Customer Analysis & Value Creation + Ch4 & 5 Flashcards
3 components of Total Customer Experience (TCE)
Purchase experiences
Usage experiences
Replacement experiences
4 components of purchase experiences (IPEO)
Information gathering
Prioritizing needs
Evaluating alternatives
Order placement & payment
4 components of usage experiences (DPPP)
Delivery & installation
Product usage
Product maintenance
Product repair
4 components of replacement experiences (PRPP)
Product upgrades
Returns and warranty
Product replacement
Product disposal
Empathetic design
Truly understanding and improving customer experiences and needs
Lead users and why to leverage their experiences
Highly knowledgeable
Push product boundaries
Provide ideas and insights
Identify key benefits
Features, advantages, and benefits (FAB)
Features - tangible/intangible characteristics
Advantages - performance results
Benefits - individuals value the advantage provided, how the product meets needs
eg: Taylormade driver
F = latest tech/materials
A = longer drives
B = lower golf score
Reverse innovation - invent to order
Usually associated with discontinuous innovations
Learn what customers want but cannot get from current products. If feasible, the firm can invent to order
Reverse innovation - invent to order 5 steps (LICDL)
Listen
Identify
Choose
Develop
Launch
Mass collaboration
Open-ended group collaboration and info exchange
Crowdsourcing
Focused problem solving and product idea generation usually from internet users
Economic value
Comparison of a product’s life-cycle cost versus that of a competitor’s
6 sources of economic benefit and value creation (PAUFMD)
Price paid
Acq costs
Usage costs
Financing and insurance costs
Maintenance costs
Disposal costs
Customer value and relative performance/price metrics
CV, relative performance, and relative price are all metrics for comparing a product against the competition
3 types of perceived performance/benefits (PSB)
Product benefits
Service quality
Brand/company reputation