Comic Book Techniques (Year 11) Flashcards

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1
Q

panel

A

a box that contains a given scene.

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2
Q

cliffhanger

A

a narrative technique used to sustain the reader’s interest level; biggest cliffhanger is usually placed at the end of a comic.

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3
Q

symbols

A

a technique used to save time and convey commonly accepted meanings that are easily recognised.

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4
Q

the front cover

A

advertising or promotional page used to sell the comic.

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5
Q

the narration box

A

all other types of text aside from word balloons and thought bubbles.

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6
Q

motion lines

A

create the illusion of movement, lines designed to show the movement of characters - more lines create a sense of speed and pace within the panel.

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7
Q

mood

A

created through lighting, background and how thick or thin lines are drawn. Thick lines are dark, threatening; thin lines convey a sense of relief and wild lines create a sense of weirdness.

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8
Q

Tail

A

pointer leading from balloon to speaker.

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9
Q

Time

A

repeated panels to create the passing of time. Key phrases in narration boxes are also commonly used to show time - ‘later in space’, ‘next morning’ ‘some time later’ and ‘meanwhile’.

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10
Q

Tier

A

row of panels (left to right) on the page.

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11
Q

Thought bubbles

A

tell the reader what characters are thinking.

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12
Q

Word bubbles

A

the container of a text-dialogue spoken by a character.

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13
Q

Sound effects

A

the objective of the illustrator is to draw the word reflecting its shape to show its sound, onomatopoeic words are commonly used - eg ‘biff’, ‘bang’ and ‘boom’.

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14
Q

border

A

the outline of a panel

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15
Q

Gutters

A

the space between the panels

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16
Q

camera angles

A

used in panels to add variety and establish atmosphere. Common examples of angles used include: Wide- Shots, Close-Ups, Extreme Close-Ups, Point-of-View, Bird’s Eye View and Worm’s Eye View

17
Q

closure

A

used in panels to add variety and establish atmosphere. Common examples of angles used include: Wide- Shots, Close-Ups, Extreme Close-Ups, Point-of-View, Bird’s Eye View and Worm’s Eye View

18
Q

subtext

A

when words and pictures say different things