CompSci Chapter 1 Flashcards
Application Software
Apps. Applications that make the computer useful to the user.
Algorithm
Well defined steps for performing a task or solving a problem.
Button
A type of control that allows the user to click on an item
Binary Number
Instructions that only a computer can read. The language consists of only ones and zeroes.
Name Property
A property that establishes non-visual characteristics.
Auto Hide
A capability in which a window in VB can automatically hide itself. Has a pushpin in title bar
Operating System (OS)
A set of programs that manages the computer’s hardware devices, controls and processes.
Pseudocode
A mix between human language and computer language. A visualization tool for programmers so they can see what code needs to be written.
Property
Also known as an attribute, a property is the data that an object contains.
Syntax
The law in which a computer language must follow. Different languages have their own syntax.
Runtime Error
An error that still allows the program to execute or compile but outputs false information. For example, a mathematical formula.
Central Processing Unit (CPU)
The part of the computer that actually runs programs. Without it, a computer could not run any software
CheckBox
A type of control most commonly seen in the GUI. A CheckBox allows the user to check off certain items.
Code
Also known as source code, code are the statements that are written in a program.
ComboBox
A control that is the combination of a ListBox and a TextBox
Comments
Phrases that programmers use to help them code. The compiler ignores them entirely. Comments are there so the programmer knows what they were thinking when they were writing the code for the first time
Compiler
Special software that converts programming languages to machine language so a program can execute
Control
A specific type of object that usually appears in a program’s GUI
Designer Window
Part of the Visual Studio Environment (VSE). One would use this window to create an application’s GUI.
Disk Drive
Also known as the Hard Drive. The disk drive is the secondary storage for the machine. It is where the user stores all of their data.
Event-Driven
A program that is heavily dependent upon the user’s input in order to execute. For example, the Gross Pay calculator in Chapter 1. All programs that operate in a GUI environment must be event-driven
Event Handler
A special type of procedure that executes when a specific event occurs. Also known as event procedures.
Event Procedure
Another term form the event-handler.
Flowchart
A diagram that graphically depicts the method of a program.