Core Set Flashcards
Noise: Hacker Extraordinaire
Whenver you install a virus program, the Corp trashes the top card of R&D.
Deja Vu
Add 1 card (or up to 2 virus cards) from your heap to your grip.
Demolition Run
Make a run on HQ or R&D. You may trash, at no cost, any cards you access (even if the cards cannot normally be trashed).
Stimhack
Make a run, and gain 9 [Credits], which you may only use during this run. After the run is completed, suffer 1 brain damage (cannot be prevented) and return to the bank any of the 9 [Credits] not spent.
Cyberfeeder
1 [reusable [Credits]].
Use this credit to pay for using icebreakers or for installing virus programs.
Grimoire
+2 [MU]
Whenever you install a virus program, place 1 virus counter on that program.
Limit 1 console per player.
Corroder
1 [Credits]: Break barrier subroutine.
1 [Credits]: +1 strength.
Datasucker
Whenever you make a successful run on a central server, place 1 virus counter on Datasucker.
Hosted virus counter: Rezzed piece of ice currently being encountered has -1 strength until the end of the encounter.
Djinn
Djinn can host up to 3 [MU] of non-icebreaker programs.
The memory costs of hosted programs do not count toward your memory limit.
[Click], 1 [Credits]: Search your stack for a virus program, reveal it, and add it to your grip. Shuffle your stack.
Medium
Whenever you make a successful run on R&D, place 1 virus counter on Medium.
Each virus counter after the first on Medium allows you to access 1 additional card from R&D whenever you access cards from R&D.
Mimic
1 [Credits]: Break sentry subroutine.
Parasite
Install Parasite only on a rezzed piece of ice.
Host ice has -1 strength for each virus on Parasite and is trashed if its strength is 0 or less.
When your turn begins, place 1 virus counter on Parasite.
Wyrm
3 [Credits]: Break ice subroutine on piece of ice with 0 or less strength.
1 [Credits]: Ice has -1 strength.
1 [Credits]: +1 strength.
Yog.0
0 [Credits]: Break code gate subroutine.
Ice Carver
All ice is encountered with its strength lowered by 1.
Wyldside
When your turn begins, draw 2 cards and lose [Click].
Gabriel Santiago: Consummate Professional
The first time you make a successful run on HQ each turn, gain 2 [Credits].
Account Siphon
Make a run on HQ. If successful, instead of accessing cards you may force the Corp to lose up to 5 [Credits], then you gain 2 [Credits] for each credit lost and take 2 tags.
Easy Mark
Gain 3 [Credits].
Forged Activation Orders
Choose a piece of unrezzed ice. The Corp must either rez that ice or trash it.
Inside Job
Make a run. Bypass the first piece of ice encountered during this run.