Dealing with interference Flashcards
1C-(DBL)-(RDBL)
Responder shows 6-7
1C-(DBL)-Pass
Responder shows 0-5
1C-(DBL)-1D
1D shows 8+ HCP, 5 card Club suit
1C-(DBL)-1H
8+ points, 5 card Spade suit
1C-(DBL)-1S
8+ points, 5 card Heart suit
1C-(DBL)-1NT
8+ points, Balanced. Play same responses as over 1C-1NT, for a passed hand
1C-(DBL)-2C
8+ points, 5 card Diamond suit
1C-(DBL)-2D
5-7 points, 6 card suit, all HCP in suit
1C-(DBL)-3D/H/S
5-7 points, 7 card suit, all HCP in suit
1C-1D-(1S)-Pass
Opener maybe balanced, 17-19, no stopper. Nothing to say. Or trap pass.
1C-1D-(1S)-DBL
DBL is for take out
1C-1D-(1S)-1NT
17-19 pts, with spade stop
1C-1D-(1S)-2C/2D/2H
Normal overcall. 16-20 points, 5+ card suit
1C-1D-(1S)-2S
Micheals. 5 H + 5cm
1C-1D-(1S)-2NT
Micheals. 5-5 in minors
1C-1D-(1S)-3C/D/H
Strong hand with lots of tricks. NF
1C-1D-(1S)-3NT
To play. Could be long suit + stops.
1C-1D-(1S)-DBL-2C-2H
When opener doubles then bids, shows 21+ HCPs (or 22-23 HCPs, if NT bid)
1C-(1 or 2 level bid)-Pass
0-5 pts, or traps
1C-(1 or 2 level bid)-DBL
Responder shows 6-7
1C-(1 or 2 level bid)-Non jump bid
8+ points, 5 card suit. Partnership forced to game. DBL for penalty
1C-(1H)-2H
2H shows GF, no stopper in H
1C-(1 or 2 level bid)- Jump shift
5-7 points, 6 card suit, all HCP in suit
1C-(1 or 2 level bid)- 3-level cue bid
GF 3 suit hand, short in their suit. Can use 4C/4D/RKC
1C-(3/4 level bid)-DBL
DBL indicates enough for game. No primary suit. So 7+ points
1C-(3/4 level bid)-pass
Pass shows 0-6 HCPs