Composing Flashcards

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1
Q

Tips

A

• Give your response a title
• Hook your reader and maintain their interest.
• Be experimental with your use of language
• Be sure of your form–Write to your strengths and employ a form that you are familiar with (consider generic conventions). Take it a step further and attempt to manipulate conventions of your chosen written form.
• Address the prompt/question-Make sure you constantly link the ideas/content within your response back to the key aspects of the question
• Make sure that you use tone, vocabulary, punctuation, spelling, syntax, and paragraphing appropriately for the topic.
• Be original-avoid clichés. Use language in innovative, interesting ways.
• Leave the reader thinking at the end.

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2
Q

What to follow when writing imaginative piece

A

• Give purpose to the text: why are you writing this text
• What audience: who are you writing this for
• Context: what is the setting (time and place)

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3
Q

Introduction

A

Start with something that will instantly catch the readers attention: e.g. I wish it didn’t end up like this, How did I end up in this mess, I never asked for this

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4
Q

Dialogue

A

• When using dialogue, don’t use short snippets, make every dialogue use have purpose and meaning not to just give generic responses.

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5
Q

Plot

A

• Start Exposition and introduce what is happening
• Then start with problem
• Have a climax of the situation that reveals more about a character or what they’re trying to fix
• Resolve and end the story relating to the main purpose of the question answered.

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6
Q

What to include

A

• Write the story with a familiar setting such as Singapore or Australia. Do Singapore since it’s more unique and would stand out amongst the others. Use all 5 senses or imagery in order to dictate the setting rather than just describing it normally. Always relate to the Stimulus and try to make the story revolve around that.
• Include symbolism
• Include some moral message

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7
Q

3 Major Ideas of Composing

A

Some Social Critique: Critique some sort of social issue in humanity at the set time period etc. Addiction to digital devices
Theme of Culture: Use some themes of Singapore Culture such as HDB, Hawker Centre, Singlish, Imagery etc.
Coming of Age Experience: Allow the character to undergo some sort of maturation that can relate to the Marker

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