Dealing with interference Flashcards

1
Q

1C-(DBL)-(RDBL)

A

Responder shows 6-7

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2
Q

1C-(DBL)-Pass

A

Responder shows 0-5

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3
Q

1C-(DBL)-1D

A

1D shows 8+ HCP, 5 card Club suit

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4
Q

1C-(DBL)-1H

A

8+ points, 5 card Spade suit

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5
Q

1C-(DBL)-1S

A

8+ points, 5 card Heart suit

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6
Q

1C-(DBL)-1NT

A

8+ points, Balanced. Play same responses as over 1C-1NT, for a passed hand

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7
Q

1C-(DBL)-2C

A

8+ points, 5 card Diamond suit

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8
Q

1C-(DBL)-2D

A

5-7 points, 6 card suit, all HCP in suit

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9
Q

1C-(DBL)-3D/H/S

A

5-7 points, 7 card suit, all HCP in suit

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10
Q

1C-1D-(1S)-Pass

A

Opener maybe balanced, 17-19, no stopper. Nothing to say. Or trap pass.

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11
Q

1C-1D-(1S)-DBL

A

DBL is for take out

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12
Q

1C-1D-(1S)-1NT

A

17-19 pts, with spade stop

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13
Q

1C-1D-(1S)-2C/2D/2H

A

Normal overcall. 16-20 points, 5+ card suit

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14
Q

1C-1D-(1S)-2S

A

Micheals. 5 H + 5cm

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15
Q

1C-1D-(1S)-2NT

A

Micheals. 5-5 in minors

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16
Q

1C-1D-(1S)-3C/D/H

A

Strong hand with lots of tricks. NF

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17
Q

1C-1D-(1S)-3NT

A

To play. Could be long suit + stops.

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18
Q

1C-1D-(1S)-DBL-2C-2H

A

When opener doubles then bids, shows 21+ HCPs (or 22-23 HCPs, if NT bid)

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19
Q

1C-(1 or 2 level bid)-Pass

A

0-5 pts, or traps

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20
Q

1C-(1 or 2 level bid)-DBL

A

Responder shows 6-7

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21
Q

1C-(1 or 2 level bid)-Non jump bid

A

8+ points, 5 card suit. Partnership forced to game. DBL for penalty

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22
Q

1C-(1H)-2H

A

2H shows GF, no stopper in H

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23
Q

1C-(1 or 2 level bid)- Jump shift

A

5-7 points, 6 card suit, all HCP in suit

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24
Q

1C-(1 or 2 level bid)- 3-level cue bid

A

GF 3 suit hand, short in their suit. Can use 4C/4D/RKC

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25
Q

1C-(3/4 level bid)-DBL

A

DBL indicates enough for game. No primary suit. So 7+ points

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26
Q

1C-(3/4 level bid)-pass

A

Pass shows 0-6 HCPs

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27
Q

1C-(3/4 level bid)-pass-pass-DBL

A

DBL is for TO.

28
Q

1C-(3/4 level bid)-suit bid

A

Suit is 5+ cards, game try

29
Q

1D-(1S)-DBL

A

DBL is TO, does guarantee 4 hearts,

30
Q

1D-(1S)-2C/D/H

A

2C/2D/2H are negative free bids, 7-11 points, NF

31
Q

1D-(1S)-2S

A

2S is GF, either 4 hearts of GF with side suit

32
Q

1D-(1S)-3C

A

3C shows both minors, less than invitational

33
Q

1D-(1S)-1NT-2NT

A

NT bids are natural

34
Q

1D-(1S)-3C

A

minors, less than invitational

35
Q

1D-(1S)-3D

A

6+ diamonds, less than invitational

36
Q

1D-(1S)-3H

A

6+ good hearts, GF

37
Q

1D-(DBL)-RDBL

A

RDBL= 11+ HCP

38
Q

1D-(DBL)-1H/1S

A

1H/S , 4+ cards, forcing

39
Q

1D-(DBL)-1NT

A

1NT, 7-10 HCP

40
Q

1D-(DBL)-2C/D

A

2C/D, 5 card suit, to play

41
Q

1D-(DBL)-2H/S

A

2H/S is Reverse Flanery

42
Q

1D-(DBL)-2NT

A

5+ diamonds, limit or better

43
Q

1D-(DBL)-3C

A

minors, less than invitational

44
Q

1D-(DBL)-3D

A

6+ diamonds, less than invitational

45
Q

1H-(DBL)-RDBL

A

RDBL shows 9+ HCP, no fit

46
Q

1H-(DBL)-2D

A

3+ hearts, 6-9 pts

47
Q

1H-(DBL)-2H

A

3+ hearts, <6 pts

48
Q

1H-(DBL)-3C/3D

A

Bergen raise

49
Q

1H-(1S)-2S

A

2S = game try

50
Q

1H-(2C)-3C

A

Bergen raise

51
Q

1NT-(DBL)

A

Bid as normal

52
Q

1NT-(2C)-DBL

A

DBL is Stayman. All systems still on

53
Q

2C-(DBL)-RDBL

A

RDBL is 10+ HCP, defensive, penalty doubles are on

54
Q

2C-(DBL)-2D

A

Systems on. 2D asks about 4CM

55
Q

2C-(2D)-DBL

A

DBL is TO, showing other suits

56
Q

2C-(2H)-2S

A

Systems off. 2S shows 5+ cards. Forcing for one round

57
Q

2C-(2H)-3C/3D/3S

A

GF, as 3 level bid

58
Q

2C-(2S)-3S

A

Game try in clubs

59
Q

2D-(DBL)-RDBL

A

RDBL asks for the better major

60
Q

2D-(DBL)-PASS

A

Pass = long diamonds

61
Q

2D-(2S)-3C/H

A

3C/H - aim to play there.

62
Q

2D-(DBL)-2H/S

A

Bids are normal.

63
Q

2D-(DBL)-2NT

A

Bid is normal. So asking about points + distribution.

64
Q

2D-(2H)-2NT

A

2NT is still the asking bid.

65
Q

2D-(2H/S)-DBL

A

All DBLS are for penalty