Decision making Flashcards

1
Q

What is the Just Noticeable difference

A

The smallest quantity of difference that can be noticeable

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2
Q

What was Weber-Fechners Findings about the JND

A

The size of the JND is a constants ratio of the reference stimulus, people are more sensitivei to prpoportional difference than absolute differences

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3
Q

The three relevant heuristics in decision making

A

Availiability, Representativeness, Affect

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4
Q

What is the Availability Heuristic

A

Determines that the ease of retrieval from memory is the basis for juding frequency, the fact that you can easily remember one thing influences your decisions/ judgements on the actual frequency of that thing

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5
Q

What is the supporting research for the avbialiability heuristic

A

Researched the relationship among 3 factors-
Freqneucy of reported deaths in newspapers, peoples estimates of frequency of those types of deaths (usually murders/ car crashes) and actual mortality rates and causes

Found that peoples estimates of higher death rates correspond with how often newspapers reports these types of deaths

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6
Q

What is the representativeness Heuristic

A

The probability that object A belongs to class B is related to how much A is represntative of B

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7
Q

Supporting research for the representativeness Heuristic

A

Kahneman and Tversky, ppts given the base rate probability and a decription of a member in the population, asked the probability that the person is an engineer.
Found that people don’t care about base rates and instead use representativeness to make judgements about probability of A belonging to B

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8
Q

What is the Affect heuristic

A

When people make judgements based on their gut feeling or intuition

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9
Q

What is Anchoring

A

When people make numerical estimates by using a reference as a starting point and tend to base their judgements around the reference number (Is the river longer than 10 miles?)

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10
Q

Sunk-Cost Falllacy

A

When you’ve already invested a lot of time/money into doing/ creating something, you’re more likely to keep going with it in hopes of not letting that investments go to waste

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11
Q

What does the “utility’ in the expected utility theory mean

A

The overall value of the outcome of the decision for the decision maker (hapinness, money etc.)

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12
Q

What is the expected utility theory

A

People make decisions that masimise utility, given available information
Called the rational model fo decision making

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13
Q

What is Prospect theory

A

The idea that, depending on the outcomes in relation to the reference point, gains and losses are represented differently in the mind.

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14
Q

Risk Aversion

A

The idea that losses are more bad than gains are good, the risk of loss is worse than it’s equal chance of gain

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15
Q

The Gain vs loss frame

A

Gains tend to shift the reference point downwards
when frameds as gains people seek certainty
Framed as losses, people seek risks or have a higher risk tolerance

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16
Q

Endowment effect

A

The over-valuation of current possessions that one owns, the prospect of losing is bigger than the prospect of gaining.
As soon as we have something, it’s value increases

17
Q

Asymmetry in emotional prediction

A

An explanation for risk aversion
People are not good at predicting future emotions

18
Q

Emotional prediciton study

A

Kermer et al, ppts recieved 5 dollars and told they were going to do a coin flip where heads means winning 5 dollars more and tails means losing 3 dollars
Asked to report how they would feel in each of the instances before the actual flip
People overestimated the emotional impact of this, overvalued losses compared to gains especially

19
Q

Hindsight Bias

A

The tendency to overestimate our ability to have foreseen an outcome
We feel like we know more than we do

20
Q

Hiatus heuristic

A

If a customer made a purchase wtihin the last N months, they are active, used for companies to choose who to advertise to

21
Q

Recognition Heuristic

A

Recognition indicates higher value on particular criterion
- Used for sports outcomes, where people who know only half the players predict more accurately than ATP entry rankings and experts

22
Q

Fluency Heuristic

A

if you recognize all the choices, choose the one you recognize the fastest
- Relies on intuition

23
Q

largest Distance Heuristic

A

Used to find where serial offenders live
Take 2 furthest apart crime scenes, draw a circle and thats the radius of where the criminal lives

24
Q

Fast and Frugal Decision tree

A

Used to decide who to send to the ICU for heart attacks, reduced false alarms and false ‘healthy’ results