Definitions lectures 1-11 Flashcards
Strategic interdependence
action of one individual or group impact on others, individuals involved are aware of this
Formal study of decision making
several players must make choices that potentially affect interests of other players, decision includes the though of how it impacts others
Decision theory vs. Game theory
EX1
if everyone pays for their own bill= decision problem
If everyone agrees to split the bill= game problem
EX2
absolute grading system: decision problem to study for self
grading on a curve= this is a game, decision to study impacts others
Best choice/decision to make
highest payoff
case studies
analyzing situations and learning a recipe of how to play (many different situations, may be able to recognize parallelism)
game theory
focuses on general principles to explain why certain outcomes emerge (in a new situation you will recognize which principles to apply)
What is a game?
situation where each players actions affect others
Games that do not have strategic interaction
- games of pure chance: lotteries, slot machines
- games of pure skill: 100m sprint
- games without strategic interaction bw players: solitaire
Defining the game
- strategic environment
- the rules
- the assumptions
Strategic environment (I)
- players= everyone who has an effect on outcomes
- strategies= actions available to each player + define plan of action for every contingency
- payoffs= numbers (wins, losses) associated w each outcome + completely reflect interests of other players
The Rules (II)
- Timing of Moves
- Nature of conflict and interaction
- Informational conditions
- enforceability of agreements
Timing of moves
(Part of ‘The rules’ in ‘Defining a game’)
Are moves simultaneous or sequential?
SIMULTANEOUS MOVES
players have to figure out what the other is doing right now + you do not need to worry about retaliation
- analyzed w strategic forms of the game (payoff matrix)
- retaliation is important to consider: how ppl will react to your action
sequential moves
opponent (and/or yourself) reacting to other players (generally known) moves + have to account for future consequences
- analyzed w extensive forms of game trees
Do strategic games involve simultaneous moves or strategic?
Many require both!
Nature of Conflict
(“rules of game” in “defining a game”
- interest in conflict? zero sum or constant sum + coordination game
- will player interact once of many times? one shot games + repeated games
Zero sum (or constant sum)
Games where one player’s winning are the others losses
coordination games
games w multiple NE
- players have some common interests
- players act independently
- achieve a jointly preferred outcme
one shot games
play of the game occurs once– players don’t need to worry about retaliation + also can’t build up reputation or trust
repeated games
play of the game is repeated w same players + can build up reputations for toughness + can coordinate
*game can be zero-sum in short run but mutually beneficial in the long run
Informational conditions
(“rules of game” in ‘defining a game’)
- are some players better informed?
perfect information
if they know what has happened every time decision is made – no external uncertainty or strategic uncertainty
imperfect information
when one player knows more than the other
Enforceability of agreements
(‘rules of game’ in ‘defining a game’)
- can contracts be enforced (cooperative games)
cooperate games
games in which agreements are enforceable
non-cooperative games
games in which agreements are non-enforceable
** to understand how to reach cooperative outcome, first understand non-cooperative
The Assumptions (III)
- rationality
- common knowledge
Rationality (subset of assumptions)
- players understand aim to maximize own payoffs
- players flawless in calculating which actions will max. own payoff
common knowledge (subset of assumptions)
- each player knows rules of games
- knows each player knows the rules
- continues
Equilibrium concept
each player is using the strategy that is best response to strategies of other players
- likely outcome of game when rational strategic agents interact
equilibrium does not mean…
- that things don’t change over time (parameters of model can change)
- that everything is for the best (doesn’t mean every outcome of game is best)
payoff matrix (normal-form game)
table where strategies of one player are listen in rows and those of other players in columns
- helps determine dominant strategy and nash equilibrium if they exist
row
horizontal
column
vertical
Nash equilibrium
a pair of strategy choices (one for each player) that are ‘best responses to each others play’
- best response given highest payoff of what opponent has chosen
- no incentive to deviate
Ways to find nash equil.
- cell by cell inspection
2. Dominant strate
Not nash equilibrium if…
one of players would like to deviate
incentive to deviate
only if you will get something higher for a different choice
Golden Balls Game
more than one nash equilibrium
interpretations of Nash equilibrium
- no regret= no player regrets choice after observing other player
- self-enforcing agreement= both agree on NE strategy profile
- viable recommendations=
- transparency of reasons= if players rational, can duplicate strategy
Dominant strategy
best strategy for a player no matter what opposing players do
- always play dominant strategy bc expect opponent will use their dominant
strongly dominant strategy
no matter what rival does it always does strictly better than other available strategies
*only one strongly dominant strategy