also called the principle of good figure or the principle of simplicity.

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24
Q

Principle of proximity

A

A Gestalt principle of perceptual organization that states that things that are near to each other appear to be grouped together. Also called the law of nearness.

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25
Q

Principle of similarity

A

A Gestalt principle stating that similar things appear to be grouped together.

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26
Q

Principle of simplicity

A

A Gestalt principle of perceptual organization that states that every stimulus pattern is seen in such a way that the resulting structure is as simple as possible. Also called the principle of good figure or the principle of pragnanz.

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27
Q

Principle of uniform connectedness

A

A modern Gestalt principle that states that connected regions of a visual stimulus are perceived as a single unit.

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28
Q

Regularities in the environment

A

Characteristics of the environment that occur regularly and in many different situations.

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29
Q

Reversible figure-ground

A

A figure–ground pattern that perceptually reverses as it is viewed, so that the figure becomes the ground and the ground becomes the figure. The best-known reversible figure–ground pattern is Rubin’s vase–face pattern.

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30
Q

Scene

A

A view of a real-world environment that contains (a) background elements and (b) multiple objects that are organized in a meaningful way relative to each other and the background.

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31
Q

Segregation

A

The process of separating one area or object from another.

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32
Q

Semantic encoding

A

A method for analyzing the patterns of voxel activation recorded from visual areas of an observer’s brain, based on the relationship between voxel activation and the meaning or category of a scene.

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33
Q

Semantic regularities

A

Characteristics associated with the functions associated with different types of scenes. These characteristics are learned from experience. For example, most people are aware of the kinds of activities and objects that are usually associated with kitchens.

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34
Q

Sensations

A

Elementary elements that, according to the structuralists, combine to create perceptions.

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35
Q

Structural encoding

A

A method for analyzing the patterns of voxel activation recorded from visual areas of an observer’s brain, based on the relationship between voxel activation and structural characteristics of a scene, such as lines, contrasts, shapes, and textures.

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36
Q

Structuralism

A

According to structuralism, a number of sensations (represented by the dots) add up to create our perception of the face. The approach to psychology, prominent in the late 19th and early 20th centuries, that postulated that perceptions result from the summation of many elementary sensations. The Gestalt approach to perception was, in part, a reaction to structuralism.

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37
Q

Theory of unconscious inference

A

The idea proposed by Helmholtz that some of our perceptions are the result of unconscious assumptions that we make about the environment.

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38
Q

Viewpoint invariance

A

The condition in which object properties don’t change when viewed from different angles. Responsible for our ability to recognize objects when viewed from different angles.

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39
Q

Visual masking stimulus

A

A visual pattern that, when presented immediately after a visual stimulus, decreases a person’s ability to perceive the stimulus. This stops the persistence of vision and therefore limits the effective duration of the stimulus.

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40
Q

Attention

A

The process of focusing on some objects while ignoring others. Attention can enhance the processing of the attended object.

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41
Q

Attentional capture

A

Occurs when stimulus salience causes an involuntary shift of attention. For example, attention can be captured by movement.

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42
Q

Autism

A

A serious developmental disorder in which one of the major symptoms is the withdrawal of contact from other people. People with autism typically do not make eye contact with others and have difficulty telling what emotions others are experiencing in social situations.

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43
Q

Balint’s syndrome

A

A condition resulting from damage to a person’s parietal lobe. One characteristic of this syndrome is an inability to focus attention on individual objects.

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44
Q

Binding

A

The process by which features such as color, form, motion, and location are combined to create our perception of a coherent object. Binding can also occur across senses, as when sound and vision are associated with the same object.

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45
Q

Binding problem

A

The problem of how neural activity in many separated areas in the brain is combined to create a perception of a coherent object.

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46
Q

Change blindness

A

Difficulty in detecting differences between two visual stimuli that are presented one after another, often with a short blank stimulus interposed between them. Also occurs when part of a stimulus is changed very slowly.

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47
Q

Conjunction search

A

A visual search task in which it is necessary to search for a combination (or conjunction) of two or more features on the same stimulus to find the target. An example of a conjunction search would be looking for a horizontal green line among vertical green lines and horizontal red lines.

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48
Q

Covert Attention

A

Attention without looking. Seeing something “out of the corner of your eye” is an example of covert attention.

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49
Q

Dishabituation

A

An increase in looking time that occurs when a stimulus is changed. This response is used in testing infants to see whether they can differentiate two stimuli.

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50
Q

Dual-task procedure

A

An experimental procedure in which subjects are required to carry out simultaneously a central task that demands attention and a peripheral task that involves making a decision about the contents of a scene.

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51
Q

Feature integration theory

A

A theory proposed by Treisman to explain how an object is broken down into features and how these features are recombined to result in a perception of the object.

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52
Q

Feature search

A

A visual search task in which a person can find a target by searching for only one feature. An example would be looking for a horizontal green line among vertical green lines.

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53
Q

Fixation

A

The brief pause of the eye that occurs between eye movements as a person scans a scene.

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54
Q

Focused attention stage (of perceptual processing)

A

The stage of processing in feature integration theory in which the features are combined. According to Treisman, this stage requires focused attention.

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55
Q

Habituation

A

Paying less attention to the same stimulus that is presented repeatedly. For example, infants look at a stimulus less and less on each successive trial.

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56
Q

High-load task

A

Task that involves more processing resources and that therefore uses more of a person’s perceptual capacity.

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57
Q

Illusory conjunction

A

Illusory combination of features that are perceived when stimuli containing a number of features are presented briefly and under conditions in which focused attention is difficult. For example, presenting a red square and a blue triangle could potentially create the perception of a red triangle.

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58
Q

Inattentional blindness

A

A situation in which a stimulus that is not attended is not perceived, even though the person is looking directly at it.

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59
Q

Load theory of attention

A

Lavie’s proposal that the amount of perceptual capacity that remains as a person is carrying out a task determines how well the person can avoid being distracted by task-irrelevant stimuli. If a person’s perceptual load is close to perceptual capacity, the person is less likely to be distracted by task-irrelevant stimuli.

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60
Q

Overt attention

A

Attention that involves looking directly at the attended object.

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61
Q

Perceptual capacity

A

The resources a person has for carrying out perceptual tasks.

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62
Q

Perceptual completion

A

The perception of an object as extending behind occluding objects.

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63
Q

Perceptual load

A

The amount of a person’s perceptual capacity needed to carry out a particular perceptual task.

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64
Q

Preattentive stage (of perceptual processing)

A

An automatic and rapid stage of processing, proposed by Treisman’s feature integration theory, during which a stimulus is decomposed into individual features.

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65
Q

Precueing

A

A procedure in which a cue stimulus is presented to direct an observer’s attention to a specific location where a test stimulus is likely to be presented. This procedure was used by Posner to show that attention enhances the processing of a stimulus presented at the cued location.

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66
Q

Saccadic eye movement

A

Rapid eye movement between fixations that occurs when scanning a scene.

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67
Q

Saliency Map

A

A “map” of a visual display that takes into account characteristics of the display such as color, contrast, and orientation that are associated with capturing attention.

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68
Q

Same-object advantage

A

The faster responding that occurs when enhancement spreads within an object. Faster reaction times occur when a target is located within the object that is receiving the subject’s attention, even if the subject is looking at another place within the object.

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69
Q

Scene schema

A

An observer’s knowledge about what is contained in typical scenes. An observer’s attention is affected by knowledge of what is usually found in the scene.

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70
Q

Scene statistics

A

The probability of various things occurring in the environment.

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71
Q

Stimulus salience

A

Characteristics such as bright colors, high contrast, and highly visible orientations that cause stimuli to stand out and therefore attract attention.

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72
Q

Task-irrelevant stimuli

A

Stimuli that do not provide information relevant to the task at hand.

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73
Q

Visual scanning

A

Moving the eyes to focus attention on different locations on objects or in scenes.

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74
Q

Visual search

A

A procedure in which a person’s task is to find a particular element in a display that contains a number of elements.

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75
Q

Affordance

A

The information specified by a stimulus pattern that indicates how the stimulus can be used. An example of an affordance would be seeing a chair as something to sit on or a flight of stairs as something to climb.

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76
Q

Audiovisual mirror neuron

A

Neuron that responds to actions that produce sounds. These neurons respond when a monkey performs a hand action and when it hears the sound associated with this action.

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77
Q

Ecological approach to perception

A

This approach focuses on specifying the information in the environment that is used for perception, emphasizing the study of moving observers to determine how their movement results in perceptual information that both creates perception and guides further movement.

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78
Q

Focus of expansion FOE

A

The point in the flow pattern caused by observer movement in which there is no expansion. According to J. J. Gibson, the focus of expansion always remains centered on the observer’s destination.

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79
Q

Gradient of flow

A

In an optic flow pattern, a gradient is created by movement of an observer through the environment. The “gradient” refers to the fact that the optic flow is rapid in the foreground and becomes slower as distance from the observer increases.

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80
Q

Invariant information

A

Environmental properties that do not change as the observer moves relative to an object or scene. For example, the spacing, or texture, of the elements in a texture gradient does not change as the observer moves on the gradient. The texture of the gradient therefore supplies invariant information for depth perception.

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81
Q

Landmarks

A

Objects on a route that serve as cues to indicate where to turn; a source of information for wayfinding.

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82
Q

Mirror neuron

A

Neuron in the premotor area of the monkey’s cortex that responds when the monkey grasps an object and also when the monkey observes someone else (another monkey or the experimenter) grasping the object. There is also evidence for mirror neuron-like activity in the human brain.

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83
Q

Optic ataxia

A

A condition in which individuals with parietal lobe damage have trouble pointing to visual stimuli.

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84
Q

Optic flow

A

The flow of stimuli in the environment that occurs when an observer moves relative to the environment. Forward movement causes an expanding optic flow, whereas backward movement causes a contracting optic flow. Some researchers use the term optic flow field to refer to this flow.

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85
Q

Parietal reach region PRR

A

A network of areas in the parietal cortex that contains neurons that are involved in reaching behavior.

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86
Q

Self produced information

A

Generally, environmental information that is produced by actions of the observer. An example is optic flow, which occurs as a result of a person’s movement and which, in turn, provides information that can be used to guide that movement.

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87
Q

Visual direction strategy

A

A strategy used by moving observers to reach a destination by keeping their body oriented toward the target.

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88
Q

Visuomotor grip cell

A

A neuron that initially responds when a specific object is seen, and then also responds as a hand grasps the same object.

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89
Q

Wayfinding

A

The process of navigating through the environment. Wayfinding involves perceiving objects in the environment, remembering objects and their relation to the overall scene, and knowing when to turn and in what direction.

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90
Q

Akinetopsia

A

A condition in which damage to an area of the cortex involved in motion perception causes blindness to motion.

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91
Q

Aperature problem

A

Occurs when only a portion of a moving stimulus can be seen, as when the stimulus is viewed through a narrow aperture. This can result in misleading information about the direction in which the stimulus is moving.

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92
Q

Apparent motion

A

An illusion of movement that occurs when two objects separated in space are presented rapidly, one after another, separated by a brief time interval.

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93
Q

Attentional capture

A

Occurs when stimulus salience causes an involuntary shift of attention. For example, attention can be captured by movement.

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94
Q

Biological motion

A

Motion produced by biological organisms. Most of the experiments on biological motion have used walking humans with lights attached to their joints and limbs as stimuli.

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95
Q

Coherence

A

In research on movement perception in which arrays of moving dots are used as stimuli, the degree of correlation between the direction of the moving dots. Zero percent coherence means all of the dots are moving independently; 100 percent coherence means all of the dots are moving in the same direction.

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96
Q

Comparator

A

A structure hypothesized by the corollary discharge theory of movement perception. The corollary discharge signal and the sensory movement signal meet at the comparator to determine whether movement will be perceived.

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97
Q

Corollary discharge signal

A

A copy of the motor signal that is sent to the eye muscles to cause movement of the eye. The copy is sent to the hypothetical comparator of corollary discharge theory.

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98
Q

Corollary discharge theory

A

The theory that explains motion perception as being determined both by movement of the image on the retina and by signals that indicate movement of the eyes.

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99
Q

Event

A

A segment of time at a particular location that is perceived by observers to have a beginning and an ending.

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100
Q

Event boundary

A

The point in time when one event ends and another begins.

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101
Q

Global optic flow

A

Information for movement that occurs when all elements in a scene move. The perception of global optic flow indicates that it is the observer that is moving and not the scene.

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102
Q

Illusory motion

A

Perception of motion when there actually is none.

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103
Q

Image displacement signal

A

In corollary discharge theory, the signal that occurs when an image moves across the visual receptors.

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104
Q

Implied motion

A

When a still picture depicts an action that involves motion, so that an observer could potentially extend the action depicted in the picture in his or her mind based on what will most likely happen next.

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105
Q

Induced motion

A

The illusory movement of one object that is caused by the movement of another object that is nearby.

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106
Q

Local disturbance in the optic array

A

Occurs when one object moves relative to the environment, so that the stationary background is covered and uncovered by the moving object. This local disturbance indicates that the object is moving relative to the environment.

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107
Q

Microstimulation

A

A procedure in which a small electrode is inserted into the cortex and an electrical current passed through the electrode activates neurons near the tip of the electrode. This procedure has been used to determine how activating specific groups of neurons affects perception.

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108
Q

Motion aftereffect

A

An illusion that occurs after a person views a moving stimulus and then sees movement in the opposite direction when viewing a stationary stimulus immediately afterward.

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109
Q

Motor signal MS

A

In corollary discharge theory, the signal that is sent to the eye muscles when the observer moves or tries to move his or her eyes.

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110
Q

Optic array

A

The structured pattern of light created by the presence of objects, surfaces, and textures in the environment.

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111
Q

Point-light walker

A

A biological motion stimulus created by placing lights at a number of places on a person’s body and having an observer view the moving-light stimulus that results as the person moves in the dark.

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112
Q

Real motion

A

The physical movement of a stimulus

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113
Q

Real motion neuron

A

Neuron in the monkey’s cortex that responds when movement of an image across the retina is caused by movement of a stimulus, but does not respond when movement across the retina is caused by movement of the eyes.

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114
Q

Reichardt detector

A

A neural circuit that results in neurons firing to movement in one direction. Excitation and inhibition are arranged so that movement in one direction creates inhibition that reduces or eliminates neural responding, whereas movement in the opposite direction creates excitation that enhances neural responding.

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115
Q

Representational momentum

A

Occurs when motion depicted in a still picture continues in an observer’s mind.

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116
Q

Shortest path constraint

A

In the perception of apparent motion, the principle that apparent movement tends to occur along the shortest path between two stimuli.

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117
Q

Waterfall illusion

A

An aftereffect of movement that occurs after viewing a stimulus moving in one direction, such as a waterfall. Viewing the waterfall makes other objects appear to move in the opposite direction.

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118
Q

Achromatic colour

A

Color without hue. White, black, and all the grays between these two extremes are achromatic colors.

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119
Q

Additive colour mixture

A

The creation of colors that occurs when lights of different colors are superimposed.

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120
Q

Anomalous trichromat

A

A person who needs to mix a minimum of three wavelengths to match any other wavelength in the spectrum but mixes these wavelengths in different proportions from a trichromat.

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121
Q

Cerebral anchromatopsia

A

A loss of color vision caused by damage to the cortex.

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122
Q

Chromatic adaptation

A

Exposure to light in a specific part of the visible spectrum. This adaptation can cause a decrease in sensitivity to light from the area of the spectrum that was presented during adaptation.

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123
Q

Chromatic colour

A

Color with hue, such as blue, yellow, red, or green.

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124
Q

Colour blindness

A

A condition in which a person perceives no chromatic color. This can be caused by absent or malfunctioning cone receptors or by cortical damage.

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125
Q

Color constancy

A

The effect in which the perception of an object’s hue remains constant even when the wavelength distribution of the illumination is changed. Partial color constancy occurs when our perception of hue changes a little when the illumination changes, though not as much as we might expect from the change in the wavelengths of light reaching the eye.

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126
Q

Colour deficiency

A

People with this condition (sometimes incorrectly called color blindness) see fewer colors than people with normal color vision and need to mix fewer wavelengths to match any other wavelength in the spectrum.

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127
Q

Colour matching experiment

A

A procedure in which observers are asked to match the color in one field by mixing two or more lights in another field.

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128
Q

Desaturated

A

Low saturation in chromatic colors as would occur when white is added to a color. For example, pink is not as saturated as red.

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129
Q

Deuteranopia

A

A form of red–green color dichromatism caused by lack of the middle-wavelength cone pigment.

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130
Q

Dichromat

A

A person who has a form of color deficiency. Dichromats can match any wavelength in the spectrum by mixing two other wavelengths. Deuteranopes, protanopes, and tritanopes are all dichromats.

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131
Q

Double-opponent neurons

A

Neurons that have receptive fields in which stimulation of one part of the receptive field causes an excitatory response to wavelengths in one area of the spectrum and an inhibitory response to wavelengths in another area of the spectrum, and stimulation of an adjacent part of the receptive field causes the opposite response. An example of double-opponent responding is when the response of one part of a receptive field is L+ M- and the response of an adjacent part is L- M+.

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132
Q

Hue

A

The experience of a chromatic color such as red, green, yellow, or blue or combinations of these colors.

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133
Q

Illumination edge

A

The border between two areas created by different light intensities in the two areas.

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134
Q

Ishihara plate

A

A display of colored dots used to test for the presence of color deficiency. The dots are colored so that people with normal (trichromatic) color vision can perceive numbers in the plate, but people with color deficiency cannot perceive these numbers or perceive different numbers than someone with trichromatic vision.

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135
Q

Lightness

A

The perception of shades ranging from white to grey to black

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136
Q

Lightness constancy

A

The constancy of our perception of an object’s lightness under different intensities of illumination.

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137
Q

Memory colour

A

The idea that an object’s characteristic color influences our perception of that object’s color.

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138
Q

Metamerism

A

The situation in which two physically different stimuli are perceptually identical. In vision, this refers to two lights with different wavelength distributions that are perceived as having the same color.

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139
Q

Metamers

A

Two lights that have different wavelength distributions but are perceptually identical.

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140
Q

Monochromat

A

A person who is completely color-blind and therefore sees everything as black, white, or shades of gray. A monochromat can match any wavelength in the spectrum by adjusting the intensity of any other wavelength. Monochromats generally have only one type of functioning receptors, usually rods.

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141
Q

Neutral point

A

The wavelength at which a dichromat perceives gray.

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142
Q

Opponent neuron

A

A neuron that has an excitatory response to wavelengths in one part of the spectrum and an inhibitory response to wavelengths in the other part of the spectrum.

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143
Q

Opponent-process theory of colour vision

A

A theory originally proposed by Hering, which claimed that our perception of color is determined by the activity of two opponent mechanisms: a blue–yellow mechanism and a red–green mechanism. The responses to the two colors in each mechanism oppose each other, one being an excitatory response and the other an inhibitory response. In addition, this theory also includes a black–white mechanism, which is concerned with the perception of brightness.

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144
Q

Partial colour constancy

A

A type of color constancy that occurs when changing an object’s illumination causes a change in perception of the object’s hue, but less change than would be expected based on the change in the wavelengths of light reaching the eye. Note that in complete color constancy, changing an object’s illumination causes no change in the object’s hue.

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145
Q

Penumbra

A

The fuzzy border at the edge of a shadow.

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146
Q

Protanopia

A

A form of red–green dichromatism caused by a lack of the long-wavelength cone pigment.

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147
Q

Ratio principle

A

A principle stating that two areas that reflect different amounts of light will have the same perceived lightness if the ratios of their intensities to the intensities of their surroundings are the same.

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148
Q

Reflectance

A

The percentage of light reflected from a surface.

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149
Q

Reflectance curve

A

A plot showing the percentage of light reflected from an object versus wavelength.

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150
Q

Reflectance edge

A

An edge between two areas where the reflectance of two surfaces changes.

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151
Q

Saturation (colour)

A

The relative amount of whiteness in a chromatic color. The less whiteness a color contains, the more saturated it is.

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152
Q

Selective reflection

A

When an object reflects some wavelengths of the spectrum more than others.

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153
Q

Selective transmission

A

When some wavelengths pass through visually transparent objects or substances and others do not. Selective transmission is associated with the perception of chromatic color.

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154
Q

Simultaneous colour contrast

A

The effect that occurs when surrounding one color with another changes the appearance of the surrounded color. Occurs for chromatic and achromatic stimuli.

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155
Q

Single-opponent neuron

A

Neurons that increase firing to long wavelengths presented to the center of the receptive field and decrease firing to short wavelengths presented to the surround (or vice versa).

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156
Q

Subtractive colour mixture

A

The creation of colors that occurs when paints of different colors are mixed together.

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157
Q

Trichromat

A

A person with normal color vision. Trichromats can match any wavelength in the spectrum by mixing three other wavelengths in various proportions.

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158
Q

Trichromatic theory of colour vision

A

A theory proposing that our perception of color is determined by the ratio of activity in three receptor mechanisms with different spectral sensitivities.

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159
Q

Tritanopia

A

A form of dichromatism thought to be caused by a lack of the short-wavelength cone pigment.

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160
Q

Unilateral dichromat

A

A person who has dichromatic vision in one eye and trichromatic vision in the other eye. People with this condition (which is extremely rare) have been tested to determine what colors a dichromats perceive by asking them to compare the perceptions they experience with their dichromatic eye and their trichromatic eye.

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161
Q

Young-Helmholtz theory of colour vision

A

A theory proposing that our perception of color is determined by the ratio of activity in three receptor mechanisms with different spectral sensitivities.

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162
Q

Absolute disparity

A

The visual angle between the images of an object on the two retinas. When images of an object fall on corresponding points, the angle of disparity is zero. When images fall on noncorresponding points, the angle of disparity indicates the degree of noncorrespondence.

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163
Q

Accretion

A

A cue that provides information about the relative depth of two surfaces. Occurs when the farther object is uncovered by the nearer object due to sideways movement of an observer relative to the objects.

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164
Q

Active method (3D TV)

A

A method used to create 3-D television images. The active method alternates the left-eye and right-eye images on the screen 30 or more times a second. This method is called active because the viewing glasses have a shutter system that is synchronized with the alternating images on the TV screen.

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165
Q

Ames room

A

A distorted room, first built by Adelbert Ames, that creates an erroneous perception of the sizes of people in the room. The room is constructed so that two people at the far wall of the room appear to stand at the same distance from an observer. In actuality, one of the people is much farther away than the other.

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166
Q

Angle of disparity

A

The visual angle between the images of an object on the two retinas. When images of an object fall on corresponding points, the angle of disparity is zero. When images fall on noncorresponding points, the angle of disparity indicates the degree of noncorrespondence.

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167
Q

Angular size contrast theory

A

An explanation of the moon illusion that states that the perceived size of the moon is determined by the sizes of the objects that surround it. According to this idea, the moon appears small when it is surrounded by large objects, such as the expanse of the sky when the moon is overhead.

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168
Q

Apparent distance theory

A

An explanation of the moon illusion that is based on the idea that the horizon moon, which is viewed across the filled space of the terrain, should appear farther away than the zenith moon, which is viewed through the empty space of the sky. This theory states that because the horizon and zenith moons have the same visual angle but are perceived to be at different distances, the farther appearing horizon moon should appear larger.

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169
Q

Atmospheric perspective

A

A depth cue. Objects that are farther away look more blurred and bluer than objects that are closer because we must look through more air and particles to see them.

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170
Q

Binocular depth cell

A

A neuron in the visual cortex that responds best to stimuli that fall on points separated by a specific degree of disparity on the two retinas. Also called a disparity-selective cell.

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171
Q

Binocular disparity

A

Occurs when the retinal images of an object fall on disparate points on the two retinas.

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172
Q

Binocular fixate

A

Directing the two foveas to exactly the same spot.

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173
Q

Conflicting cues theory

A

A theory of visual illusions proposed by R. H. Day, which states that our perception of line length depends on an integration of the actual line length and the overall figure length.

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174
Q

Correspondence problem

A

The problem faced by the visual system, which must determine which parts of the images in the left and right eyes correspond to one another. Another way of stating the problem is: How does the visual system match up the images in the two eyes? This matching of the images is involved in determining depth perception using the cue of binocular disparity.

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175
Q

Corresponding retinal points

A

The points on each retina that would overlap if one retina were slid on top of the other. Receptors at corresponding points send their signals to the same location in the brain.

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176
Q

Cue approach to depth perception

A

The approach to explaining depth perception that identifies information in the retinal image, and also information provided by aiming and focusing the eyes on an object that is correlated with depth in the scene. Some of the depth cues that have been identified are overlap, relative height, relative size, atmospheric perspective, convergence, and accommodation.

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177
Q

Deletion

A

A cue that provides information about the relative depth of two surfaces. Deletion occurs when a farther object is covered by a nearer object due to sideways movement of an observer relative to the objects.

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178
Q

Disparity tuning curve

A

A plot of a neuron’s response versus the degree of disparity of a visual stimulus. The disparity to which a neuron responds best is an important property of disparity-selective cells, which are also called binocular depth cells.

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179
Q

Disparity-selective cell

A

A neuron in the visual cortex that responds best to stimuli that fall on points separated by a specific degree of disparity on the two retinas. Also called a binocular depth cell.

180
Q

Echolocation

A

Locating objects by sending out high-frequency pulses and sensing the echo created when these pulses are reflected from objects in the environment. Echolocation is used by bats and dolphins.

181
Q

Emmert’s law

A

A law stating that the size of an afterimage depends on the distance of the surface against which the afterimage is viewed. The farther away the surface, the larger the afterimage appears.

182
Q

Familiar size

A

A depth cue in which judgment of distance is based on knowledge of the sizes of objects. Epstein’s coin experiment illustrated the operation of the cue of familiar size by showing that the relative sizes of the coins influenced perception of the coins’ distances.

183
Q

Frontal eyes

A

Eyes located in front of the head, so the views of the two eyes overlap.

184
Q

Horopter

A

An imaginary surface that passes through the point of fixation. Images caused by a visual stimulus on this surface fall on corresponding points on the two retinas.

185
Q

Lateral eyes

A

Eyes located on opposite sides of an animal’s head, so the views of the two eyes do not overlap or overlap only slightly, as in the pigeon and rabbit.

186
Q

Lenticular projection

A

A method used to create 3-D television images. The screen is coated with a film containing two sets of lenses, which results in different images reaching the left and right eyes. An example being those postcards that show different images depending on the angle held.

187
Q

Muller-Lyer illusion

A

An illusion in which two lines of equal length appear to be of different lengths because of the addition of “fins’’ to the ends of the lines.

188
Q

Misapplied size constancy scaling

A

A principle, proposed by Richard Gregory, that when mechanisms that help maintain size constancy in the three-dimensional world are applied to two-dimensional pictures, an illusion of size sometimes results.

189
Q

Monocular cue

A

Depth cue—such as overlap, relative size, relative height, familiar size, linear perspective, movement parallax, and accommodation—that can work when we use only one eye.

190
Q

Moon illusion

A

An illusion in which the moon appears to be larger when it is on or near the horizon than when it is high in the sky.

191
Q

Motion parallax

A

A depth cue. As an observer moves, nearby objects appear to move rapidly across the visual field, whereas far objects appear to move more slowly.

192
Q

Noncorresponding points

A

Two points, one on each retina, that would not overlap if the retinas were slid onto each other. Also called disparate points.

193
Q

Occlusion

A

Depth cue in which one object hides or partially hides another object from view, causing the hidden object to be perceived as being farther away. A monocular depth cue.

194
Q

Oculomotor cue

A

Depth cue that depends on our ability to sense the position of our eyes and the tension in our eye muscles. Accommodation and convergence are oculomotor cues.

195
Q

Passive method (3DTV)

A

A method used to create 3-D television images. Polarized light is used to create left and right images—one image is polarized so its vibration is vertical, and the other is polarized so its vibration is horizontal. The TV is viewed through polarizing lenses, which let vertically polarized light into one eye and horizontally polarized light into the other eye, creating the disparity that results in three-dimensional perception.

196
Q

Perspective convergence

A

The perception that parallel lines in the distance converge as distance increases.

197
Q

Pictoral cue

A

Monocular depth cue, such as overlap, relative height, and relative size, that can be depicted in pictures.

198
Q

Ponzo illusion

A

An illusion of size in which two objects of equal size that are positioned between two converging lines appear to be different in size. Also called the railroad track illusion.

199
Q

Random dot stereogram

A

A pair of stereoscopic images made up of random dots. When one section of this pattern is shifted slightly in one direction, the resulting disparity causes the shifted section to appear above or below the rest of the pattern when the patterns are viewed in a stereoscope.

200
Q

Relative disparity

A

The difference between two objects’ absolute disparities.

201
Q

Relative height

A

A monocular depth cue. Objects that have bases below the horizon appear to be farther away when they are higher in the field of view. Objects that have bases above the horizon appear to be farther away when they are lower in the field of view.

202
Q

Relative size

A

A cue for depth perception. When two objects are of equal size, the one that is farther away will take up less of the field of view.

203
Q

Size constancy

A

Occurs when the size of an object is perceived to remain the same even when it is viewed from different distances

204
Q

Size distance scaling

A

A hypothesized mechanism that helps maintain size constancy by taking an object’s perceived distance into account. According to this mechanism, an object’s perceived size, S, is determined by multiplying the size of the retinal image, R, times the object’s perceived distance, D.

205
Q

Stereopsis

A

The impression of depth that results from binocular disparity—the difference in the position of images of the same object on the retinas of the two eyes.

206
Q

Stereoscope

A

A device that presents pictures to the left and the right eyes so that the binocular disparity a person would experience when viewing an actual scene is duplicated. The result is a convincing illusion of depth.

207
Q

Stereoscopic depth perception

A

The perception of depth that is created by input from both eyes.

208
Q

Stereoscopic vision

A

Two-eyed depth perception involving mechanisms that take into account differences in the images formed on the left and right eyes.

209
Q

Strabismus

A

Misalignment of the eyes, such as crossed-eyes or walleyes (outward looking eyes), in which the visual system suppresses vision in one of the eyes to avoid double vision, so the person sees the world with only one eye at a time.

210
Q

Texture gradient

A

The visual pattern formed by a regularly textured surface that extends away from the observer. This pattern provides information for distance because the elements in a texture gradient appear smaller as distance from the observer increases.

211
Q

Visual angle

A

The angle of an object relative to an observer’s eyes. This angle can be determined by extending two lines from the eye—one to one end of an object and the other to the other end of the object. Because an object’s visual angle is always determined relative to an observer, its visual angle changes as the distance between the object and the observer changes.

212
Q

Acoustic prism

A

The way the cochlea separates frequencies entering the ear to create activity at different places along the basilar membrane.

213
Q

Amplitude

A

In the case of a repeating sound wave, such as the sine wave of a pure tone, amplitude represents the pressure difference between atmospheric pressure and the maximum pressure of the wave.

214
Q

Apex of the cochlea

A

The end of the cochlea farthest from the middle ear.

215
Q

Attack

A

The buildup of sound energy that occurs at the beginning of a tone.

216
Q

Audibility curve

A

A curve that indicates the sound pressure level (SPL) at threshold for frequencies across the audible spectrum.

217
Q

Auditory canal

A

The canal through which air vibrations travel from the environment to the tympanic membrane.

218
Q

Auditory response area

A

The psychophysically measured area that defines the frequencies and sound pressure levels over which hearing functions. This area extends between the audibility curve and the curve for the threshold of feeling.

219
Q

Base of the cochlea

A

The part of the cochlea nearest the middle ear.

220
Q

Basilar membrane

A

A membrane that stretches the length of the cochlea and controls the vibration of the cochlear partition.

221
Q

Characteristic frequency

A

The frequency at which a neuron in the auditory system has its lowest threshold.

222
Q

Cilia

A

Fine hairs that protrude from the inner and outer hair cells of the auditory system. Bending the cilia of the inner hair cells leads to transduction.

223
Q

Cochlea

A

The snail-shaped, liquid-filled structure that contains the structures of the inner ear, the most important of which are the basilar membrane, the tectorial membrane, and the hair cells.

224
Q

Cochlear amplifier

A

Expansion and contraction of the outer hair cells in response to sound sharpens the movement of the basilar membrane to specific frequencies. This amplifying effect plays an important role in determining the frequency selectivity of auditory nerve fibers.

225
Q

Cochlear implant

A

A device in which electrodes are inserted into the cochlea to create hearing by electrically stimulating the auditory nerve fibers. This device is used to restore hearing in people who have lost their hearing because of damaged hair cells.

226
Q

Cochlear partition

A

A partition in the cochlea, extending almost its full length, that separates the scala tympani and the scala vestibuli. The organ of Corti, which contains the hair cells, is part of the cochlear partition.

227
Q

Decay

A

The decrease in the sound signal that occurs at the end of a tone.

228
Q

Decibel dB

A

A unit that indicates the pressure of a sound stimulus relative to a reference pressure: dB=20 log (p/po) where p is the pressure of the tone and po is the reference pressure.

229
Q

Eardrum

A

Another term for the tympanic membrane, the membrane located at the end of the auditory canal that vibrates in response to pressure changes. This vibration is transmitted to the bones of the middle ear.

230
Q

Effect of the missing fundamental

A

Removing the fundamental frequency and other lower harmonies from a musical tone does not change the tone’s pitch.

231
Q

Equal loudness curve

A

A curve that indicates the sound pressure levels that result in a perception of the same loudness at frequencies across the audible spectrum.

232
Q

First harmonic

A

A pure tone with frequency equal to the fundamental frequency of a complex tone.

233
Q

Frequency

A

The number of times per second that pressure changes of a sound stimulus repeat. Frequency is measured in Hertz, where 1 Hertz is one cycle per second.

234
Q

Frequency spectrum

A

A plot that indicates the amplitudes of the various harmonics that make up a complex tone. Each harmonic is indicated by a line that is positioned along the frequency axis, with the height of the line indicating the amplitude of the harmonic.

235
Q

Frequency tuning curve

A

Curve relating frequency and the threshold intensity for activating an auditory neuron.

236
Q

Fundamental

A

A pure tone with frequency equal to the fundamental frequency of a complex tone. See also fundamental frequency.

237
Q

Fundamental frequency

A

The first harmonic of a complex tone; usually the lowest frequency in the frequency spectrum of a complex tone. The tone’s other components, called higher harmonics, have frequencies that are multiples of the fundamental frequency.

238
Q

Hair cell

A

Neuron in the cochlea that contains small hairs, or cilia, that are displaced by vibration of the basilar membrane and fluids inside the inner ear. There are two kinds of hair cells: inner and outer.

239
Q

Harmonics

A

Pure-tone components of a complex tone that have frequencies that are multiples of the fundamental frequency.

240
Q

Hertz

A

The unit for designating the frequency of a tone. One Hertz equals one cycle per second.

241
Q

Higher harmonics

A

Pure tones with frequencies that are whole-number (2, 3, 4, etc.) multiples of the fundamental frequency.

242
Q

Incus

A

The second of the three ossicles of the middle ear. It transmits vibrations from the malleus to the stapes.

243
Q

Inner Ear

A

The innermost division of the ear, containing the cochlea and the receptors for hearing.

244
Q

Inner Hair cell

A

Auditory receptor cell in the inner ear that is primarily responsible for auditory transduction and the perception of pitch.

245
Q

Leisure noise

A

Noise associated with leisure activities such as listening to music, hunting, and woodworking. Exposure to high levels of leisure noise for extended periods can cause hearing loss.

246
Q

Level

A

Short for sound pressure level or sound level. Indicates the decibels or sound pressure of a sound stimulus.

247
Q

Loudness

A

The quality of sound that ranges from soft to loud. For a tone of a particular frequency, loudness usually increases with increasing decibels.

248
Q

Malleus

A

The first of the ossicles of the middle ear. Receives vibrations from the tympanic membrane and transmits these vibrations to the incus.

249
Q

Middle ear

A

The small air-filled space between the auditory canal and the cochlea that contains the ossicles.

250
Q

Middle-ear muscles

A

Muscles attached to the ossicles in the middle ear. The smallest skeletal muscles in the body, they contract in response to very intense sounds and dampen the vibration of the ossicles.

251
Q

Noise-induced hearing loss

A

A form of sensorineural hearing loss that occurs when loud noises cause degeneration of the hair cells.

252
Q

Octave

A

Tones that have frequencies that are binary multiples of each other (2, 4, etc.). For example, an 800-Hz tone is one octave above a 400-Hz tone.

253
Q

Organ of Corti

A

The major structure of the cochlear partition, containing the basilar membrane, the tectorial membrane, and the receptors for hearing.

254
Q

Ossicles

A

Three small bones in the middle ear that transmit vibrations from the outer to the inner ear.

255
Q

Outer ear

A

The pinna and the auditory canal.

256
Q

Outer hair cell

A

Auditory receptor cells in the inner ear that amplify the response of inner hair cells by amplifying the vibration of the basilar membrane.

257
Q

Oval window

A

A small, membrane-covered hole in the cochlea that receives vibrations from the stapes.

258
Q

Periodic tone

A

A tone in which the waveform repeats

259
Q

Periodicity pitch

A

The constancy of a complex tone’s pitch when the fundamental frequency and other lower harmonics are eliminated.

260
Q

Phase locking

A

Firing of auditory neurons in synchrony with the phase of an auditory stimulus.

261
Q

Pinna

A

The part of the ear that is visible on the outside of the head.

262
Q

Pitch

A

The quality of sound, ranging from low to high, that is most closely associated with the frequency of a tone.

263
Q

Pitch neurons

A

Neurons that respond to stimuli associated with a specific pitch. These neurons fire to the pitch of a complex tone even if the first harmonic or other harmonics of the tone are not present.

264
Q

Place theory of hearing

A

The proposal that the frequency of a sound is indicated by the place along the organ of Corti at which nerve firing is highest. Modern place theory is based on Békésy’s traveling wave theory of hearing.

265
Q

Presbycusis

A

A form of sensorineural hearing loss that occurs as a function of age and is usually associated with a decrease in the ability to hear high frequencies. Since this loss also appears to be related to exposure to environmental sounds, it is also called sociocusis.

266
Q

Pure tone

A

A tone with pressure changes that can be described by a single sine wave.

267
Q

Resonance

A

A mechanism that enhances the intensity of certain frequencies because of the reflection of sound waves in a closed tube. Resonance in the auditory canal enhances frequencies between about 2,000 and 5,000 Hz.

268
Q

Resonant frequency

A

The frequency that is most strongly enhanced by resonance. The resonance frequency of a closed tube is determined by the length of the tube.

269
Q

Sound perceptual

A

The perceptual experience of hearing. The statement “I hear a sound” is using sound in that sense.

270
Q

Sound physical

A

The physical stimulus for hearing. The statement “The sound’s level was 10 dB” is using sound in that sense.

271
Q

Sound level

A

The pressure of a sound stimulus, expressed in decibels.

272
Q

Sound pressure level SPL

A

A designation used to indicate that the reference pressure used for calculating a tone’s decibel rating is set at 20 micropascals, near the threshold in the most sensitive frequency range for hearing.

273
Q

Sound wave

A

Pattern of pressure changes in a medium. Most of the sounds we hear are due to pressure changes in the air, although sound can be transmitted through water and solids as well.

274
Q

Stapes

A

The last of the three ossicles in the middle ear. It receives vibrations from the incus and transmits these vibrations to the oval window of the inner ear.

275
Q

Tectorial membrane

A

A membrane that stretches the length of the cochlea and is located directly over the hair cells. Vibrations of the cochlear partition cause the tectorial membrane to bend the hair cells by rubbing against them.

276
Q

Temporal coding

A

The connection between the frequency of a sound stimulus and the timing of the auditory nerve fiber firing.

277
Q

Timbre

A

The quality that distinguishes between two tones that sound different even though they have the same loudness, pitch, and duration. Differences in timbre are illustrated by the sounds made by different musical instruments.

278
Q

Tip links

A

Structures at the tops of the cilia of auditory hair cells, which stretch or slacken as the cilia move, causing ion channels to open or close.

279
Q

Tone chroma

A

The perceptual similarity of notes separated by one or more octaves.

280
Q

Tone height

A

The increase in pitch that occurs as frequency is increased.

281
Q

Tonotopic map

A

An ordered map of frequencies created by the responding of neurons within structures in the auditory system. There is a tonotopic map of neurons along the length of the cochlea, with neurons at the apex responding best to low frequencies and neurons at the base responding best to high frequencies.

282
Q

Traveling wave

A

In the auditory system, vibration of the basilar membrane in which the peak of the vibration travels from the base of the membrane to its apex.

283
Q

Tympanic membrane

A

A membrane at the end of the auditory canal that vibrates in response to vibrations of the air and transmits these vibrations to the ossicles in the middle ear.

284
Q

Acoustic shadow

A

The shadow created by the head that decreases the level of high-frequency sounds on the opposite side of the head. The acoustic shadow is the basis of the localization cue of interaural level difference.

285
Q

Architectural acoustics

A

The study of how sounds are reflected in rooms. An important concern of architectural acoustics is how these reflected sounds change the quality of the sounds we hear.

286
Q

Auditory localization

A

The perception of the location of a sound source.

287
Q

Auditory receiving area A1

A

The area of the cortex, located in the temporal lobe, that is the primary receiving area for hearing.

288
Q

Auditory scene

A

The sound environment, which includes the locations and qualities of individual sound sources.

289
Q

Auditory scene analysis

A

The process by which sound stimuli produced by the different sources in an auditory scene become perceptually organized into sounds at different locations and into separated streams of sound.

290
Q

Auditory space

A

Perception of where sounds are located in space. Auditory space extends around a listener’s head in all directions, existing wherever there is a sound.

291
Q

Auditory stream segregation

A

The effect that occurs when a series of sounds that differ in pitch or timbre are played so that the tones become perceptually separated into simultaneously occurring independent streams of sound.

292
Q

Azimuth

A

In hearing, specifies locations that vary from left to right relative to the listener.

293
Q

Belt area

A

Auditory area in the temporal lobe that receives signals from the core area and sends signals to the parabelt area.

294
Q

Binaural cue

A

Sound localization cue that involves both ears. Interaural time difference and interaural level difference are the primary binaural cues.

295
Q

Cochlear nucleus

A

The nucleus where nerve fibers from the cochlea first synapse.

296
Q

Coincidence detectors

A

Neurons in the Jeffress neural coincidence model, which was proposed to explain how neural firing can provide information regarding the location of a sound source. A neural coincidence detector fires when signals from the left and right ears reach the neuron simultaneously. Different neural coincidence detectors fire to different values of interaural time difference.

297
Q

Cone of confusion

A

A surface in the shape of a cone that extends out from the ear. Sounds originating from different locations on this surface all have the same interaural level difference and interaural time difference, so location information provided by these cues is ambiguous.

298
Q

Core area

A

The area in the temporal lobe that includes the primary auditory cortex (A1) and some nearby areas. Signals from the core area are transmitted to the belt area of the auditory cortex.

299
Q

Direct sound

A

Sound that is transmitted directly from a sound source to the ears.

300
Q

Distance

A

How far a stimulus is from the observer. In hearing, the distance coordinate specifies how far the sound source is from the listener.

301
Q

Elevation

A

In hearing, sound locations that are up and down relative to the listener.

302
Q

Indirect sound

A

Sound that reaches a listener’s ears after being reflected from a surface such as a room’s walls.

303
Q

Inferior colliculus

A

A nucleus in the hearing system along the pathway from the cochlea to the auditory cortex. The inferior colliculus receives inputs from the superior olivary nucleus.

304
Q

Interaural level difference ILD

A

The difference in the sound pressure (or level) between the left and right ears. This difference creates an acoustic shadow for the far ear. The ILD provides a cue for sound localization for high-frequency sounds.

305
Q

Interaural time difference ITD

A

When a sound is positioned closer to one ear than to the other, the sound reaches the close ear slightly before reaching the far ear, so there is a difference in the time of arrival at the two ears. The ITD provides a cue for sound localization.

306
Q

ITD tuning curve

A

A plot of the neuron’s firing rate against the ITD (interaural time difference).

307
Q

Jeffress model

A

The neural mechanism of auditory localization that proposes that neurons are wired to each receive signals from the two ears, so that different neurons fire to different interaural time differences (ITD).

308
Q

Location cue

A

In hearing, characteristics of the sound reaching the listener that provide information regarding the location of a sound source.

309
Q

Medial geniculate nucleus

A

An auditory nucleus in the thalamus that is part of the pathway from the cochlea to the auditory cortex. The medial geniculate nucleus receives inputs from the inferior colliculus and transmits signals to the auditory cortex.

310
Q

Melodic channeling

A

An illusion that occurs when successive notes of a scale are presented alternately to the left and right ears. Even though each ear receives notes that jump up and down in frequency, smoothly ascending or descending scales are heard in each ear.

311
Q

Melody schema

A

A representation of a familiar melody that is stored in a person’s memory. Existence of a melody schema makes it more likely that the tones associated with a melody will be perceptually grouped.

312
Q

Metrical structure

A

The underlying beat of music

313
Q

Monaural cue

A

Sound localization cue that involves one ear.

314
Q

Multisensory interaction

A

Use of a combination of senses. For example, for vision and hearing, seeing a person’s lips move while listening to the person speak.

315
Q

Parabelt area

A

Auditory area in the temporal lobe that receives signals from the belt area.

316
Q

Precedence effect

A

The effect that occurs when two identical or very similar sounds reach a listener’s ears separated by a time interval of less than about 50 to 100 ms, and the listener hears the first sound that reaches his or her ears.

317
Q

Primary auditory cortex A1

A

An area of the temporal lobe that receives signals via nerve fibers from the medial geniculate nucleus in the thalamus.

318
Q

Reverberation time

A

The time it takes for a sound produced in an enclosed space to decrease to 1/1,000th of its original pressure.

319
Q

Rhythmic pattern

A

In music, the series of changes across time (a mixture of shorter and longer notes) in a temporal pattern.

320
Q

Scale illusion

A

An illusion that occurs when successive notes of a scale are presented alternately to the left and right ears. Even though each ear receives notes that jump up and down in frequency, smoothly ascending or descending scales are heard in each ear. Also called melodic channeling.

321
Q

Signal to noise ratio

A

The level of a sound signal in decibels minus the level of background noise in decibels.

322
Q

Spectral cue

A

In hearing, the distribution of frequencies reaching the ear that are associated with specific locations of a sound. The differences in frequencies are caused by interaction of sound with the listener’s head and pinnae.

323
Q

Subcortical structure

A

Structure below the cerebral cortex. For example, the superior colliculus is a subcortical structure in the visual system. The cochlear nucleus and superior olivary nucleus are among the subcortical structures in the auditory system.

324
Q

Superior olivary nucleus

A

A nucleus along the auditory pathway from the cochlea to the auditory cortex. The superior olivary nucleus receives inputs from the cochlear nucleus.

325
Q

Two flash illusion

A

An illusion that occurs when one flash of light is presented, accompanied by two rapidly presented tones. Presentation of the two tones causes the observer to perceive two flashes of light.

326
Q

Ventriloquism effect

A

When sound is heard coming from a seen location, even though it is actually originating somewhere else. Also called visual capture.

327
Q

Vestibular system

A

The mechanism in the inner ear that is responsible for balance and sensing the position of the body.

328
Q

Visual capture

A

When sound is heard coming from a seen location, even though it is actually originating somewhere else. Also called the ventriloquism effect.

329
Q

Acoustic signal

A

The pattern of frequencies and intensities of the sound stimulus.

330
Q

Acoustic stimulus

A

The pattern of frequencies and intensities of the sound stimulus.

331
Q

Aphasia

A

Difficulties in speaking or understanding speech due to brain damage.

332
Q

Articulator

A

Structure involved in speech production, such as the tongue, lips, teeth, jaw, and soft palate.

333
Q

Audiovisual speech perception

A

A perception of speech that is affected by both auditory and visual stimulation, as when a person sees a tape of someone saying /ga/ with the sound /ba/ substituted and perceives /da/. Also called the McGurk effect.

334
Q

Broca’s aphasia

A

Language problems, caused by damage to Broca’s area in the frontal lobe, characterized by labored and stilted speech and short sentences.

335
Q

Broca’s area

A

An area in the frontal lobe that is important for language perception and production. One effect of damage is difficulty in speaking.

336
Q

Categorical perception

A

In speech perception, perceiving one sound at short voice onset times and another sound at longer voice onset times. The listener perceives only two categories across the whole range of voice onset times.

337
Q

Coarticulation

A

The overlapping articulation that occurs when different phonemes follow one another in speech. Because of these effects, the same phoneme can be articulated differently depending on the context in which it appears. For example, articulation of the /b/ in boot is different from articulation of the /b/ in boat.

338
Q

Dual-stream model of speech perception

A

Model that proposes a ventral stream starting in the temporal lobe that is responsible for recognizing speech, and a dorsal stream starting in the parietal lobe that is responsible for linking the acoustic signal to the movements used to produce speech.

339
Q

Formant

A

Horizontal band of energy in the speech spectrogram associated with vowels.

340
Q

Formant transition

A

In the speech stimulus, the rapid shift in frequency that precedes a formant.

341
Q

Indexical characteristic

A

Characteristic of the speech stimulus that indicates information about a speaker, such as the speaker’s age, gender, or emotional state.

342
Q

McGurk effect

A

A perception of speech that is affected by both auditory and visual stimulation, as when a person sees a tape of someone saying /ga/ with the sound /ba/ substituted and perceives /da/. Also called audiovisual speech perception.

343
Q

Motor theory of speech perception

A

A theory that proposes a close link between how speech is perceived and how it is produced. The idea behind this theory is that when we hear a particular speech sound, this activates the motor mechanisms that are responsible for producing that sound, and it is the activation of these motor mechanisms that enable us to perceive the sound.

344
Q

Multimodal

A

The involvement of a number of different senses in determining perception. For example, speech perception can be influenced by information from a number of different senses, including audition, vision, and touch.

345
Q

Phoneme

A

The shortest segment of speech that, if changed, changes the meaning of a word.

346
Q

Phonemic restoration effect

A

An effect that occurs in speech perception when listeners perceive a phoneme in a word even though the acoustic signal of that phoneme is obscured by another sound, such as white noise or a cough.

347
Q

Phonetic boundary

A

The voice onset time when perception changes from one speech category to another in a categorical perception experiment.

348
Q

Shadowing

A

Listeners’ repetition aloud of what they hear as they are hearing it.

349
Q

Sound spectrogram

A

A plot showing the pattern of intensities and frequencies of a speech stimulus.

350
Q

Speech segmentation

A

The process of perceiving individual words from the continuous flow of the speech signal.

351
Q

Statistical learning

A

The process of learning about transitional probabilities and other characteristics of the environment. Statistical learning for properties of language has been demonstrated in young infants.

352
Q

Transitional probabilities

A

In language, the chances that one sound will follow another sound. Every language has transitional probabilities for different sounds. Part of learning a language involves learning about the transitional probabilities in that language.

353
Q

Voice cells

A

Neurons in the temporal lobe that respond more strongly to same-species voices than to calls of other animals or to “non-voice” sounds.

354
Q

Voice onset time (VOT)

A

In speech production, the time delay between the beginning of a sound and the beginning of the vibration of the vocal chords.

355
Q

Wernicke’s aphasia

A

An inability to comprehend words or arrange sounds into coherent speech, caused by damage to Wernicke’s area.

356
Q

Wernicke’s area

A

An area in the temporal lobe involved in speech perception. Damage to this area causes Wernicke’s aphasia, which is characterized by difficulty in understanding speech.

357
Q

Word deafness

A

Occurs in the most extreme form of Wernicke’s aphasia, when a person cannot recognize words, even though the ability to hear pure tones remains intact.

358
Q

Active touch

A

Touch in which the observer plays an active role in touching and exploring an object, usually with his or her hands.

359
Q

Affective (emotional) component of pain

A

The emotional experience associated with pain—for example, pain described as torturing, annoying, frightful, or sickening.

360
Q

Cutaneous senses

A

The ability to perceive sensations, such as touch and pain, that are based on the stimulation of receptors in the skin.

361
Q

Direct pathway model of pain

A

The idea that pain occurs when nociceptor receptors in the skin are stimulated and send their signals to the brain. This model does not account for the fact that pain can be affected by factors in addition to stimulation of the skin.

362
Q

Duplex theory of texture perception

A

The idea that texture perception is determined by both spatial and temporal cues that are detected by two types of receptors. Originally proposed by David Katz and named the “duplex theory” by Hollins.

363
Q

Endorphin

A

Chemical that is naturally produced in the brain and that causes analgesia.

364
Q

Epidermis

A

The outer layers of the skin, including a layer of dead skin cells.

365
Q

Exploratory procedures EPs

A

People’s movements of their hands and fingers while they are identifying three-dimensional objects by touch.

366
Q

Gate control model

A

Melzack and Wall’s idea that perception of pain is controlled by a neural circuit that takes into account the relative amount of activity in nociceptors, mechanoreceptors, and central signals. This model has been used to explain how pain can be influenced by factors in addition to stimulation of receptors in the skin.

367
Q

Grating Acuity

A

In the cutaneous senses, a measure of acuity on the skin that is the narrowest spacing of a grooved surface on the skin for which orientation can be accurately judged. Can also be applied to detecting the orientation of a visual grating stimulus

368
Q

Haptic perception

A

The perception of three-dimensional objects by touch.

369
Q

Homunculus

A

Latin for “little man”; refers to the topographic map of the body in the somatosensory cortex.

370
Q

Inflammatory pain

A

Pain caused by damage to tissues, inflammation of joints, or tumor cells. This damage releases chemicals that create an “inflammatory soup” that activates nociceptors.

371
Q

Kinesthesis

A

The sense that enables us to feel the motions and positions of the limbs and body.

372
Q

Mechanoreceptor

A

Receptor that responds to mechanical stimulation of the skin, such as pressure, stretching, or vibration.

373
Q

Medial lemniscal pathway

A

A pathway in the spinal cord that transmits signals from the skin toward the thalamus.

374
Q

Meissner corpuscle RA1

A

A receptor in the skin, associated with RA1 mechanoreceptors. It has been proposed that the Meissner corpuscle is important for perceiving tactile slip and for controlling the force needed to grip objects.

375
Q

Merkel receptor

A

A disk-shaped receptor in the skin associated with slowly adapting fibers and the perception of fine details.

376
Q

Multimodal nature of pain

A

The fact that the experience of pain has both sensory and emotional components.

377
Q

Naloxone

A

A substance that inhibits the activity of opiates. It is hypothesized that naloxone also inhibits the activity of endorphins and therefore can have an effect on pain perception.

378
Q

Neuropathic pain

A

Pain caused by lesions or other damage to the nervous system.

379
Q

Nociceptive pain

A

This type of pain, which serves as a warning of impending damage to the skin, is caused by activation of receptors in the skin called nociceptors.

380
Q

Nociceptor

A

A fiber that responds to stimuli that are damaging to the skin.

381
Q

Opioid

A

A chemical such as opium, heroin, and other molecules with related structures that reduce pain and induce feelings of euphoria.

382
Q

Pacinian corpuscle RA2 or PC

A

A receptor with a distinctive elliptical shape associated with RA2 mechanoreceptors. It transmits pressure to the nerve fiber inside it only at the beginning or end of a pressure stimulus, and is responsible for our perception of vibration and fine textures that are perceived when moving the fingers over a surface.

383
Q

Pain matrix

A

The network of structures in the brain that are responsible for pain perception.

384
Q

Passive touch

A

A situation in which a person passively receives tactile stimulation.

385
Q

Proprioception

A

The sensing of the position of the limbs.

386
Q

Rapidly adapting RA receptor

A

Mechanoreceptors that respond with bursts of firing just at the onset and offset of a pressure stimulus. The Meissner corpuscle and the Pacinian corpuscle are rapidly adapting receptors.

387
Q

Ruffini cylinder

A

A receptor structure in the skin associated with slowly adapting fibers. It has been proposed that the Ruffini cylinder is involved in perceiving “stretching.”

388
Q

Secondary somatosensory cortex S2

A

The area in the parietal lobe next to the primary somatosensory area (S1) that processes neural signals related to touch, temperature, and pain.

389
Q

Sensory component of pain

A

Pain perception described with terms such as throbbing, prickly, hot, or dull.

390
Q

Slowly adapting SA receptor

A

Mechanoreceptors located in the epidermis and the dermis that respond with prolonged firing to continued pressure. The Merkel receptor and the Ruffini cylinder are slowly adapting mechanoreceptors.

391
Q

Somatosensory receiving area S1

A

An area in the parietal lobe that receives inputs from the skin and the viscera associated with somatic senses such as touch, temperature, and pain.

392
Q

Somatosensory system

A

The system that includes the cutaneous senses (senses involving the skin), proprioception (the sense of position of the limbs), and kinesthesis (sense of movement of the limbs).

393
Q

Spatial cue

A

In tactile perception, information about the texture of a surface that is determined by the size, shape, and distribution of surface elements such as bumps and grooves.

394
Q

Spinothalamic pathway

A

One of the nerve pathways in the spinal cord that conducts nerve impulses from the skin to the somatosensory area of the thalamus.

395
Q

Surface texture

A

The visual and tactile quality of a physical surface created by peaks and valleys.

396
Q

Synesthesia

A

A condition in which stimulation of one modality (such as vision) results in an experience in another modality (such as touch). For example a person with synesthesia who observes another person being touched may experience touch on the same part of his or her own body.

397
Q

Tactile acuity

A

The smallest details that can be detected on the skin.

398
Q

Temporal cue

A

cue In tactile perception, information about the texture of a surface that is determined by the rate of vibrations that occur as we move our fingers across the surface.

399
Q

Transmission cell (Tcell)

A

According to gate control theory, the cell that receives + and – inputs from cells in the dorsal horn. T-cell activity determines the perception of pain.

400
Q

Two-point threshold

A

The smallest separation between two points on the skin that is perceived as two points; a measure of acuity on the skin.

401
Q

Ventrolateral nucleus

A

Nucleus in the thalamus that receives signals from the cutaneous system.

402
Q

2-deoxyglucose technique

A

A procedure that involves injecting a radioactive 2-deoxyglucose (2DG) molecule into an animal and exposing the animal to oriented stimuli. The 2DG is taken up by neurons that respond to the orientation. This procedure is used to visualize orientation columns in the cortex.

403
Q

Across fiber patterns

A

The pattern of nerve firing that a stimulus causes across a number of neurons. Also referred to as distributed coding.

404
Q

Amiloride

A

A substance that blocks the flow of sodium into taste receptors.

405
Q

Amygdala

A

A subcortical structure that is involved in emotional responding and in processing olfactory signals.

406
Q

Anosmia

A

Loss of the ability to smell due to injury or infection.

407
Q

Bimodal neuron

A

A neuron that responds to stimuli associated with more than one sense.

408
Q

Calcium imaging

A

A method of measuring receptor activity by using fluorescence to measure the concentration of calcium inside the receptor. This technique has been used to measure the activation of olfactory receptor neurons.

409
Q

Chemotopic map

A

The pattern of activation in the olfactory system in which chemicals with different properties create a “map” of activation based on these properties. For example, there is evidence that chemicals are mapped in the olfactory bulb based on carbon-chain length.

410
Q

Detection threshold

A

The minimum amount of energy that can be detected. The detection threshold for smell is the lowest concentration at which an odorant can be detected. This threshold is distinguished from the recognition threshold, which requires a higher concentration of odorant.

411
Q

Flavour

A

The perception that occurs from the combination of taste and olfaction.
Frontal operculum cortex An area in the frontal lobe of the cortex that receives signals from the taste system.

412
Q

Glomeruli

A

Small structures in the olfactory bulb that receive signals from similar olfactory receptor neurons. One function of each glomerulus is to collect information about a small group of odorants.

413
Q

Insula

A

An area in the frontal lobe of the cortex that receives signals from the taste system and is also involved in the affective component of the perception of pain.

414
Q

Macrosmatic

A

Having a keen sense of smell; usually important to an animal’s survival.

415
Q

Microsmatic

A

Having a weak sense of smell. This usually occurs in animals like humans, in which the sense of smell is not crucial for survival.

416
Q

Nasal pharynx

A

A passageway that connects the mouth cavity and the nasal cavity.

417
Q

Neurogenesis

A

The cycle of birth, development, and death of a neuron. This process occurs for the receptors for olfaction and taste.

418
Q

Nontaster

A

A person who cannot taste the compound phenylthiocarbamide (PTC).

419
Q

Nucleus of the solitary tract

A

The nucleus in the brain stem that receives signals from the tongue, the mouth, and the larynx transmitted by the chorda tympani, glossopharyngeal, and vagus nerves.

420
Q

Odor map

A

The pattern of activation in the olfactory system in which chemicals with different properties create a “map” of activation based on these properties. For example, there is evidence that chemicals are mapped in the olfactory bulb based on carbon-chain length. Also called chemotopic map or odotoptic map.

421
Q

Odor object

A

The source of an odor, such as coffee, bacon, a rose, or car exhaust.

422
Q

Odotoptic map

A

The pattern of activation in the olfactory system in which chemicals with different properties create a “map” of activation based on these properties. For example, there is evidence that chemicals are mapped in the olfactory bulb based on carbon-chain length. Also called chemotopic map or odor map.

423
Q

Olfaction

A

The sense of smell. Usually results from stimulation of receptors in the olfactory mucosa.

424
Q

olfactometer

A

A device that presents olfactory stimuli with great precision.

425
Q

Olfactory bulb

A

The structure that receives signals directly from the olfactory receptors. The olfactory bulb contains glomeruli, which receive these signals from the receptors.

426
Q

Olfactory mucosa

A

The region inside the nose that contains the receptors for the sense of smell.

427
Q

Olfactory receptor

A

A protein string that responds to odor stimuli.

428
Q

Olfactory receptor neurons ORNs

A

Sensory neurons located in the olfactory mucosa that contain the olfactory receptors.

429
Q

Optical imaging

A

A technique that has been used to measure the activity of large areas of the olfactory bulb by measuring the intensity of red light reflected from the bulb.

430
Q

Oral capture

A

The condition in which sensations from both olfaction and taste are perceived as being located in the mouth.

431
Q

Orbitofrontal cortex

A

An area in the frontal lobe, near the eyes, that receives signals originating in the olfactory receptors. Also known as the secondary olfactory cortex.

432
Q

Papillae

A

Ridges and valleys on the tongue, some of which contain taste buds. There are four types of papillae: filiform, fungiform, foliate, and circumvallate.

433
Q

Pheromone

A

Chemical signal released by an individual that affects the physiology and behavior of other individuals.

434
Q

Piriform cortex

A

An area under the temporal lobe that receives signals from glomeruli in the olfactory bulb. Also called the primary olfactory cortex.

435
Q

Primary olfactory area

A

A small area under the temporal lobe that receives signals from glomeruli in the olfactory bulb. Also called the piriform cortex.

436
Q

Proust effect

A

The elicitation of memories through taste and olfaction. Named for Marcel Proust, who described how the taste and smell of a tea-soaked madeleine cake unlocked childhood memories.

437
Q

Recognition profile

A

The pattern of olfactory activation for an odorant, indicating which ORNs (olfactory receptor neurons) are activated by the odorant.

438
Q

Retronasal route

A

The opening from the oral cavity, through the nasal pharnyx, into the nasal cavity. This route is the basis for the way smell combines with taste to create flavor.

439
Q

Secondary olfcatory area

A

An area in the frontal lobe, near the eyes, that receives signals originating in the olfactory receptors. Also known as the orbitofrontal cortex.

440
Q

Sensory specific satiety

A

The effect on perception of the odor associated with food eaten to satiety (the state of being satiated or “full”). For example, after eating bananas until satiety, the pleasantness rating for vanilla decreased slightly (but was still positive), but the rating for banana odor decreased much more and became negative.

441
Q

Supertaster

A

A person who is especially sensitive to 6-n- propylthiouracil (PROP), a bitter substance.

442
Q

Taste bud

A

A structure located within papillae on the tongue that contains the taste cells.

443
Q

Taste cell

A

Cell located in taste buds that causes the transduction of chemical to electrical energy when chemicals contact receptor sites or channels located at the tip of this cell.

444
Q

Taste pore

A

An opening in the taste bud through which the tips of taste cells protrude. When chemicals enter a taste pore, they stimulate the taste cells and result in transduction.

445
Q

Taster

A

A person who can taste the compound phenylthiocarbamide (PTC).

446
Q

Video microscopy

A

A technique that has been used to take pictures of papillae and taste buds on the tongue.