Dealing with interference Flashcards
1C-(DBL)-(RDBL)
Responder shows 6-7
1C-(DBL)-Pass
Responder shows 0-5
1C-(DBL)-1D
1D shows 8+ HCP, 5 card Club suit
1C-(DBL)-1H
8+ points, 5 card Spade suit
1C-(DBL)-1S
8+ points, 5 card Heart suit
1C-(DBL)-1NT
8+ points, Balanced. Play same responses as over 1C-1NT, for a passed hand
1C-(DBL)-2C
8+ points, 5 card Diamond suit
1C-(DBL)-2D
5-7 points, 6 card suit, all HCP in suit
1C-(DBL)-3D/H/S
5-7 points, 7 card suit, all HCP in suit
1C-1D-(1S)-Pass
Opener maybe balanced, 17-19, no stopper. Nothing to say. Or trap pass.
1C-1D-(1S)-DBL
DBL is for take out
1C-1D-(1S)-1NT
17-19 pts, with spade stop
1C-1D-(1S)-2C/2D/2H
Normal overcall. 16-20 points, 5+ card suit
1C-1D-(1S)-2S
Micheals. 5 H + 5cm
1C-1D-(1S)-2NT
Micheals. 5-5 in minors
1C-1D-(1S)-3C/D/H
Strong hand with lots of tricks. NF
1C-1D-(1S)-3NT
To play. Could be long suit + stops.
1C-1D-(1S)-DBL-2C-2H
When opener doubles then bids, shows 21+ HCPs (or 22-23 HCPs, if NT bid)
1C-(1 or 2 level bid)-Pass
0-5 pts, or traps
1C-(1 or 2 level bid)-DBL
Responder shows 6-7
1C-(1 or 2 level bid)-Non jump bid
8+ points, 5 card suit. Partnership forced to game. DBL for penalty
1C-(1H)-2H
2H shows GF, no stopper in H
1C-(1 or 2 level bid)- Jump shift
5-7 points, 6 card suit, all HCP in suit
1C-(1 or 2 level bid)- 3-level cue bid
GF 3 suit hand, short in their suit. Can use 4C/4D/RKC
1C-(3/4 level bid)-DBL
DBL indicates enough for game. No primary suit. So 7+ points
1C-(3/4 level bid)-pass
Pass shows 0-6 HCPs
1C-(3/4 level bid)-pass-pass-DBL
DBL is for TO.
1C-(3/4 level bid)-suit bid
Suit is 5+ cards, game try
1D-(1S)-DBL
DBL is TO, does guarantee 4 hearts,
1D-(1S)-2C/D/H
2C/2D/2H are negative free bids, 7-11 points, NF
1D-(1S)-2S
2S is GF, either 4 hearts of GF with side suit
1D-(1S)-3C
3C shows both minors, less than invitational
1D-(1S)-1NT-2NT
NT bids are natural
1D-(1S)-3C
minors, less than invitational
1D-(1S)-3D
6+ diamonds, less than invitational
1D-(1S)-3H
6+ good hearts, GF
1D-(DBL)-RDBL
RDBL= 11+ HCP
1D-(DBL)-1H/1S
1H/S , 4+ cards, forcing
1D-(DBL)-1NT
1NT, 7-10 HCP
1D-(DBL)-2C/D
2C/D, 5 card suit, to play
1D-(DBL)-2H/S
2H/S is Reverse Flanery
1D-(DBL)-2NT
5+ diamonds, limit or better
1D-(DBL)-3C
minors, less than invitational
1D-(DBL)-3D
6+ diamonds, less than invitational
1H-(DBL)-RDBL
RDBL shows 9+ HCP, no fit
1H-(DBL)-2D
3+ hearts, 6-9 pts
1H-(DBL)-2H
3+ hearts, <6 pts
1H-(DBL)-3C/3D
Bergen raise
1H-(1S)-2S
2S = game try
1H-(2C)-3C
Bergen raise
1NT-(DBL)
Bid as normal
1NT-(2C)-DBL
DBL is Stayman. All systems still on
2C-(DBL)-RDBL
RDBL is 10+ HCP, defensive, penalty doubles are on
2C-(DBL)-2D
Systems on. 2D asks about 4CM
2C-(2D)-DBL
DBL is TO, showing other suits
2C-(2H)-2S
Systems off. 2S shows 5+ cards. Forcing for one round
2C-(2H)-3C/3D/3S
GF, as 3 level bid
2C-(2S)-3S
Game try in clubs
2D-(DBL)-RDBL
RDBL asks for the better major
2D-(DBL)-PASS
Pass = long diamonds
2D-(2S)-3C/H
3C/H - aim to play there.
2D-(DBL)-2H/S
Bids are normal.
2D-(DBL)-2NT
Bid is normal. So asking about points + distribution.
2D-(2H)-2NT
2NT is still the asking bid.
2D-(2H/S)-DBL
All DBLS are for penalty