Comic Devices Flashcards

1
Q

Farce

A

exaggerated characters in an improbable situation

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2
Q

Absurdity

A

(often linked to incongruity) something completely ridiculous and improbable

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3
Q

Dramatic irony

A

we know something that the character(s) on stage don’t

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4
Q

Wit

A

Clever use of language that involves ingenuity, quick thinking and verbal skill to create comic repartee or banter; sometimes used to belittle or demean another

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5
Q

Slapstick

A

physical action-based comedy that often looks like it should involve physical injury
(violence) but actually does not (Tom & Jerry; Laurel & Hardy)

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6
Q

Rule of three

A

if it’s funny once, do it again only bigger, then once more but bigger still.

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7
Q

Duplication

A

– more than one of a character, object or action appear on stage

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8
Q

Parodyp

A

– copying and exaggerating certain characteristics of a person (imitation or mimicry)

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9
Q

Inversion

A

reversal or swapping of actions

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10
Q

Juxtaposition

A

two actions or scenes that are funny because of the strong contrast between them

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11
Q

Comic stop

A

Is a sudden and unexpected change in action; an extreme physical reaction that shows
the character losing control of their body and balance.

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12
Q

Double Take

A

Is a delayed reaction - the first look is neutral, the second is a big reaction (2 x as big
as expected). The first look, sets up a state of calm or anticipation and makes the second take seem even more extreme.

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13
Q

Reversal

A

a sudden change in pace / rhythm

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14
Q

Surprise

A

an unexpected action or reaction

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15
Q

Repetition of action

A

using the rule of 3 or repeating to become absurd

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16
Q

Grotesque characterisation

A

using animal types, exaggerated facial expressions and physicality