definitions Flashcards
assets
various elements of a digital product/experience
augmented reality
imposes virtual elements onto user’s view of the real world
e.g. pokemon go
blogs
regularly updates website/section of website written in personal/informal style
consumer behavior
actions + decisions made by individuals/households when purchasing/using products or services
cookies
small text files on user’s device: remembers preferences + browsing behavior + other things
crowdsourcing
obtaining info by soliciting contributions from lots of people
data journalism
journalistic approach
digital creative commons
digital identities
file formats
gamification
guided choice
ICIP
interactive media systems
lossless compression
lossy compression
MMOGs
MOOCs
online gaming
performance requirements
pop-ups
project management
sandbox gaming
simulation
social media
ubiquity
UX
user interaction
UI
virtual reality