Concepts and Issues in the Design and Development of Software Flashcards
Social
Friendly companionship. Living together in harmony rather than isolation.
Ethical
Dealing with morals or the principles of morality. The rules or standards for appropriate conduct or practice.
Intellectual Property
The result of mental efforts.
Ergonomics
Effectiveness of screen design.
Ease of use.
Appropriate messages to the user.
Consistency of the UI.
Inclusivity
Culture
Economic
Gender
Disability
Skills
Communication Teamwork Creativity Design Skills Technical Skills Problem-solving Skills Attention to detail
UI
Command Line Interface
Graphical User Interface
Internet Applications
Email
Web browsers
Search engines
Social networking
Spreadsheets
IPO
Scrolling left, right, up and down
Instant recalculations as contents change
Status and/or formula line
Ability to replicate a range to any other range
Relative and Absolute referencing
Formulas could be entered using minimal keystrokes
Cursor moves are used to select cells and ranges
Gopher servers contained:
Text based documents
Software that locates, accesses and displays web pages is known as:
A web browser
The company that refined many of the design concepts that form the basis of todays GUI was:
Apple
Facebook is an example of a:
Social networking app
Relative and absolute referencing is a concept that is present in:
Spreadsheets
The first widely available web browser was:
Mosaic
VisiCalc was developed by:
Bricklin and Frankston
The Computer that is widely recognised as the first to include a fully bit-mapped display is the:
Xerox Alto
Archie was an example of a:
Search engine
Tim Berners-Lee developed:
The first web browser
Licence
Formal permission or authority to use a product e.g. non-exclusive (multiple users)
Agreement
A mutual agreement or contract within parties e.g. ‘agree to terms and conditions’
Term
The period of time an agreement is in force e.g. until the other party violates the agreement
Warranty
An assurance of some sort e.g. a guarantee