Core content Flashcards
Design solution
Where a product or system fulfils a need or want
Stakeholder
A user, person, group or organisation that has interest in the product or system
Ergonomics
The study of how we use and interact with a product or system
Anthopometrics
The study of the sizes of the human body
Lifecycle assessment
The analysis of the impact of a product on the environment throughout the manufacturing, use and disposal of that product
User centred design
Aims to make products and systems usable by focussing on the user interface and how the user interacts with and relates to the product
Primary User
The main user of the product or system
Social factors
Lifestyle factors that affect people within our society
Moral factors
A moral issue if related to human behaviour; it is the distinction between good and bad, or right and wrong, behaviour, according to our conscienvce
Inclusive design
The design or mainstream products and/or services that are accessible to and usable by, as many people as reasonably possible without the need for special adaptation or specialised design
Aesthetics
Factors concerned with the appreciation of beauty - this can include how something looks, sounds, feels, tastes and smells
6 R’s
New and emerging tech
Artificial intelligence /ML
Biometrics
Virtual reality
Drones
Energy Stores
Kinetic energy
Thermal energy
Chemical energy
Fair Trade
Establishing better prices, working conditions and terms of trade for farmers and workers