Class 5: Learning and Motivation Flashcards

1
Q

Learning

A

▪ Learning is a relatively permanent change in behaviour that is caused by experience. How we learn to behave in response to certain stimuli.
▪ Learning relates to the development and changes in our mental knowledge structures.
▪ Learning is can be both intentional and incidental.

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2
Q

Perspectives About Learning: 2 Approaches

A

Two major theoretical approaches have been used to understand the process of learning:

Behavioral Learning Theories

Cognitive Learning Theories

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3
Q

Behavioural Learning

A

▪ Learning takes place as a result of responses to
external events.
▪ Concerned with the way that certain stimuli come
to elicit particular responses.

Two dominant theories:
▪ Classical conditioning
▪ Operant (or instrumental) conditioning

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4
Q

Classical Conditioning

A

▪ Classical conditioning occurs when a new stimulus starts to evoke the same response that naturally occurs in reaction to another stimulus
▪ Classical conditioning first requires a naturally
occurring response to a stimulus – a reflex
▪ The new stimulus then becomes associated with the reflex.

Ex: Pavlov’s dog

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5
Q

Application: Conditioning and Emotional Response

A

Images (nearly) guaranteed to lead to
naturally occurring, positive, affective
responses…

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6
Q

Marketing Application

A

Initial Stimulus
Unconditioned Stimulus
(UCS)

->

Natural Response
Unconditioned Response
(UCR)

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7
Q

Operant Conditioning

A

▪ Individuals learn to perform behaviours that produce positive outcomes and to avoid those that yield negative outcomes.
▪ Relates to learning of voluntary behaviour.
▪ Refers to changes in behavior caused by the nature of consequences that follow behaviour

Reinforces: Consequences that INCREASE
behaviour.

Punishment: Consequences that DECREASE
behaviour.

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8
Q

Reinforcement Schedules: Continuous
Reinforcement

A

Consistent rewards every time a product is purchased

Ex: Happy Meal Toy

Effects on Behaviour: Moderate levels of
engagement.

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9
Q

Reinforcement Schedules: Fixed-Ratio Schedule

A

Rewards given after a specific number of responses

Ex: Loyalty cards/stamp cards

Effects on Behaviour: Consumer engagement reduces after reward, and ramps again before next scheduled reward.

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10
Q

Reinforcement Schedules: Variable-Ratio
Schedule

A

Rewards delivered at irregular, unknown,
number of purchases/attempts

Ex: Slot machines; Roll Up the Rim to Win

Effects on Behaviour: Highly effective at keeping consumers engaged.

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11
Q

Reinforcement Schedules: Fixed-Interval
Schedule

A

Rewards after a specific known period of time

Ex: Sales that happen at specific times of year

Effects on Behaviour: Significant pauses after reinforcement is delivered

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12
Q

Variable-Interval Schedule

A

Rewards delivered after an unknown period of time at an unknown rate

Ex: Offering of sales at an unknown time

Effects on Behaviour: Moderately effective at keeping consumers engaged.

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13
Q

Cognitive Learning

A

▪ This perspective views people as problem-solvers who, through internal mental processes, use information to master their environment.
▪ Learning by reasoning involves the manipulation of existing knowledge structures to form new structures and conceptual understanding.
▪ Consumers process information that is then stored in memory.
▪ Example: Gaining experience in a product category.

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14
Q

Observational Learning

A

▪ Occurs when we watch others and note reinforcements they
receive for behaviors
▪ Simple imitation (modeling, observational, or vicarious learning)
in the absence of any reinforcement
▪ Vicarious learning enhanced by observation of consequences
(social learning theory)
▪ Can infer own attitudes by observing your own behaviour.

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15
Q

Marketing Applications

A

▪ Product placement
▪ Celebrity endorsements
▪ Influences
▪ Image Advertising
▪ Many advertisements at least partially rely on learning through viewing consequences of others’ actions –believability crucial!
▪ Consumers are affected by characteristics of the modeler, e.g. expertise, attractiveness, status, similarity, etc.

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16
Q

Key Question: Why do people do the things
they do?-

A

Motivation

17
Q

The Motivation Process

A

▪ Motivation: a process that leads people to behave as they do.
▪ Goal: consumer’s desired end state
▪ Motivational strength: degree of willingness to expend energy to reach a
goal

Needs -> Goals -> Actions

18
Q

Types of Needs*

A

Maslow’s Hierarchy of Needs

Psychogenic needs: Related to individuals’ psychological well- being (e.g., belonging, fairness, status, power, cognition, consistency, etc.)

First 4^

Biogenic needs: Necessary for immediate survival (e.g., food, water, warmth, sleep, oxygen, etc.)

Base^

19
Q

Goals

A

After identifying needs, consumers define goals that they want to achieve to meet their needs.

These goals can take on two orientations:

  1. AVOIDANCE– Avoid something negative, or potentially negative (e.g., hunger, cold, looking cheap).
  2. APPROACH - Create a positive state or the possibility of one (motivated to achieve) (e.g., socializing, being admired)
20
Q

Motivational Conflict

A

▪ Products can satisfy one need but conflict with another, or
▪ A need could be satisfied by different products
These situations can give rise to motivational conflict

Approach-Approach-> Two desirable alternatives

Approach-Avoidance-> Positive & negative aspects of desired product

Avoidance-Avoidance-> Facing a choice with two undesirable alternatives

21
Q

Motivational Strength

A

Why do people work hard to achieve some goals, but not others? Strength depends on…

▪ For an avoidance motivation, depends on perceived negativity of end state
▪ E.g., Sun Screen – is this presented as a solution to cancer or acne.

▪ For an approach motivation, depends on perceived positivity of end state
▪ E.g., Rat experiment (pleasure over food)

22
Q

Increasing Motivational Strength

A

Intrinsic:
Engaging in a behaviour because it is personally rewarding.

Extrinsic:
Motivated to perform a behaviour to earn a reward or avoid a punishment.

23
Q

Increasing Motivational Strength: But…

A

Failure to achieve a goal is not always about motivational strength:
▪ Other things, goals, or people can interfere
▪ Circumstances change
▪ Material configurations

24
Q

Increasing Motivational Strength- Likewise…

A

Motivational strength isn’t the only thing that contributes to goal success:
▪ Planning in general
▪ Planning for when things go wrong
▪ Flexibility (openness to change and different ways of doing things)
▪ Material configurations