D094 psych Flashcards

1
Q

Maslow: food, water, breathing, sleep

A

Physiological Needs

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2
Q

Maslow: resources, health, employment, property,

A

Safety

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3
Q

Maslow: friends, family, belonging

A

Love

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4
Q

Maslow: sense of achievement, pride, confident

A

Esteem

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5
Q

Maslow: acceptance, morality, creativity

A

Self-Actualization, full potential

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6
Q

(Maslow) Basic Needs:

A

Physiological and Safety

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7
Q

(Maslow) Social Needs:

A

Love

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8
Q

(Maslow) Respect Needs:

A

Esteem

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9
Q

Pyramid-structured hierarchy of needs where you start from the bottom and move up.

A

Maslow’s Hierarchy of Needs

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10
Q

(Piaget) 0-2 years stage

A

Sensorimotor Stage

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11
Q

(Piaget) Sensorimotor Stage

A

0-2 years. Discovering the world through senses, moving, touching. Very active as they develop movement skills.

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12
Q

(Piaget) Object permanence is missing in this stage:

A

Sensorimotor stage 0-2 years

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13
Q

(Piaget) 2-7 years stage

A

Pre-operational stage.

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14
Q

(Piaget) Pre-operational stage

A

Develop and engage in pretend play. Can use symbols to represent things. Learning to talk. Words symbolize objects. Egocentric (cannot understand others’ experience).

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15
Q

(Piaget) Stage where children learn to use symbols and engage in pretend play.

A

Pre-operational Stage

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16
Q

(Piaget) 7-11 years stage

A

Concrete Operational

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17
Q

(Piaget) Concrete Operational stage

A

Conservation. For example: when moving water into different sized glasses, the child can understand that the amount of water is the same.

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18
Q

(Piaget) When can children begin to understand mathematics and reverse the ideas? Ie: 5+2=7 so 7-5=2.

A

Concrete Operational, 7-11 years

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19
Q

(Piaget) 12+ years stage

A

Formal Operational Stage

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20
Q

(Piaget) Formal Operational stage

A

Abstract concepts and thought. Understand cause and effect, and can anticipate results of actions.

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21
Q

(Piaget) In what stage will growing children begin to develop moral reasoning?

A

Formal Operational stage

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22
Q

Vygotsky was focused on:

A

children’s social interactions and the development of their cognition.

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23
Q

(Vygotsky) 4 Elementary Functions:

A

Attention, Sensation, Perception, Memory

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24
Q

(Vygotsky) MKO

A

“More Knowledgeable Other”

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25
Q

(Vygotsky) Function of the More Knowledgeable Other

A

The social interaction of the child and the MKO leads to learning and higher mental functions.

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26
Q

(Vygotsky) Zone of Proximal Development

A

Between the ability of being able to do something, and not being able to do something. Interaction with the MKO can help learn and move out of this zone and into the higher mental functions.

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27
Q

(Vygotsky) Importance of language

A

Language leads to thought and ability to make plans and strategies. Accelerates learning and development.

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28
Q

Erikson focused on:

A

Conflicts/crisis can lead to growth and personality development that continues throughout lifespan.

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29
Q

(Erikson) Stage One, first year of life.

A

Crisis: Trust vs. Mistrust
Virtue: Hope
Neg Outcome: Fear, suspicion

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30
Q

(Erikson) Stage Two, 2nd year of life.

A

Crisis: Autonomy vs. doubt/shame
Virtue: Independence and Will
Neg Outcome: Shame

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31
Q

(Erikson) Stage Three, 3-5 years.

A

Crisis: Initiative vs. guilt
Virtue: Purpose
Neg Outcome: Inadequacy

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32
Q

(Erikson) Stage Four, 6-12 years.

A

Crisis: Industry vs. Inferiority
Virtue: Competence
Neg Outcome: Inferiority

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33
Q

(Erikson) When would a person experience the negative outcome of a crisis?

A

If the crisis is not met.

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34
Q

(Erikson) Stage Five, 12-18 years.

A

Crisis: Identity vs Role Confusion
Virtue: Fidelity (who we are)
Neg Outcome: Rebellion

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35
Q

(Erikson) Stage Six, 18-40 years

A

Crisis: Intimacy vs. Isolation
Virtue: Love
Neg Outcome: Isolation, unhappiness

36
Q

(Erikson) Stage Seven, 40-65 years

A

Crisis: Generation vs Stagnation
Virtue: Care
Neg Outcome: Unproductive.

37
Q

(Erikson) Stage Eight, 65+ years

A

Crisis: Integrity vs. Despair
Virtue: Wisdom
Neg Outcome: Despair

38
Q

What did Kohlberg create?

A

The Theory of Moral Development

39
Q

(Kohlberg) Heinz Problem

A

Man wanted medicine for dying wife. Doctor would not sell it to him for a lower cost. Man steals medicine.
Questions were posed to children to see their reactions and ideas about the morality of the situation.

40
Q

(Kohlberg) Pre-moral Stage

A

Obedience vs. punishment and Individualism + exchange.

41
Q

(Kohlberg) Conventional Stage

A

Good boy + Good girl, and Law + Order

42
Q

(Kohlberg) Post-Conventional Stage

A

Social contract, and Universal Ethical Principle

43
Q

(Kohlberg) Obedience vs punishment:

A

Pre-moral.
I do the right thing, good.
Wrong thing, punished.

44
Q

(Kohlberg) Individualism and exchange

A

Pre-moral.
Children recognize that there are more than 1 correct idea. Different people have different viewpoints.

45
Q

(Kohlberg) Good boy and Good girl

A

The child behaves well to be perceived as good by other people. Idea of conformity and how choices influence relationships.

46
Q

(Kohlberg) Law + Order

A

Obeying rules to avoid guilt and punishment by law.

47
Q

(Kohlberg) Social Contract

A

Individual judgement is based on self-chosen morals and principles. Developed sense of self and morality. Justice. Rules sometimes are wrong.
(Relates to Heinz problem)

48
Q

(Kohlberg) Universal Ethical Principle

A

Upholds human rights, equality, justice. The individual will act and defend these principles.
Very few people reach this stage.
(Ghandi, MLK, Rosa Parks, etc.)

49
Q

(Language Development) Nativist/innatist Theory

A

Children are born with the potential and ability to learn language.
Associated with Chomsky.

50
Q

(Language Development) Critical / sensitive period

A

Birth until about age 8 or 9. Period of time in which a child is most able to learn a language.

51
Q

(Language Development) Learning Theory

A

Child learns through reinforcement.
(Ex. When baby says ‘ma–’, mom is happy and hugs baby. Baby repeats to get that result, not understanding it means the persons identity)

52
Q

(Language Development) Interactionist Theory

A

Children strongly desire to interact and communicate with others. That desire motivates them to attempt to communicate and learn language.
(Associated with Vigotsky)

53
Q

(Intelligence) IQ

A

Intelligence Quotient

54
Q

(Intelligence) Theory of 1 general intelligence

A

If you’re good at one ability, you would be good at all abilities. One level of intelligence.

55
Q

(Intelligence) Theory of 3 intelligences

A

Analytical, creative, practical

56
Q

(Intelligence) Theory of Emotional Intelligence

A

Ability to perceive, understand, manage and use emotions when interacting with others.

57
Q

(Intelligence) Fluid Intelligence

A

Ability to reason quickly and abstractly. Solving logic problems.
Decreases with age.

58
Q

(Intelligence) Crystallized Intelligence

A

Accumulated knowledge.
Increases with age.

59
Q

(Intelligence) Nature vs. Nurture

A

How much is intelligence affected by your genes, vs your environment.

60
Q

(Intelligence) Heritability

A

Variability of intelligence due to genes.

61
Q

(Classical Conditioning) S and R

A

Stimulus and Response

62
Q

(Classical Conditioning) Unconditioned Stimulus

A

Triggers a physiological (or unconditioned) response. Instinct.
Ex. Bean gets excited about the smell of chicken.

63
Q

(Classical Conditioning) Conditioned Stimulus

A

Triggers a response from prior experience. Learned response.
Ex. Bean hears the vinegar bottle placed on the trashcan and becomes excited about food.

64
Q

(Classical Conditioning) Neutral Stimulus

A

Stimuli that do not naturally trigger a response from the subject.
Ex. Vinegar bottle being placed on trashcan.

65
Q

(Classical Conditioning) Bean is excited when she smells chicken.

A

Unconditioned Response

66
Q

(Classical Conditioning) Bean is excited when she hears the sound of a lunchable being opened.

A

Conditioned Response

67
Q

Operant Conditioning

A

The relationship between behavior and consequences, and how they influence each other.

68
Q

(Operant Conditioning) Both have positive and negative uses.

A

Reinforcement and punishment

69
Q

(Operant Conditioning)
Goal behavior: Safe Driving
Consequence: Rewarded with gas gift card.

A

Positive Reinforcement

You are getting the gift of gas.

70
Q

(Operant Conditioning)
Goal behavior: Safe Driving
Consequence: Loud beeping when seat belt is not buckled, so you buckle up.

A

Negative Reinforcment

You are removing the annoying sound.

71
Q

(Operant Conditioning)
Goal Behavior: Safe Driving
Consequence: You receive a speeding ticket.

A

Positive Punishment

You are given a ticket/fine.

72
Q

(Operant Conditioning)
Goal Behavior: Safe Driving
Consequence: Your license is revoked.

A

Negative Punishment.

You are removing your license and ability to drive.

73
Q

(Operant Conditioning) Regardless of being Punishment or Reinforcement, what do positive and negative variants represent?

A

Positive = adding / receiving something.

Negative = loosing / removing something.

74
Q

Information Processing Model

A

Brains are similar to computers. We get input from the environment, we process, we then output decisions.

75
Q

(Information processing) Sensory Memory / Register

A

Information gathered from the environment using your senses.

76
Q

(Information processing) Iconic Memory

A

Memory from sight

77
Q

(Information processing) Echoic Memory

A

Memory from hearing

78
Q

(Information processing) Type of memory that recall is less than .5 seconds

A

Iconic, or visual memory

79
Q

(Information processing) Type of memory that recall is 3-4 seconds

A

Echoic, or hearing memory

80
Q

(Information processing) Working Memory

A

What you are currently thinking about. You can usually hold about 7 pieces of information at a time.

81
Q

(Information processing) Long term memory

A

Stored memory from a length of time in the past.

82
Q

(Information processing) Explicit Memory

A

Facts or events that you can clearly or explicitly describe.

83
Q

(Information processing) Implicit Memory

A

Fuzzy or harder to describe. Hard to articulate.

84
Q

(Information processing) Semantic Memory

A

Explicit.
Related to words. You remember the meaning and use of different words.

85
Q

(Information processing) Episodic Memory

A

Explicit.
Stores event-related memories.

86
Q

(Information processing) Procedural Memories

A

Implicit.
Memories involving process and procedures. Ex. how to ride a bike or how to cook a certain meal.

87
Q

(Information processing) Priming Memory

A

Implicit.
Previous experience influences current interpretation.

Ex. You saw someone draw a rabbit. Later on, they say the word ‘hare’. You then think of a rabbit, not the hair on your head.