cognitive psychology Flashcards

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1
Q

schema

A

mental structures that guide thinking.
- building blocks of development
- form and change w/ new experiences and predict future events.

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2
Q

assimilation

A

making new info fit with your existing understanding.

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3
Q

accommodation

A

change (modify) one’s understanding to accommodate new info = new schema

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4
Q

sensorimotor (birth - 2)

A

explore world through senses. reflexive responses.

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5
Q

object permanence(birth - 2)

A

objects continue to exist even if you can’t see them

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6
Q

preoperational(2 - 6/7)

A

beginning of language mental representations. (don’t understand conservation)

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7
Q

egocentricism (2 - 6/7)

A

cant look at the world from someone else’s perspective.

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8
Q

theory of mind(2 - 6/7)

A

ability to understand others mental states.

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9
Q

concrete operational(7 - 11)

A

logical thinking

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10
Q

conservation(7 - 11)

A

quantity remains the same even if shape changes.

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11
Q

formal operational(12 - adult)

A

-

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12
Q

information processing model

A

AKA memory

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13
Q

sensory memory

A

split second holding for incoming sensory info(less than a second).

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14
Q

iconic memory

A

part of sensory memory - split second photograph of a scene.

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15
Q

echoic memory

A

brief 3-4 second memory for sound.

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16
Q

short term memory/working memory

A

memories we are currently working with and are aware of in our consciousness.

17
Q

mnemonic devices

A

memory aids help organize material for later retrieval.

18
Q

long term memory

A

capacity is limitless

19
Q

implicit memory

A

procedural memory, motor skills(riding bike) cerebellum

20
Q

explicit memory

A

memory of facts and experiences. hippocampus

21
Q

retrieval

A

getting info out

22
Q

retrieval cue

A

a prompt used to guide memory recall

23
Q

proactive interference

A

old info in memory distorts new information

24
Q

retroactive interference

A

learning new info disrupts old info.

25
Q

prototype

A

mental image of the best example of a category(then you can match items to it). ex: someone talks about flying and you get a mental image of a bird.

26
Q

algorithms

A

step by step procedure that guarantees solutions

27
Q

heuristic

A

simple thinking strategy. shortcut to solving problem/not as accurate. ex: If it is raining outside, you should bring an umbrella.

28
Q

insight

A

a sudden novel realization of a solution to a problem.

29
Q

confirmation bias

A

tendency to search for information that supports our preconceptions and ignore or distort contradicting evidence.

30
Q

fixation

A

inability to see a problem from a fresh perspective.

31
Q

functional fixedness

A

the tendency to think of things only for their usual use or function. ex: the need to hammer a nail into a piece of wood but not have a hammer to do so. One could make use of other tools, such as a metal wrench, to act in the place of a hammer.

32
Q

availability heuristic

A

cognitive bias that helps us make fast, but sometimes incorrect assessment. plane crashes can make people afraid of flying.

33
Q

phonemes

A

smallest units of sound used in language (english has 44)

34
Q

morphemes

A

smallest unit of meaningful sound, small words like a, an, but or parts of words ed, s/prefixes an- pre-.

35
Q

syntax

A

words spoken or written in a particular order/different for each language (grammer, rules of writing).

36
Q

mental set

A

a tendency to approach a problem in a particular way, especially a way that has been successful in the past but may or may not be helpful in solving a new problem.