computer systems Flashcards

1
Q

what are the two ways of storing characters

A

ascii and Unicode

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2
Q

what are the two ways of storing characters

A

ascii and unicode

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3
Q

what are pros and cons of ascii

A

ascii code is uses 8 bits to store a character meaning it takes less storage than uniicode but can only represent 256 possible characters

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4
Q

pros and cons of Unicode

A

Unicode uses 16 bits and therefore can represent 65536 possible characters but takes up twice the storage that ascii code uses

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5
Q

what are bitmapped graphics

A

bitmapped graphics store each pixel and what colour it is, no matter what the photo is it will always take up same amount of storage

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6
Q

what are vector graphics

A

vector graphics are when the geometric attributes for each object are stored

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7
Q

what are the steps in the read from memory event

A

processor sets up address lines with the address of item to be retrieved

processor activates real line on control bus

the contents of the memory location are passed along the data bus to the processor

if the processor receives an instruction it is decoded and executes

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8
Q

what is the ALU

A

the arithmetic logic unit which is responsible for processing and manipulating data arithmetic and logical comparisons (AND OR NOT ) are carried out here

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9
Q

what is a register

A

a register is very fast storage location inside the processor itself

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10
Q

what are the registers

A

MAR- memory address register
MDR- memory data register
PC- program counter
IR- instruction register
SP-stack pointer
A-accumulator
A,X,Y- general purpose registers
SR-status register

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11
Q

what does the control unit do

A

responsible for the fetching, decoding and execution of instruction in the IR by sending control signals

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12
Q

what lines does the control unit contain

A

read- reads memory that is on adress line

write - puts addres on address line in memory into write mode

clock- ticks continuously and is used by control unit for timing faster the clock the faster the processor e.g 3 ghz processor faster than 2 ghz

reset - clears all internal processor registers and starts fetching instructions from a predefined space

interrupt - carries signal to processor which causes current state of processing to be saved in temporary area. the processor deals with what made the interupt then continues processing what is saved in temporary area

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13
Q

what are the types of computer storage

A

Registers
cache
Ram
Backing / secondary

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14
Q

Steps in write to event

A

Set the data bus with the data to be written

Set the address bus with the address of the data to be written

Set control bus to write

Data is written in desired address

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