COM 331 Flashcards
Information Systems
1) pieces of technology
2) supporting decision making, share information, analyze outcomes
Five components of IS
- Hardware
- Software
- Data
- People
- Processes
Hardware
the parts you can touch
ex. computer, flash drives
Software
instructions that tell the hardware what to do
1. Operating systems
2. Applications
ex. keyboard telling the computer what to do
Data
Collection of information that give insight into human behaviour
ex. personalized playlists, health behaviours
People
interact with human in an organization
ex. support staff
Processes
steps undertaken to achieve a desired outcome
ex. manufactured robots, delivery drones
Mainframe era (1950-60)
- Organize and store large volumes of info
- affordable by large businesses
PC Revolution (1970-80)
- Launch of “micro-computers
- Founding of Microsoft, Apple
Client-server (1980)
- looking to share information across computers
- network sharing
Internet and E Commerce (1990-2000)
- First version of internet
- World Wide Web
Web 2.0 (2000-2010)
- Websites became more user friendly
- social networking
Post-PC/AI Revolution (2020-)
- Mobile technologies and applications
- Gen AI
Supervised learning
learn by example
Reinforcement learning
learn by trial and error
Productivity paradox
advancements in technology do not always lead to expected increases in productivity
Mismeasurement
when investing in technology it is hard to measure the success
Output mismeasurement
increased scope lowers economies of scale
Input measurement
IT stock is overestimated then unit productivity will appear less
Lags
Investments often take years to show up
Redistribution
when different companies move into a market, some do better than others
Mismanagement
IT investments aren’t made in the best interest
Mimetic isomorphism
firms copy one another under the belief that the organization they are copying is better
IT doesn’t matter
Nicolas Carr says there is no competitive advantage from IT